unleashed-firmware/applications/gui/canvas.h
gornekich 20fe544b4f
[FL-1501] NFC: read Mifare Ultralight (#571)
* nfc: add scripts menu scene
* canvas: add glyph width api
* app_scene: add state to Scene template
* gui: introduce TextBox view
* nfc: add mifare ultralight read scenes
* nfc: add mifare ultralight menu scene
* nfc: fix scene functions declaration
* Gui: use size_t for sizes.

Co-authored-by: あく <alleteam@gmail.com>
2021-07-08 23:41:34 +03:00

195 lines
3.8 KiB
C

#pragma once
#include <stdint.h>
#include <gui/icon_animation.h>
#include <assets_icons.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
ColorWhite = 0x00,
ColorBlack = 0x01,
} Color;
typedef enum { FontPrimary, FontSecondary, FontKeyboard } Font;
typedef enum {
AlignLeft,
AlignRight,
AlignTop,
AlignBottom,
AlignCenter,
} Align;
typedef enum {
CanvasOrientationHorizontal,
CanvasOrientationVertical,
} CanvasOrientation;
typedef struct Canvas Canvas;
/*
* Canvas width
* @return width in pixels.
*/
uint8_t canvas_width(Canvas* canvas);
/*
* Canvas height
* @return height in pixels.
*/
uint8_t canvas_height(Canvas* canvas);
/*
* Get current font height
* @return height in pixels.
*/
uint8_t canvas_current_font_height(Canvas* canvas);
/*
* Clear canvas, clear rendering buffer
*/
void canvas_clear(Canvas* canvas);
/*
* Set drawing color
*/
void canvas_set_color(Canvas* canvas, Color color);
/*
* Invert drawing color
*/
void canvas_invert_color(Canvas* canvas);
/*
* Set drawing font
*/
void canvas_set_font(Canvas* canvas, Font font);
/*
* Draw string at position of baseline defined by x, y.
*/
void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str);
/*
* Draw aligned string defined by x, y.
* Align calculated from position of baseline, string width and ascent (height of the glyphs above the baseline)
*/
void canvas_draw_str_aligned(
Canvas* canvas,
uint8_t x,
uint8_t y,
Align horizontal,
Align vertical,
const char* str);
/*
* Get string width
* @return width in pixels.
*/
uint16_t canvas_string_width(Canvas* canvas, const char* str);
/** Get glyph width
* @return width in pixels
*/
uint8_t canvas_glyph_width(Canvas* canvas, char symbol);
/** Draw animation at position defined by x,y.
* @param canvas - canvas instance
* @param x - x coordinate
* @param y - y coordinate
* @param icon_animation - data pointer to IconAnimation
*/
void canvas_draw_icon_animation(
Canvas* canvas,
uint8_t x,
uint8_t y,
IconAnimation* icon_animation);
/** Draw icon at position defined by x,y.
* @param canvas - canvas instance
* @param x - x coordinate
* @param y - y coordinate
* @param icon - data pointer to Icon
*/
void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, const Icon* icon);
/*
* Draw xbm icon of width, height at position defined by x,y.
*/
void canvas_draw_xbm(
Canvas* canvas,
uint8_t x,
uint8_t y,
uint8_t w,
uint8_t h,
const uint8_t* bitmap);
/*
* Draw dot at x,y
*/
void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y);
/*
* Draw box of width, height at x,y
*/
void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
/*
* Draw frame of width, height at x,y
*/
void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height);
/*
* Draw line from x1,y1 to x2,y2
*/
void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2);
/*
* Draw circle at x,y with radius r
*/
void canvas_draw_circle(Canvas* canvas, uint8_t x, uint8_t y, uint8_t r);
/*
* Draw disc at x,y with radius r
*/
void canvas_draw_disc(Canvas* canvas, uint8_t x, uint8_t y, uint8_t r);
/*
* Draw glyph
*/
void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch);
/*
* Set transparency mode
*/
void canvas_set_bitmap_mode(Canvas* canvas, bool alpha);
/*
* Draw rounded-corner frame of width, height at x,y, with round value raduis
*/
void canvas_draw_rframe(
Canvas* canvas,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
uint8_t radius);
/*
* Draw rounded-corner box of width, height at x,y, with round value raduis
*/
void canvas_draw_rbox(
Canvas* canvas,
uint8_t x,
uint8_t y,
uint8_t width,
uint8_t height,
uint8_t radius);
#ifdef __cplusplus
}
#endif