unleashed-firmware/applications/ibutton/scene/ibutton-scene-delete-success.cpp
あく a7283280ef
GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API.
* Gui: icon and animation draw now do not accept null pointer
* Format Sources
* Fix no debug build
* Furi: stricter checks in memmgr
2021-07-07 11:57:49 +03:00

51 lines
1.7 KiB
C++

#include "ibutton-scene-delete-success.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include "../ibutton-key.h"
#include <callback-connector.h>
void iButtonSceneDeleteSuccess::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Popup* popup = view_manager->get_popup();
auto callback = cbc::obtain_connector(this, &iButtonSceneDeleteSuccess::popup_callback);
popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
popup_set_text(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_callback(popup, callback);
popup_set_context(popup, app);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewPopup);
}
bool iButtonSceneDeleteSuccess::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeBack) {
app->search_and_switch_to_previous_scene({iButtonApp::Scene::SceneSelectKey});
consumed = true;
}
return consumed;
}
void iButtonSceneDeleteSuccess::on_exit(iButtonApp* app) {
Popup* popup = app->get_view_manager()->get_popup();
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
popup_disable_timeout(popup);
popup_set_context(popup, NULL);
popup_set_callback(popup, NULL);
}
void iButtonSceneDeleteSuccess::popup_callback(void* context) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeBack;
app->get_view_manager()->send_event(&event);
}