unleashed-firmware/applications/ibutton/scene/ibutton-scene-saved-key-menu.cpp
SG fc5c48edef
[FL-1300] iButton app: save selected menu item and selected file position. (#489)
* GUI module submenu: fix documentation
* GUI module submenu: add submenu_set_selected_item fn
* App iButton: use submenu_set_selected_item to store and set selected item in submenu
* App iButton: swap write and emulate in "saved key menu" scene
* App iButton: file select can now switch to the previous selected file
* App iButton: swap write and emulate indexes in "saved key menu" scene

Co-authored-by: あく <alleteam@gmail.com>
2021-05-25 14:04:22 +03:00

73 lines
2.5 KiB
C++

#include "ibutton-scene-saved-key-menu.h"
#include "../ibutton-app.h"
#include "../ibutton-view-manager.h"
#include "../ibutton-event.h"
#include <callback-connector.h>
typedef enum {
SubmenuIndexEmulate,
SubmenuIndexWrite,
SubmenuIndexEdit,
SubmenuIndexDelete,
SubmenuIndexInfo,
} SubmenuIndex;
void iButtonSceneSavedKeyMenu::on_enter(iButtonApp* app) {
iButtonAppViewManager* view_manager = app->get_view_manager();
Submenu* submenu = view_manager->get_submenu();
auto callback = cbc::obtain_connector(this, &iButtonSceneSavedKeyMenu::submenu_callback);
submenu_add_item(submenu, "Emulate", SubmenuIndexEmulate, callback, app);
submenu_add_item(submenu, "Write", SubmenuIndexWrite, callback, app);
submenu_add_item(submenu, "Edit", SubmenuIndexEdit, callback, app);
submenu_add_item(submenu, "Delete", SubmenuIndexDelete, callback, app);
submenu_add_item(submenu, "Info", SubmenuIndexInfo, callback, app);
submenu_set_selected_item(submenu, submenu_item_selected);
view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
}
bool iButtonSceneSavedKeyMenu::on_event(iButtonApp* app, iButtonEvent* event) {
bool consumed = false;
if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
submenu_item_selected = event->payload.menu_index;
switch(event->payload.menu_index) {
case SubmenuIndexWrite:
app->switch_to_next_scene(iButtonApp::Scene::SceneWrite);
break;
case SubmenuIndexEmulate:
app->switch_to_next_scene(iButtonApp::Scene::SceneEmulate);
break;
case SubmenuIndexEdit:
app->switch_to_next_scene(iButtonApp::Scene::SceneAddValue);
break;
case SubmenuIndexDelete:
app->switch_to_next_scene(iButtonApp::Scene::SceneDeleteConfirm);
break;
case SubmenuIndexInfo:
app->switch_to_next_scene(iButtonApp::Scene::SceneInfo);
break;
}
consumed = true;
}
return consumed;
}
void iButtonSceneSavedKeyMenu::on_exit(iButtonApp* app) {
iButtonAppViewManager* view = app->get_view_manager();
Submenu* submenu = view->get_submenu();
submenu_clean(submenu);
}
void iButtonSceneSavedKeyMenu::submenu_callback(void* context, uint32_t index) {
iButtonApp* app = static_cast<iButtonApp*>(context);
iButtonEvent event;
event.type = iButtonEvent::Type::EventTypeMenuSelected;
event.payload.menu_index = index;
app->get_view_manager()->send_event(&event);
}