unleashed-firmware/applications/bad_usb/scenes/bad_usb_scene_work.c
Nikolay Minaylov 79920a3522
[FL-2491] File browser GUI module (#1237)
* File browser module and test app
* nfc: Add support for saved files in subdirectories
* nfc: Use helper function to get shadow path when loading data
* File browser dialog integration pt.1
* File browser dialog integration pt.2
* Gui,Dialogs: drop file select
* Correct use of dynamic string_t(string_ptr)

Co-authored-by: Yukai Li <yukaili.geek@gmail.com>
Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-05-27 14:19:21 +03:00

49 lines
1.5 KiB
C

#include "../bad_usb_script.h"
#include "../bad_usb_app_i.h"
#include "../views/bad_usb_view.h"
#include "furi_hal.h"
#include "m-string.h"
#include "toolbox/path.h"
void bad_usb_scene_work_ok_callback(InputType type, void* context) {
furi_assert(context);
BadUsbApp* app = context;
view_dispatcher_send_custom_event(app->view_dispatcher, type);
}
bool bad_usb_scene_work_on_event(void* context, SceneManagerEvent event) {
BadUsbApp* app = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
bad_usb_script_toggle(app->bad_usb_script);
consumed = true;
} else if(event.type == SceneManagerEventTypeTick) {
bad_usb_set_state(app->bad_usb_view, bad_usb_script_get_state(app->bad_usb_script));
}
return consumed;
}
void bad_usb_scene_work_on_enter(void* context) {
BadUsbApp* app = context;
string_t file_name;
string_init(file_name);
path_extract_filename(app->file_path, file_name, true);
bad_usb_set_file_name(app->bad_usb_view, string_get_cstr(file_name));
app->bad_usb_script = bad_usb_script_open(app->file_path);
string_clear(file_name);
bad_usb_set_state(app->bad_usb_view, bad_usb_script_get_state(app->bad_usb_script));
bad_usb_set_ok_callback(app->bad_usb_view, bad_usb_scene_work_ok_callback, app);
view_dispatcher_switch_to_view(app->view_dispatcher, BadUsbAppViewWork);
}
void bad_usb_scene_work_on_exit(void* context) {
BadUsbApp* app = context;
bad_usb_script_close(app->bad_usb_script);
}