unleashed-firmware/applications/gui/widget.h
DrZlo13 8f9b2513ff
[FL-140] Core api dynamic records (#296)
* SYSTEM: tickless mode with deep sleep.
* Move FreeRTOS ticks to lptim2
* API: move all sumbodules init routines to one place. Timebase: working lptim2 at tick source.
* API Timebase: lp-timer routines, timer access safe zones prediction and synchronization. FreeRTOS: adjust configuration for tickless mode.
* NFC: support for tickless mode.
* API Timebase: improve tick error handling in IRQ. Apploader: use insomnia mode to run applications.
* BLE: prevent sleep while core2 starting
* HAL: nap while in insomnia mode
* init records work
* try to implement record delete
* tests and flapp
* flapp subsystem
* new core functions to get app stat, simplify core code
* fix thread termination
* add strdup to core
* fix tests
* Refactoring: remove all unusued parts, update API usage, aggreagate API sources and headers, new record storage
* Refactoring: update furi record api usage, cleanup code
* Fix broken merge for freertos apps
* Core, Target: fix compilation warnings
* Drop firmware target local
* HAL Timebase, Power, Clock: semaphore guarded access to clock and power modes, better sleep mode.
* SD-Filesystem: wait for all deps to arrive before adding widget. Core, BLE: disable debug dump to serial.
* delete old app example-ipc
* delete old app fatfs list
* fix strobe app, add input header
* delete old display driver
* comment old app qr-code
* fix sd-card test, add forced widget update
* remove unused new core test
* increase heap to 128k
* comment and assert old core tests
* fix syntax

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2021-01-20 19:09:26 +03:00

76 lines
1.7 KiB
C

#pragma once
#include <input/input.h>
#include "canvas.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Widget Widget;
/*
* Widget Draw callback
* @warning called from GUI thread
*/
typedef void (*WidgetDrawCallback)(Canvas* canvas, void* context);
/*
* Widget Input callback
* @warning called from GUI thread
*/
typedef void (*WidgetInputCallback)(InputEvent* event, void* context);
/*
* Widget allocator
* always returns widget or stops system if not enough memory.
*/
Widget* widget_alloc();
/*
* Widget deallocator
* Ensure that widget was unregistered in GUI system before use.
*/
void widget_free(Widget* widget);
/*
* Set widget width.
* Will be used to limit canvas drawing area and autolayout feature.
* @param width - wanted width, 0 - auto.
*/
void widget_set_width(Widget* widget, uint8_t width);
uint8_t widget_get_width(Widget* widget);
/*
* Set widget height.
* Will be used to limit canvas drawing area and autolayout feature.
* @param height - wanted height, 0 - auto.
*/
void widget_set_height(Widget* widget, uint8_t height);
uint8_t widget_get_height(Widget* widget);
/*
* Enable or disable widget rendering.
* @param enabled.
*/
void widget_enabled_set(Widget* widget, bool enabled);
bool widget_is_enabled(Widget* widget);
/*
* Widget event callbacks
* @param callback - appropriate callback function
* @param context - context to pass to callback
*/
void widget_draw_callback_set(Widget* widget, WidgetDrawCallback callback, void* context);
void widget_input_callback_set(Widget* widget, WidgetInputCallback callback, void* context);
/*
* Emit update signal to GUI system.
* Rendering will happen later after GUI system process signal.
*/
void widget_update(Widget* widget);
#ifdef __cplusplus
}
#endif