mirror of
https://github.com/DarkFlippers/unleashed-firmware.git
synced 2024-12-25 22:32:29 +03:00
490447bbd4
* NFC: gen4 gtu detect in magic app * NFC: more support for GTU card * NFC: Fix Gen1 in Magic * Allow double UIDs for MFClassic on GTU cards * NFC: Small magic app tweaks * nfc magic: notify card event on wiping * nfc magic: fix power consumption * nfc magic: disable i2c writing and fix wipe loop * NfcMagic: correct formatting in printf * NfcMagic: correct formatting in printf, proper version * nfc_magic: rework card found notification and gen4 wiping Co-authored-by: あく <alleteam@gmail.com>
51 lines
1.8 KiB
C
51 lines
1.8 KiB
C
#include "../nfc_magic_i.h"
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enum SubmenuIndex {
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SubmenuIndexWrite,
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SubmenuIndexWipe,
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};
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void nfc_magic_scene_actions_submenu_callback(void* context, uint32_t index) {
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NfcMagic* nfc_magic = context;
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view_dispatcher_send_custom_event(nfc_magic->view_dispatcher, index);
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}
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void nfc_magic_scene_actions_on_enter(void* context) {
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NfcMagic* nfc_magic = context;
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Submenu* submenu = nfc_magic->submenu;
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submenu_add_item(
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submenu, "Write", SubmenuIndexWrite, nfc_magic_scene_actions_submenu_callback, nfc_magic);
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submenu_add_item(
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submenu, "Wipe", SubmenuIndexWipe, nfc_magic_scene_actions_submenu_callback, nfc_magic);
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submenu_set_selected_item(
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submenu, scene_manager_get_scene_state(nfc_magic->scene_manager, NfcMagicSceneActions));
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view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewMenu);
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}
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bool nfc_magic_scene_actions_on_event(void* context, SceneManagerEvent event) {
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NfcMagic* nfc_magic = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SubmenuIndexWrite) {
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scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneFileSelect);
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consumed = true;
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} else if(event.event == SubmenuIndexWipe) {
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scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneWipe);
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consumed = true;
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}
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scene_manager_set_scene_state(nfc_magic->scene_manager, NfcMagicSceneActions, event.event);
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} else if(event.type == SceneManagerEventTypeBack) {
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consumed = scene_manager_search_and_switch_to_previous_scene(
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nfc_magic->scene_manager, NfcMagicSceneStart);
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}
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return consumed;
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}
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void nfc_magic_scene_actions_on_exit(void* context) {
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NfcMagic* nfc_magic = context;
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submenu_reset(nfc_magic->submenu);
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}
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