Comparisons and Ordering ------------------------ (==) : {a} (Cmp a) => a -> a -> Bit (!=) : {a} (Cmp a) => a -> a -> Bit (===) : {a,b} (Cmp b) => (a -> b) -> (a -> b) -> a -> Bit (!==) : {a,b} (Cmp b) => (a -> b) -> (a -> b) -> a -> Bit (<) : {a} (Cmp a) => a -> a -> Bit (>) : {a} (Cmp a) => a -> a -> Bit (<=) : {a} (Cmp a) => a -> a -> Bit (>=) : {a} (Cmp a) => a -> a -> Bit min : {a} (Cmp a) => a -> a -> a max : {a} (Cmp a) => a -> a -> a instance Cmp Bit // No instance for functions. instance (Cmp a, fin n) => Cmp [n]a instance (Cmp a, Cmp b) => Cmp (a,b) instance (Cmp a, Cmp b) => Cmp { x : a, y : b } Signed Comparisons --------------------- (<$) : {a} (SignedCmp a) => a -> a -> Bit (>$) : {a} (SignedCmp a) => a -> a -> Bit (<=$) : {a} (SignedCmp a) => a -> a -> Bit (>=$) : {a} (SignedCmp a) => a -> a -> Bit // No instance for Bit // No instance for functions. instance (fin n, n >= 1) => SignedCmp [n] instance (SignedCmp a, fin n) => SignedCmp [n]a // (for [n]a, where a is other than Bit) instance (SignedCmp a, SignedCmp b) => SignedCmp (a,b) instance (SignedCmp a, SignedCmp b) => SignedCmp { x : a, y : b } Arithmetic ---------- (+) : {a} (Arith a) => a -> a -> a (-) : {a} (Arith a) => a -> a -> a (*) : {a} (Arith a) => a -> a -> a (/) : {a} (Arith a) => a -> a -> a (%) : {a} (Arith a) => a -> a -> a (^^) : {a} (Arith a) => a -> a -> a (/$) : {a} (Arith a) => a -> a -> a (%$) : {a} (Arith a) => a -> a -> a // No instance for `Bit`. instance (fin n) => Arith ( [n] Bit) instance (Arith a) => Arith ( [n] a) instance (Arith b) => Arith (a -> b) instance (Arith a, Arith b) => Arith (a,b) instance (Arith a, Arith b) => Arith { x : a, y : b } Note that because there is no instances for `Arith Bit` the top two instances do not actually overlap. Boolean ------- False : Bit True : Bit zero : a (&&) : a -> a -> a (||) : a -> a -> a (^) : a -> a -> a (~) : a -> a (==>) : Bit -> Bit -> Bit (/\) : Bit -> Bit -> Bit (\/) : Bit -> Bit -> Bit Sequences --------- length : {n,a,m} (m >= width n) => [n]a -> [m] join : {parts,ench,a} (fin each) => [parts][each]a -> [parts * each]a split : {parts,each,a} (fin each) => [parts * each]a -> [parts][each]a (#) : {front,back,a} (fin front) => [front]a -> [back]a -> [front + back]a splitAt : {front,back,a} (fin front) => [from + back] a -> ([front] a, [back] a) reverse : {n,a} (fin n) => [n]a -> [n]a transpose : {n,m,a} [n][m]a -> [m][n]a (@) : {n,a,m} [n]a -> [m] -> a (@@) : {n,a,m,i} [n]a -> [m][i] -> [m]a (!) : {n,a,m} (fin n) => [n]a -> [m] -> a (!!) : {n,a,m,i} (fin n) => [n]a -> [m][i] -> [m]a update : {n,a,m} (fin m) => [n]a -> [m] -> a -> [n]a updateEnd : {n,a,m} (fin n, fin m) => [n]a -> [m] -> a -> [n]a updates : {n,a,m,d} (fin m, fin d) => [n]a -> [d][m] -> [d]a -> [n]a updatesEnd : {n,a,m,d} (fin n, fin m, fin d) => [n]a -> [d][m] -> [d]a -> [n]a // Abbreviations groupBy n = split`{each = n} tail n = splitAt`{front = 1}.1 take n = splitAt`{front = n}.0 drop n = splitAt`{front = n}.1 /* Also, `length` is not really needed: length : {n,a,m} (m >= width n) => [n]a -> [m] length _ = `n */ Shift And Rotate ---------------- New types: (<<) : {n,a,m} (fin n) => [n]a -> [m] -> [n]a (>>) : {n,a,m} (fin n) => [n]a -> [m] -> [n]a (<<<) : {n,a,m} (fin n) => [n]a -> [m] -> [n]a (>>>) : {n,a,m} (fin n) => [n]a -> [m] -> [n]a // Arithmetic shift only for bitvectors (>>$) : {n, k} (fin n, n >= 1, fin k) => [n] -> [k] -> [n] Random Values ------------- random : {a} => [256] -> a Debugging --------- undefined : {a} a error : {n a} [n][8] -> a trace : {n, a, b} (fin n) => [n][8] -> a -> b -> b traceVal : {n, a} (fin n) => [n][8] -> a -> a