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add a hint what this is used for.
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@ -10,6 +10,9 @@ import Graphics.Implicit.Definitions(BoxedObj3, ℝ3)
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import Data.VectorSpace((^-^), (^+^), (^/))
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-- | Slightly stretch the bounding box of an object, in order to
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-- ensure that during mesh generation, there are no problems because
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-- values are right at the edge.
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rebound3 :: BoxedObj3 -> BoxedObj3
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rebound3 (obj, (a,b)) =
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let
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