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simpler wording
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11
README.md
11
README.md
@ -111,12 +111,11 @@ def main:
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return render(16, demo_shader)
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```
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And it would actually work (!!!). Even highly involved recursive algorithms,
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such as this [Bitonic Sort based on tree rotations](examples/bitonic_sort.bend),
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parallelizes linearly on Bend. Long-distance communication is performed by
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*global beta-reduction* (as per the [Interaction
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Calculus](https://github.com/VictorTaelin/Interaction-Calculus)), and
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synchronized correctly and efficiently by
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And it would actually work. Even involved algorithms, such as a [Bitonic Sort
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using tree rotations](examples/bitonic_sort.bend), parallelize well on Bend.
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Long-distance communication is performed by *global beta-reduction* (as per the
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[Interaction Calculus](https://github.com/VictorTaelin/Interaction-Calculus)),
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and synchronized correctly and efficiently by
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[HVM2](https://github.com/HigherOrderCO/HVM)'s *atomic linker*.
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- To jump straight into action, check Bend's [GUIDE.md](https://github.com/HigherOrderCO/bend/blob/main/GUIDE.md).
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