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23 lines
523 B
Plaintext
23 lines
523 B
Plaintext
# given a shader, returns a square image
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def render(depth):
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bend d = 0, i = 0:
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when d < depth:
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color = (fork(d+1, i*2+0), fork(d+1, i*2+1))
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else:
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width = depth / 2
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color = demo_shader(i % width, i / width)
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return color
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# given a position, returns a color
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# for this demo, it just busy loops
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def demo_shader(x, y):
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bend i = 0:
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when i < 10:
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color = fork(i + 1)
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else:
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color = 0x000001
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return color
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# renders a 256x256 image using demo_shader
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def main:
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return render(5) |