.. _sect-classes: ************ Type Classes ************ We often want to define functions which work across several different data types. For example, we would like arithmetic operators to work on ``Int``, ``Integer`` and ``Float`` at the very least. We would like ``==`` to work on the majority of data types. We would like to be able to display different types in a uniform way. To achieve this, we use a feature which has proved to be effective in Haskell, namely *type classes*. To define a type class, we provide a collection of overloaded operations which describe the interface for *instances* of that class. A simple example is the ``Show`` type class, which is defined in the prelude and provides an interface for converting values to ``String``: .. code-block:: idris class Show a where show : a -> String This generates a function of the following type (which we call a *method* of the ``Show`` class): .. code-block:: idris show : Show a => a -> String We can read this as: “under the constraint that ``a`` is an instance of ``Show``, take an input ``a`` and return a ``String``.” An instance of a class is defined with an ``instance`` declaration, which provides implementations of the function for a specific type. For example, the ``Show`` instance for ``Nat`` could be defined as: .. code-block:: idris instance Show Nat where show Z = "Z" show (S k) = "s" ++ show k :: Idris> show (S (S (S Z))) "sssZ" : String Only one instance of a class can be given for a type — instances may not overlap. Instance declarations can themselves have constraints. To help with resolution, the arguments of an instance must be constructors (either data or type constructors), variables or constants (i.e. you cannot give an instance for a function). For example, to define a ``Show`` instance for vectors, we need to know that there is a ``Show`` instance for the element type, because we are going to use it to convert each element to a ``String``: .. code-block:: idris instance Show a => Show (Vect n a) where show xs = "[" ++ show' xs ++ "]" where show' : Vect n a -> String show' Nil = "" show' (x :: Nil) = show x show' (x :: xs) = show x ++ ", " ++ show' xs Default Definitions =================== The library defines an ``Eq`` class which provides an interface for comparing values for equality or inequality, with instances for all of the built-in types: .. code-block:: idris class Eq a where (==) : a -> a -> Bool (/=) : a -> a -> Bool To declare an instance of a type, we have to give definitions of all of the methods. For example, for an instance of ``Eq`` for ``Nat``: .. code-block:: idris instance Eq Nat where Z == Z = True (S x) == (S y) = x == y Z == (S y) = False (S x) == Z = False x /= y = not (x == y) It is hard to imagine many cases where the ``/=`` method will be anything other than the negation of the result of applying the ``==`` method. It is therefore convenient to give a default definition for each method in the class declaration, in terms of the other method: .. code-block:: idris class Eq a where (==) : a -> a -> Bool (/=) : a -> a -> Bool x /= y = not (x == y) x == y = not (x /= y) A minimal complete definition of an ``Eq`` instance requires either ``==`` or ``/=`` to be defined, but does not require both. If a method definition is missing, and there is a default definition for it, then the default is used instead. Extending Classes ================= Classes can also be extended. A logical next step from an equality relation ``Eq`` is to define an ordering relation ``Ord``. We can define an ``Ord`` class which inherits methods from ``Eq`` as well as defining some of its own: .. code-block:: idris data Ordering = LT | EQ | GT .. code-block:: idris class Eq a => Ord a where compare : a -> a -> Ordering (<) : a -> a -> Bool (>) : a -> a -> Bool (<=) : a -> a -> Bool (>=) : a -> a -> Bool max : a -> a -> a min : a -> a -> a The ``Ord`` class allows us to compare two values and determine their ordering. Only the ``compare`` method is required; every other method has a default definition. Using this we can write functions such as ``sort``, a function which sorts a list into increasing order, provided that the element type of the list is in the ``Ord`` class. We give the constraints on the type variables left of the fat arrow ``=>``, and the function type to the right of the fat arrow: .. code-block:: idris sort : Ord a => List a -> List a Functions, classes and instances can have multiple constraints. Multiple constaints are written in brackets in a comma separated list, for example: .. code-block:: idris sortAndShow : (Ord a, Show a) => List a -> String sortAndShow xs = show (sort xs) Functors and Applicatives ========================= So far, we have seen single parameter type classes, where the parameter is of type ``Type``. In general, there can be any number (greater than 0) of parameters, and the parameters can have *any* type. If the type of the parameter is not ``Type``, we need to give an explicit type declaration. For example, the ``Functor`` class is defined in the library: .. code-block:: idris class Functor (f : Type -> Type) where map : (m : a -> b) -> f a -> f b A functor allows a function to be applied across a structure, for example to apply a function to every element in a ``List``: .. code-block:: idris instance Functor List where map f [] = [] map f (x::xs) = f x :: map f xs :: Idris> map (*2) [1..10] [2, 4, 6, 8, 10, 12, 14, 16, 18, 20] : List Integer Having defined ``Functor``, we can define ``Applicative`` which abstracts the notion of function application: .. code-block:: idris infixl 2 <*> class Functor f => Applicative (f : Type -> Type) where pure : a -> f a (<*>) : f (a -> b) -> f a -> f b Monads and ``do``-notation ========================== The ``Monad`` class allows us to encapsulate binding and computation, and is the basis of ``do``-notation introduced in Section :ref:`sect-do`. It extends ``Applicative`` as defined above, and is defined as follows: .. code-block:: idris class Applicative m => Monad (m : Type -> Type) where (>>=) : m a -> (a -> m b) -> m b Inside a ``do`` block, the following syntactic transformations are applied: - ``x <- v; e`` becomes ``v >>= (\x => e)`` - ``v; e`` becomes ``v >>= (\_ => e)`` - ``let x = v; e`` becomes ``let x = v in e`` ``IO`` is an instance of ``Monad``, defined using primitive functions. We can also define an instance for ``Maybe``, as follows: .. code-block:: idris instance Monad Maybe where Nothing >>= k = Nothing (Just x) >>= k = k x Using this we can, for example, define a function which adds two ``Maybe Int``, using the monad to encapsulate the error handling: .. code-block:: idris m_add : Maybe Int -> Maybe Int -> Maybe Int m_add x y = do x' <- x -- Extract value from x y' <- y -- Extract value from y return (x' + y') -- Add them This function will extract the values from ``x`` and ``y``, if they are both available, or return ``Nothing`` if one or both are not ("fail fast"). Managing the ``Nothing`` cases is achieved by the ``>>=`` operator, hidden by the ``do`` notation. :: *classes> m_add (Just 20) (Just 22) Just 42 : Maybe Int *classes> m_add (Just 20) Nothing Nothing : Maybe Int ``!``-notation -------------- In many cases, using ``do``-notation can make programs unnecessarily verbose, particularly in cases such as ``m_add`` above where the value bound is used once, immediately. In these cases, we can use a shorthand version, as follows: .. code-block:: idris m_add : Maybe Int -> Maybe Int -> Maybe Int m_add x y = return (!x + !y) The notation ``!expr`` means that the expression ``expr`` should be evaluated and then implicitly bound. Conceptually, we can think of ``!`` as being a prefix function with the following type: .. code-block:: idris (!) : m a -> a Note, however, that it is not really a function, merely syntax! In practice, a subexpression ``!expr`` will lift ``expr`` as high as possible within its current scope, bind it to a fresh name ``x``, and replace ``!expr`` with ``x``. Expressions are lifted depth first, left to right. In practice, ``!``-notation allows us to program in a more direct style, while still giving a notational clue as to which expressions are monadic. For example, the expression: .. code-block:: idris let y = 42 in f !(g !(print y) !x) is lifted to: .. code-block:: idris let y = 42 in do y' <- print y x' <- x g' <- g y' x' f g' Monad comprehensions -------------------- The list comprehension notation we saw in Section :ref:`sect-more-expr` is more general, and applies to anything which is an instance of both ``Monad`` and ``Alternative``: .. code-block:: idris class Applicative f => Alternative (f : Type -> Type) where empty : f a (<|>) : f a -> f a -> f a In general, a comprehension takes the form ``[ exp | qual1, qual2, …, qualn ]`` where ``quali`` can be one of: - A generator ``x <- e`` - A *guard*, which is an expression of type ``Bool`` - A let binding ``let x = e`` To translate a comprehension ``[exp | qual1, qual2, …, qualn]``, first any qualifier ``qual`` which is a *guard* is translated to ``guard qual``, using the following function: .. code-block:: idris guard : Alternative f => Bool -> f () Then the comprehension is converted to ``do`` notation: .. code-block:: idris do { qual1; qual2; ...; qualn; return exp; } Using monad comprehensions, an alternative definition for ``m_add`` would be: .. code-block:: idris m_add : Maybe Int -> Maybe Int -> Maybe Int m_add x y = [ x' + y' | x' <- x, y' <- y ] Idiom brackets ============== While ``do`` notation gives an alternative meaning to sequencing, idioms give an alternative meaning to *application*. The notation and larger example in this section is inspired by Conor McBride and Ross Paterson’s paper “Applicative Programming with Effects” [1]_. First, let us revisit ``m_add`` above. All it is really doing is applying an operator to two values extracted from ``Maybe Int``. We could abstract out the application: .. code-block:: idris m_app : Maybe (a -> b) -> Maybe a -> Maybe b m_app (Just f) (Just a) = Just (f a) m_app _ _ = Nothing Using this, we can write an alternative ``m_add`` which uses this alternative notion of function application, with explicit calls to ``m_app``: .. code-block:: idris m_add' : Maybe Int -> Maybe Int -> Maybe Int m_add' x y = m_app (m_app (Just (+)) x) y Rather than having to insert ``m_app`` everywhere there is an application, we can use idiom brackets to do the job for us. To do this, we can make ``Maybe`` an instance of ``Applicative`` as follows, where ``<*>`` is defined in the same way as ``m_app`` above (this is defined in the Idris library): .. code-block:: idris instance Applicative Maybe where pure = Just (Just f) <*> (Just a) = Just (f a) _ <*> _ = Nothing Using ``<*>`` we can use this instance as follows, where a function application ``[| f a1 …an |]`` is translated into ``pure f <*> a1 <*> … <*> an``: .. code-block:: idris m_add' : Maybe Int -> Maybe Int -> Maybe Int m_add' x y = [| x + y |] An error-handling interpreter ----------------------------- Idiom notation is commonly useful when defining evaluators. McBride and Paterson describe such an evaluator [1]_, for a language similar to the following: .. code-block:: idris data Expr = Var String -- variables | Val Int -- values | Add Expr Expr -- addition Evaluation will take place relative to a context mapping variables (represented as ``String``\s) to ``Int`` values, and can possibly fail. We define a data type ``Eval`` to wrap an evaluator: .. code-block:: idris data Eval : Type -> Type where MkEval : (List (String, Int) -> Maybe a) -> Eval a Wrapping the evaluator in a data type means we will be able to make it an instance of a type class later. We begin by defining a function to retrieve values from the context during evaluation: .. code-block:: idris fetch : String -> Eval Int fetch x = MkEval (\e => fetchVal e) where fetchVal : List (String, Int) -> Maybe Int fetchVal [] = Nothing fetchVal ((v, val) :: xs) = if (x == v) then (Just val) else (fetchVal xs) When defining an evaluator for the language, we will be applying functions in the context of an ``Eval``, so it is natural to make ``Eval`` an instance of ``Applicative``. Before ``Eval`` can be an instance of ``Applicative`` it is necessary to make ``Eval`` an instance of ``Functor``: .. code-block:: idris instance Functor Eval where map f (MkEval g) = MkEval (\e => map f (g e)) instance Applicative Eval where pure x = MkEval (\e => Just x) (<*>) (MkEval f) (MkEval g) = MkEval (\x => app (f x) (g x)) where app : Maybe (a -> b) -> Maybe a -> Maybe b app (Just fx) (Just gx) = Just (fx gx) app _ _ = Nothing Evaluating an expression can now make use of the idiomatic application to handle errors: .. code-block:: idris eval : Expr -> Eval Int eval (Var x) = fetch x eval (Val x) = [| x |] eval (Add x y) = [| eval x + eval y |] runEval : List (String, Int) -> Expr -> Maybe Int runEval env e = case eval e of MkEval envFn => envFn env Named Instances =============== It can be desirable to have multiple instances of a type class, for example to provide alternative methods for sorting or printing values. To achieve this, instances can be *named* as follows: .. code-block:: idris instance [myord] Ord Nat where compare Z (S n) = GT compare (S n) Z = LT compare Z Z = EQ compare (S x) (S y) = compare @{myord} x y This declares an instance as normal, but with an explicit name, ``myord``. The syntax ``compare @{myord}`` gives an explicit instance to ``compare``, otherwise it would use the default instance for ``Nat``. We can use this, for example, to sort a list of ``Nat`` in reverse. Given the following list: .. code-block:: idris testList : List Nat testList = [3,4,1] We can sort it using the default ``Ord`` instance, then the named instance ``myord`` as follows, at the Idris prompt: :: *named_instance> show (sort testList) "[sO, sssO, ssssO]" : String *named_instance> show (sort @{myord} testList) "[ssssO, sssO, sO]" : String Determining Parameters ====================== When a class has more than one parameter, it can help resolution if the parameters used to resolve the type class are restricted. For example: .. code-block:: idris class Monad m => MonadState s (m : Type -> Type) | m where get : m s put : s -> m () In this class, only ``m`` needs to be known to resolve this class, and ``s`` can then be determined from the instance. This is declared with the ``| m`` after the class declaration. We call ``m`` a *determining parameter* of the ``MonadState`` class, because it is the parameter used to resolve an instance. .. [1] Conor Mcbride and Ross Paterson. 2008. Applicative programming with effects. J. Funct. Program. 18, 1 (January 2008), 1-13. DOI=10.1017/S0956796807006326 http://dx.doi.org/10.1017/S0956796807006326