mirror of
https://github.com/InfiniTimeOrg/InfiniTime.git
synced 2024-12-22 01:01:42 +03:00
379 lines
10 KiB
Python
379 lines
10 KiB
Python
|
#!/usr/bin/env python3
|
||
|
|
||
|
# SPDX-License-Identifier: LGPL-3.0-or-later
|
||
|
# Copyright (C) 2020 Daniel Thompson
|
||
|
|
||
|
import argparse
|
||
|
import sys
|
||
|
import os.path
|
||
|
from PIL import Image
|
||
|
|
||
|
def clut8_rgb888(i):
|
||
|
"""Reference CLUT for wasp-os.
|
||
|
|
||
|
Technically speaking this is not a CLUT because the we lookup the colours
|
||
|
algorithmically to avoid the cost of a genuine CLUT. The palette is
|
||
|
designed to be fairly easy to generate algorithmically.
|
||
|
|
||
|
The palette includes all 216 web-safe colours together 4 grays and
|
||
|
36 additional colours that target "gaps" at the brighter end of the web
|
||
|
safe set. There are 11 greys (plus black and white) although two are
|
||
|
fairly close together.
|
||
|
|
||
|
:param int i: Index (from 0..255 inclusive) into the CLUT
|
||
|
:return: 24-bit colour in RGB888 format
|
||
|
"""
|
||
|
if i < 216:
|
||
|
rgb888 = ( i % 6) * 0x33
|
||
|
rg = i // 6
|
||
|
rgb888 += (rg % 6) * 0x3300
|
||
|
rgb888 += (rg // 6) * 0x330000
|
||
|
elif i < 252:
|
||
|
i -= 216
|
||
|
rgb888 = 0x7f + (( i % 3) * 0x33)
|
||
|
rg = i // 3
|
||
|
rgb888 += 0x4c00 + ((rg % 4) * 0x3300)
|
||
|
rgb888 += 0x7f0000 + ((rg // 4) * 0x330000)
|
||
|
else:
|
||
|
i -= 252
|
||
|
rgb888 = 0x2c2c2c + (0x101010 * i)
|
||
|
|
||
|
return rgb888
|
||
|
|
||
|
def clut8_rgb565(i):
|
||
|
"""RBG565 CLUT for wasp-os.
|
||
|
|
||
|
This CLUT implements the same palette as :py:meth:`clut8_888` but
|
||
|
outputs RGB565 pixels.
|
||
|
|
||
|
.. note::
|
||
|
|
||
|
This function is unused within this file but needs to be
|
||
|
maintained alongside the reference clut so it is reproduced
|
||
|
here.
|
||
|
|
||
|
:param int i: Index (from 0..255 inclusive) into the CLUT
|
||
|
:return: 16-bit colour in RGB565 format
|
||
|
"""
|
||
|
if i < 216:
|
||
|
rgb565 = (( i % 6) * 0x33) >> 3
|
||
|
rg = i // 6
|
||
|
rgb565 += ((rg % 6) * (0x33 << 3)) & 0x07e0
|
||
|
rgb565 += ((rg // 6) * (0x33 << 8)) & 0xf800
|
||
|
elif i < 252:
|
||
|
i -= 216
|
||
|
rgb565 = (0x7f + (( i % 3) * 0x33)) >> 3
|
||
|
rg = i // 3
|
||
|
rgb565 += ((0x4c << 3) + ((rg % 4) * (0x33 << 3))) & 0x07e0
|
||
|
rgb565 += ((0x7f << 8) + ((rg // 4) * (0x33 << 8))) & 0xf800
|
||
|
else:
|
||
|
i -= 252
|
||
|
gr6 = (0x2c + (0x10 * i)) >> 2
|
||
|
gr5 = gr6 >> 1
|
||
|
rgb565 = (gr5 << 11) + (gr6 << 5) + gr5
|
||
|
|
||
|
return rgb565
|
||
|
|
||
|
class ReverseCLUT:
|
||
|
def __init__(self, clut):
|
||
|
l = []
|
||
|
for i in range(256):
|
||
|
l.append(clut(i))
|
||
|
self.clut = tuple(l)
|
||
|
self.lookup = {}
|
||
|
|
||
|
def __call__(self, rgb888):
|
||
|
"""Compare rgb888 to every element of the CLUT and pick the
|
||
|
closest match.
|
||
|
"""
|
||
|
if rgb888 in self.lookup:
|
||
|
return self.lookup[rgb888]
|
||
|
|
||
|
best = 200000
|
||
|
index = -1
|
||
|
clut = self.clut
|
||
|
r = rgb888 >> 16
|
||
|
g = (rgb888 >> 8) & 0xff
|
||
|
b = rgb888 & 0xff
|
||
|
|
||
|
for i in range(256):
|
||
|
candidate = clut[i]
|
||
|
rd = r - (candidate >> 16)
|
||
|
gd = g - ((candidate >> 8) & 0xff)
|
||
|
bd = b - (candidate & 0xff)
|
||
|
# This is the Euclidian distance (squared)
|
||
|
distance = rd * rd + gd * gd + bd * bd
|
||
|
if distance < best:
|
||
|
best = distance
|
||
|
index = i
|
||
|
|
||
|
self.lookup[rgb888] = index
|
||
|
#print(f'# #{rgb888:06x} -> #{clut8_rgb888(index):06x}')
|
||
|
return index
|
||
|
|
||
|
def varname(p):
|
||
|
return os.path.basename(os.path.splitext(p)[0])
|
||
|
|
||
|
def encode(im):
|
||
|
pixels = im.load()
|
||
|
|
||
|
rle = []
|
||
|
rl = 0
|
||
|
px = pixels[0, 0]
|
||
|
|
||
|
def encode_pixel(px, rl):
|
||
|
while rl > 255:
|
||
|
rle.append(255)
|
||
|
rle.append(0)
|
||
|
rl -= 255
|
||
|
rle.append(rl)
|
||
|
|
||
|
for y in range(im.height):
|
||
|
for x in range(im.width):
|
||
|
newpx = pixels[x, y]
|
||
|
if newpx == px:
|
||
|
rl += 1
|
||
|
assert(rl < (1 << 21))
|
||
|
continue
|
||
|
|
||
|
# Code the previous run
|
||
|
encode_pixel(px, rl)
|
||
|
|
||
|
# Start a new run
|
||
|
rl = 1
|
||
|
px = newpx
|
||
|
|
||
|
# Handle the final run
|
||
|
encode_pixel(px, rl)
|
||
|
|
||
|
return (im.width, im.height, bytes(rle))
|
||
|
|
||
|
def encode_2bit(im):
|
||
|
"""2-bit palette based RLE encoder.
|
||
|
|
||
|
This encoder has a reprogrammable 2-bit palette. This allows it to encode
|
||
|
arbitrary images with a full 8-bit depth but the 2-byte overhead each time
|
||
|
a new colour is introduced means it is not efficient unless the image is
|
||
|
carefully constructed to keep a good locality of reference for the three
|
||
|
non-background colours.
|
||
|
|
||
|
The encoding competes well with the 1-bit encoder for small monochrome
|
||
|
images but once run-lengths longer than 62 start to become frequent then
|
||
|
this encoding is about 30% larger than a 1-bit encoding.
|
||
|
"""
|
||
|
pixels = im.load()
|
||
|
assert(im.width <= 255)
|
||
|
assert(im.height <= 255)
|
||
|
|
||
|
full_palette = ReverseCLUT(clut8_rgb888)
|
||
|
|
||
|
rle = []
|
||
|
rl = 0
|
||
|
px = pixels[0, 0]
|
||
|
# black, grey25, grey50, white
|
||
|
palette = [0, 254, 219, 215]
|
||
|
next_color = 1
|
||
|
|
||
|
def encode_pixel(px, rl):
|
||
|
nonlocal next_color
|
||
|
px = full_palette((px[0] << 16) + (px[1] << 8) + px[2])
|
||
|
if px not in palette:
|
||
|
rle.append(next_color << 6)
|
||
|
rle.append(px)
|
||
|
palette[next_color] = px
|
||
|
next_color += 1
|
||
|
if next_color >= len(palette):
|
||
|
next_color = 1
|
||
|
px = palette.index(px)
|
||
|
if rl >= 63:
|
||
|
rle.append((px << 6) + 63)
|
||
|
rl -= 63
|
||
|
while rl >= 255:
|
||
|
rle.append(255)
|
||
|
rl -= 255
|
||
|
rle.append(rl)
|
||
|
else:
|
||
|
rle.append((px << 6) + rl)
|
||
|
|
||
|
# Issue the descriptor
|
||
|
rle.append(2)
|
||
|
rle.append(im.width)
|
||
|
rle.append(im.height)
|
||
|
|
||
|
for y in range(im.height):
|
||
|
for x in range(im.width):
|
||
|
newpx = pixels[x, y]
|
||
|
if newpx == px:
|
||
|
rl += 1
|
||
|
assert(rl < (1 << 21))
|
||
|
continue
|
||
|
|
||
|
# Code the previous run
|
||
|
encode_pixel(px, rl)
|
||
|
|
||
|
# Start a new run
|
||
|
rl = 1
|
||
|
px = newpx
|
||
|
|
||
|
# Handle the final run
|
||
|
encode_pixel(px, rl)
|
||
|
|
||
|
return bytes(rle)
|
||
|
|
||
|
def encode_8bit(im):
|
||
|
"""Experimental 8-bit RLE encoder.
|
||
|
|
||
|
For monochrome images this is about 3x less efficient than the 1-bit
|
||
|
encoder. This encoder is not currently used anywhere in wasp-os and
|
||
|
currently there is no decoder either (so don't assume this code
|
||
|
actually works).
|
||
|
"""
|
||
|
pixels = im.load()
|
||
|
|
||
|
rle = []
|
||
|
rl = 0
|
||
|
px = pixels[0, 0]
|
||
|
|
||
|
def encode_pixel(px, rl):
|
||
|
px = (px[0] & 0xe0) | ((px[1] & 0xe0) >> 3) | ((px[2] & 0xc0) >> 6)
|
||
|
|
||
|
rle.append(px)
|
||
|
if rl > 0:
|
||
|
rle.append(px)
|
||
|
rl -= 2
|
||
|
if rl > (1 << 14):
|
||
|
rle.append(0x80 | ((rl >> 14) & 0x7f))
|
||
|
if rl > (1 << 7):
|
||
|
rle.append(0x80 | ((rl >> 7) & 0x7f))
|
||
|
if rl >= 0:
|
||
|
rle.append( rl & 0x7f )
|
||
|
|
||
|
for y in range(im.height):
|
||
|
for x in range(im.width):
|
||
|
newpx = pixels[x, y]
|
||
|
if newpx == px:
|
||
|
rl += 1
|
||
|
assert(rl < (1 << 21))
|
||
|
continue
|
||
|
|
||
|
# Code the previous run
|
||
|
encode_pixel(px, rl)
|
||
|
|
||
|
# Start a new run
|
||
|
rl = 1
|
||
|
px = newpx
|
||
|
|
||
|
# Handle the final run
|
||
|
encode_pixel(px, rl)
|
||
|
|
||
|
return (im.width, im.height, bytes(rle))
|
||
|
|
||
|
def render_c(image, fname, indent, depth):
|
||
|
extra_indent = ' ' * indent
|
||
|
if len(image) == 3:
|
||
|
print(f'{extra_indent}// {depth}-bit RLE, generated from {fname}, '
|
||
|
f'{len(image[2])} bytes')
|
||
|
(x, y, pixels) = image
|
||
|
else:
|
||
|
print(f'{extra_indent}// {depth}-bit RLE, generated from {fname}, '
|
||
|
f'{len(image)} bytes')
|
||
|
pixels = image
|
||
|
|
||
|
print(f'{extra_indent}static const uint8_t {varname(fname)}[] = {{')
|
||
|
print(f'{extra_indent} ', end='')
|
||
|
i = 0
|
||
|
for rl in pixels:
|
||
|
print(f' {hex(rl)},', end='')
|
||
|
|
||
|
i += 1
|
||
|
if i == 12:
|
||
|
print(f'\n{extra_indent} ', end='')
|
||
|
i = 0
|
||
|
print('\n};')
|
||
|
|
||
|
def render_py(image, fname, indent, depth):
|
||
|
extra_indent = ' ' * indent
|
||
|
if len(image) == 3:
|
||
|
print(f'{extra_indent}# {depth}-bit RLE, generated from {fname}, '
|
||
|
f'{len(image[2])} bytes')
|
||
|
(x, y, pixels) = image
|
||
|
print(f'{extra_indent}{varname(fname)} = (')
|
||
|
print(f'{extra_indent} {x}, {y},')
|
||
|
else:
|
||
|
print(f'{extra_indent}# {depth}-bit RLE, generated from {fname}, '
|
||
|
f'{len(image)} bytes')
|
||
|
pixels = image[3:]
|
||
|
print(f'{extra_indent}{varname(fname)} = (')
|
||
|
print(f'{extra_indent} {image[0:1]}')
|
||
|
print(f'{extra_indent} {image[1:3]}')
|
||
|
|
||
|
# Split the bytestring to ensure each line is short enough to
|
||
|
# be absorbed on the target if needed.
|
||
|
for i in range(0, len(pixels), 16):
|
||
|
print(f'{extra_indent} {pixels[i:i+16]}')
|
||
|
print(f'{extra_indent})')
|
||
|
|
||
|
|
||
|
def decode_to_ascii(image):
|
||
|
(sx, sy, rle) = image
|
||
|
data = bytearray(2*sx)
|
||
|
dp = 0
|
||
|
black = ord('#')
|
||
|
white = ord(' ')
|
||
|
color = black
|
||
|
|
||
|
for rl in rle:
|
||
|
while rl:
|
||
|
data[dp] = color
|
||
|
data[dp+1] = color
|
||
|
dp += 2
|
||
|
rl -= 1
|
||
|
|
||
|
if dp >= (2*sx):
|
||
|
print(data.decode('utf-8'))
|
||
|
dp = 0
|
||
|
|
||
|
if color == black:
|
||
|
color = white
|
||
|
else:
|
||
|
color = black
|
||
|
|
||
|
# Check the image is the correct length
|
||
|
assert(dp == 0)
|
||
|
|
||
|
parser = argparse.ArgumentParser(description='RLE encoder tool.')
|
||
|
parser.add_argument('files', nargs='+',
|
||
|
help='files to be encoded')
|
||
|
parser.add_argument('--ascii', action='store_true',
|
||
|
help='Run the resulting image(s) through an ascii art decoder')
|
||
|
parser.add_argument('--c', action='store_true',
|
||
|
help='Render the output as C instead of python')
|
||
|
parser.add_argument('--indent', default=0, type=int,
|
||
|
help='Add extra indentation in the generated code')
|
||
|
parser.add_argument('--2bit', action='store_true', dest='twobit',
|
||
|
help='Generate 2-bit image')
|
||
|
parser.add_argument('--8bit', action='store_true', dest='eightbit',
|
||
|
help='Generate 8-bit image')
|
||
|
|
||
|
args = parser.parse_args()
|
||
|
if args.eightbit:
|
||
|
encoder = encode_8bit
|
||
|
depth = 8
|
||
|
elif args.twobit:
|
||
|
encoder = encode_2bit
|
||
|
depth = 2
|
||
|
else:
|
||
|
encoder = encode
|
||
|
depth =1
|
||
|
|
||
|
for fname in args.files:
|
||
|
image = encoder(Image.open(fname))
|
||
|
|
||
|
if args.c:
|
||
|
render_c(image, fname, args.indent, depth)
|
||
|
else:
|
||
|
render_py(image, fname, args.indent, depth)
|
||
|
|
||
|
if args.ascii:
|
||
|
print()
|
||
|
decode_to_ascii(image)
|