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Fix DisplayAppRecovery : fix include error by forward declaring Controllers in header file.
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@ -5,6 +5,7 @@
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#include <components/rle/RleDecoder.h>
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#include <touchhandler/TouchHandler.h>
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#include "displayapp/icons/infinitime/infinitime-nb.c"
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#include "components/ble/BleController.h"
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using namespace Pinetime::Applications;
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@ -6,32 +6,38 @@
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#include <bits/unique_ptr.h>
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#include <queue.h>
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#include "components/gfx/Gfx.h"
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#include "components/battery/BatteryController.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/ble/BleController.h"
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#include "components/datetime/DateTimeController.h"
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#include "components/ble/NotificationManager.h"
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#include "components/firmwarevalidator/FirmwareValidator.h"
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#include "drivers/Cst816s.h"
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#include <date/date.h>
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#include <drivers/Watchdog.h>
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#include <components/heartrate/HeartRateController.h>
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#include <components/motion/MotionController.h>
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#include <components/motor/MotorController.h>
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#include <components/settings/Settings.h>
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#include "TouchEvents.h"
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#include "Apps.h"
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#include "Messages.h"
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#include "DummyLittleVgl.h"
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#include "components/timer/TimerController.h"
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namespace Pinetime {
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namespace Drivers {
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class St7789;
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class Cst816S;
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class WatchdogView;
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}
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namespace Controllers {
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class Settings;
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class Battery;
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class Ble;
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class DateTime;
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class NotificationManager;
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class HeartRateController;
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class MotionController;
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class TouchHandler;
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class MotorController;
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class TimerController;
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}
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namespace System {
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class SystemTask;
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};
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namespace Controllers {
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class TouchHandler;
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}
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namespace Applications {
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class DisplayApp {
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public:
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