mirror of
https://github.com/InfiniTimeOrg/InfiniTime.git
synced 2024-12-28 20:23:38 +03:00
Refactor ScreenList to make it more generic : it can now contain any Screen type.
Integrate this new ScreenList in SystemInfo. Add ApplicationList, which is a ScreenList of Tile. This allows to display a menu of more than 6 applications.
This commit is contained in:
parent
27fa273d83
commit
f5328ec9eb
@ -333,10 +333,11 @@ list(APPEND SOURCE_FILES
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DisplayApp/Screens/BatteryIcon.cpp
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DisplayApp/Screens/BleIcon.cpp
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DisplayApp/Screens/Brightness.cpp
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DisplayApp/Screens/ScreenList.cpp
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DisplayApp/Screens/SystemInfo.cpp
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DisplayApp/Screens/Label.cpp
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DisplayApp/Screens/FirmwareUpdate.cpp
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DisplayApp/Screens/Music.cpp
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DisplayApp/Screens/ApplicationList.cpp
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main.cpp
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drivers/St7789.cpp
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drivers/SpiNorFlash.cpp
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@ -412,9 +413,12 @@ set(INCLUDE_FILES
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DisplayApp/Screens/BatteryIcon.h
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DisplayApp/Screens/BleIcon.cpp
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DisplayApp/Screens/Brightness.h
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DisplayApp/Screens/SystemInfo.h
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DisplayApp/Screens/ScreenList.h
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DisplayApp/Screens/Label.h
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DisplayApp/Screens/FirmwareUpdate.h
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DisplayApp/Screens/ApplicationList.h
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DisplayApp/Apps.h
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drivers/St7789.h
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drivers/SpiNorFlash.h
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drivers/SpiMaster.h
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7
src/DisplayApp/Apps.h
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7
src/DisplayApp/Apps.h
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@ -0,0 +1,7 @@
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#pragma once
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namespace Pinetime {
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namespace Applications {
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music};
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}
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}
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@ -2,22 +2,20 @@
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#include <FreeRTOS.h>
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#include <task.h>
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#include <libraries/log/nrf_log.h>
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#include <boards.h>
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#include <nrf_font.h>
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#include <queue.h>
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#include <Components/DateTime/DateTimeController.h>
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#include <drivers/Cst816s.h>
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#include <string>
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#include <lvgl/lvgl.h>
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#include <DisplayApp/Screens/Tile.h>
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#include <DisplayApp/Screens/Message.h>
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#include <DisplayApp/Screens/Meter.h>
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#include <DisplayApp/Screens/Gauge.h>
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#include <DisplayApp/Screens/Brightness.h>
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#include <DisplayApp/Screens/ScreenList.h>
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#include <DisplayApp/Screens/SystemInfo.h>
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#include <DisplayApp/Screens/Music.h>
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#include <Components/Ble/NotificationManager.h>
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#include <DisplayApp/Screens/FirmwareUpdate.h>
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#include <DisplayApp/Screens/ApplicationList.h>
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#include "../SystemTask/SystemTask.h"
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using namespace Pinetime::Applications;
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@ -180,13 +178,13 @@ void DisplayApp::RunningState() {
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onClockApp = false;
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switch(nextApp) {
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case Apps::None:
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case Apps::Launcher: currentScreen.reset(new Screens::Tile(this)); break;
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case Apps::Launcher: currentScreen.reset(new Screens::ApplicationList(this)); break;
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case Apps::Clock:
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currentScreen.reset(new Screens::Clock(this, dateTimeController, batteryController, bleController));
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onClockApp = true;
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break;
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// case Apps::Test: currentScreen.reset(new Screens::Message(this)); break;
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case Apps::SysInfo: currentScreen.reset(new Screens::ScreenList(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
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case Apps::SysInfo: currentScreen.reset(new Screens::SystemInfo(this, dateTimeController, batteryController, brightnessController, bleController, watchdog)); break;
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case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
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case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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@ -238,7 +236,7 @@ TouchEvents DisplayApp::OnTouchEvent() {
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return TouchEvents::None;
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}
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void DisplayApp::StartApp(DisplayApp::Apps app) {
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void DisplayApp::StartApp(Apps app) {
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nextApp = app;
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}
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@ -18,6 +18,7 @@
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#include <DisplayApp/Screens/Modal.h>
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#include <Components/Ble/NotificationManager.h>
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#include "TouchEvents.h"
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#include "Apps.h"
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namespace Pinetime {
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@ -42,7 +43,6 @@ namespace Pinetime {
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void Start();
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void PushMessage(Messages msg);
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music};
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void StartApp(Apps app);
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void SetFullRefresh(FullRefreshDirections direction);
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@ -10,7 +10,7 @@
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* Bpp : 1 bit-per-pixel
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* Do not enable font compression and horizontal subpixel hinting
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* Load the file `JetBrainsMono-Bold.woff` and specify the following range : `0x20-0x7f`
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* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185`
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* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069`
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* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
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Add new symbols:
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@ -433,6 +433,15 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
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/* U+7E "~" */
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0x78, 0xff, 0x3c, 0xff, 0x1e,
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/* U+F001 "" */
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0x0, 0x0, 0x70, 0x0, 0x7f, 0x0, 0x3f, 0xf0,
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0x1f, 0xff, 0x7, 0xff, 0xf0, 0x7f, 0xff, 0x7,
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0xfc, 0x70, 0x7e, 0x7, 0x7, 0x0, 0x70, 0x70,
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0x7, 0x7, 0x0, 0x70, 0x70, 0x7, 0x7, 0x0,
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0x70, 0x70, 0x7f, 0x7, 0xf, 0xf7, 0xf0, 0xff,
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0xff, 0x7, 0xef, 0xf0, 0x0, 0xff, 0x0, 0x3,
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0xc0, 0x0,
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/* U+F017 "" */
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0x3, 0xf8, 0x1, 0xff, 0xc0, 0x7f, 0xfc, 0x1f,
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0xff, 0xc7, 0xf1, 0xfc, 0xfe, 0x3f, 0x9f, 0xc7,
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@ -449,6 +458,14 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
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0xf, 0x0, 0x0, 0xf3, 0xff, 0xff, 0x3f, 0xff,
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0xf0, 0x0, 0x0,
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/* U+F069 "" */
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0x0, 0xe0, 0x0, 0x1c, 0x0, 0x3, 0x80, 0x0,
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0x70, 0x6, 0xe, 0xc, 0xf1, 0xc7, 0x9f, 0xbb,
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0xf1, 0xff, 0xfc, 0xf, 0xfe, 0x0, 0x7f, 0x0,
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0xf, 0xe0, 0x7, 0xff, 0x3, 0xff, 0xf8, 0xfd,
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0xdf, 0x9e, 0x38, 0xf3, 0x7, 0x6, 0x0, 0xe0,
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0x0, 0x1c, 0x0, 0x3, 0x80, 0x0, 0x70, 0x0,
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/* U+F129 "" */
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0x3c, 0x7e, 0x7e, 0x7e, 0x3c, 0x0, 0x0, 0xfc,
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0xfc, 0xfc, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c,
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@ -526,6 +543,15 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
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0x81, 0xf8, 0x6d, 0x99, 0x9a, 0x36, 0x7, 0x80,
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0xe0, 0x18, 0x2, 0x0, 0x0,
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/* U+F3FD "" */
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0x0, 0xfe, 0x0, 0x7, 0xff, 0x0, 0x3f, 0xbf,
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0x80, 0xfe, 0x2f, 0x83, 0xfe, 0xcf, 0x8f, 0x3f,
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0x27, 0x9e, 0x7e, 0x4f, 0x3f, 0xfc, 0xfe, 0xff,
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0xf3, 0xff, 0xff, 0xe7, 0xff, 0xff, 0xcf, 0xff,
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0xfe, 0x3f, 0xfe, 0x78, 0x3c, 0xff, 0xf0, 0x7f,
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0xdf, 0xe0, 0xff, 0x3f, 0xff, 0xfe, 0x3f, 0xff,
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0xf8,
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/* U+F54B "" */
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0x0, 0xf, 0xf8, 0x1, 0xdf, 0xff, 0x1, 0xef,
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0xff, 0xc0, 0xf7, 0xff, 0xf0, 0x7b, 0xff, 0xf8,
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@ -534,7 +560,16 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
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0x0, 0x0, 0x0, 0x7, 0xf8, 0x0, 0xf, 0xfe,
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0x3, 0xbf, 0xff, 0x83, 0xdf, 0xff, 0xc1, 0xef,
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0xff, 0xe0, 0xf7, 0xff, 0xe0, 0x3b, 0xff, 0xe0,
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0x0, 0x7f, 0xc0, 0x0
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0x0, 0x7f, 0xc0, 0x0,
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/* U+F560 "" */
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0x0, 0x0, 0x0, 0x0, 0x60, 0x0, 0xf, 0x0,
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0x1, 0xf0, 0x8, 0x3e, 0x1, 0xc7, 0xc4, 0x1e,
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0xf8, 0xe1, 0xff, 0x1f, 0xf, 0xe3, 0xf0, 0x7c,
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0x7e, 0x23, 0x8f, 0xc7, 0x11, 0xf8, 0xf8, 0x3f,
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0xf, 0xc7, 0xe0, 0x7e, 0xfc, 0x3, 0xff, 0x80,
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0x1f, 0xf0, 0x0, 0xfe, 0x0, 0x7, 0xc0, 0x0,
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0x38, 0x0, 0x1, 0x0, 0x0
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};
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@ -639,20 +674,24 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
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{.bitmap_index = 1423, .adv_w = 192, .box_w = 3, .box_h = 18, .ofs_x = 5, .ofs_y = -2},
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{.bitmap_index = 1430, .adv_w = 192, .box_w = 10, .box_h = 18, .ofs_x = 1, .ofs_y = -2},
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{.bitmap_index = 1453, .adv_w = 192, .box_w = 10, .box_h = 4, .ofs_x = 1, .ofs_y = 5},
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{.bitmap_index = 1458, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1506, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 1549, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1568, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1618, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1654, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 1697, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1735, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1773, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1811, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1849, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1887, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
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{.bitmap_index = 1925, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1954, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2}
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{.bitmap_index = 1458, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1508, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1556, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 1599, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1647, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1666, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1716, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1752, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 1795, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1833, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1871, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1909, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1947, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1985, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
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{.bitmap_index = 2023, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 2052, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 2101, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 2161, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3}
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};
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/*---------------------
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@ -660,8 +699,9 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
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*--------------------*/
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static const uint16_t unicode_list_1[] = {
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0x0, 0x23, 0x112, 0x16e, 0x1cf, 0x207, 0x229, 0x22a,
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0x22b, 0x22c, 0x22d, 0x27c, 0x27d, 0x534
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0x0, 0x16, 0x39, 0x68, 0x128, 0x184, 0x1e5, 0x21d,
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0x23f, 0x240, 0x241, 0x242, 0x243, 0x292, 0x293, 0x3fc,
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0x54a, 0x55f
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};
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/*Collect the unicode lists and glyph_id offsets*/
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@ -672,8 +712,8 @@ static const lv_font_fmt_txt_cmap_t cmaps[] =
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.unicode_list = NULL, .glyph_id_ofs_list = NULL, .list_length = 0, .type = LV_FONT_FMT_TXT_CMAP_FORMAT0_TINY
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},
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{
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.range_start = 61463, .range_length = 1333, .glyph_id_start = 96,
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.unicode_list = unicode_list_1, .glyph_id_ofs_list = NULL, .list_length = 14, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
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.range_start = 61441, .range_length = 1376, .glyph_id_start = 96,
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.unicode_list = unicode_list_1, .glyph_id_ofs_list = NULL, .list_length = 18, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
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}
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};
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80
src/DisplayApp/Screens/ApplicationList.cpp
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80
src/DisplayApp/Screens/ApplicationList.cpp
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@ -0,0 +1,80 @@
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#include <libs/lvgl/lvgl.h>
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#include <DisplayApp/DisplayApp.h>
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#include <functional>
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#include "ApplicationList.h"
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#include "Tile.h"
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#include "Symbols.h"
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using namespace Pinetime::Applications::Screens;
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ApplicationList::ApplicationList(Pinetime::Applications::DisplayApp *app) :
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Screen(app),
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screens{app, {
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[this]() -> std::unique_ptr<Screen> { return CreateScreen1(); },
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//[this]() -> std::unique_ptr<Screen> { return CreateScreen2(); },
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//[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); }
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}
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} {}
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ApplicationList::~ApplicationList() {
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lv_obj_clean(lv_scr_act());
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}
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bool ApplicationList::Refresh() {
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if(running)
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running = screens.Refresh();
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return running;
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}
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bool ApplicationList::OnButtonPushed() {
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running = false;
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app->StartApp(Apps::Clock);
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return true;
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}
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bool ApplicationList::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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return screens.OnTouchEvent(event);
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}
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std::unique_ptr<Screen> ApplicationList::CreateScreen1() {
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std::array<Screens::Tile::Applications, 6> applications {
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{{Symbols::asterisk, Apps::Meter},
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{Symbols::tachometer, Apps::Gauge},
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{Symbols::clock, Apps::Clock},
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{Symbols::music, Apps::Music},
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{Symbols::list, Apps::SysInfo},
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{Symbols::sun, Apps::Brightness}
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}
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};
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return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
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}
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std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
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std::array<Screens::Tile::Applications, 6> applications {
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{{"0", Apps::Meter},
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{"1", Apps::Gauge},
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{"2", Apps::Clock},
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{"3", Apps::Music},
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{"4", Apps::SysInfo},
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{"5", Apps::Brightness}
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}
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};
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|
||||
return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
|
||||
}
|
||||
|
||||
std::unique_ptr<Screen> ApplicationList::CreateScreen3() {
|
||||
std::array<Screens::Tile::Applications, 6> applications {
|
||||
{{"A", Apps::Meter},
|
||||
{"B", Apps::Gauge},
|
||||
{"C", Apps::Clock},
|
||||
{"D", Apps::Music},
|
||||
{"E", Apps::SysInfo},
|
||||
{"F", Apps::Brightness}
|
||||
}
|
||||
};
|
||||
|
||||
return std::unique_ptr<Screen>(new Screens::Tile(app, applications));
|
||||
}
|
32
src/DisplayApp/Screens/ApplicationList.h
Normal file
32
src/DisplayApp/Screens/ApplicationList.h
Normal file
@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <Components/Ble/NimbleController.h>
|
||||
#include "Screen.h"
|
||||
#include "Label.h"
|
||||
#include "ScreenList.h"
|
||||
#include "Gauge.h"
|
||||
#include "Meter.h"
|
||||
#include <functional>
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
namespace Screens {
|
||||
class ApplicationList : public Screen {
|
||||
public:
|
||||
explicit ApplicationList(DisplayApp* app);
|
||||
~ApplicationList() override;
|
||||
bool Refresh() override;
|
||||
bool OnButtonPushed() override;
|
||||
bool OnTouchEvent(TouchEvents event) override;
|
||||
private:
|
||||
bool running = true;
|
||||
|
||||
ScreenList<1> screens;
|
||||
std::unique_ptr<Screen> CreateScreen1();
|
||||
std::unique_ptr<Screen> CreateScreen2();
|
||||
std::unique_ptr<Screen> CreateScreen3();
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include <vector>
|
||||
#include "Screen.h"
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
@ -19,6 +20,26 @@ namespace Pinetime {
|
||||
lv_obj_t * label = nullptr;
|
||||
const char* text = nullptr;
|
||||
};
|
||||
|
||||
class Label2 : public Screen {
|
||||
public:
|
||||
Label2(DisplayApp* app, const char* text) : Screen(app), text{text} {
|
||||
label = lv_label_create(lv_scr_act(), NULL);
|
||||
lv_label_set_align(label, LV_LABEL_ALIGN_LEFT);
|
||||
lv_obj_set_size(label, 240, 240);
|
||||
lv_label_set_text(label, text);
|
||||
}
|
||||
|
||||
~Label2() override {
|
||||
lv_obj_clean(lv_scr_act());
|
||||
}
|
||||
|
||||
bool Refresh() override {return false;}
|
||||
|
||||
private:
|
||||
lv_obj_t * label = nullptr;
|
||||
const char* text = nullptr;
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -2,40 +2,64 @@
|
||||
|
||||
#include <vector>
|
||||
#include <Components/Ble/NimbleController.h>
|
||||
#include <functional>
|
||||
#include "Screen.h"
|
||||
#include "Label.h"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
namespace Screens {
|
||||
template <size_t N>
|
||||
class ScreenList : public Screen {
|
||||
public:
|
||||
explicit ScreenList(DisplayApp* app,
|
||||
Pinetime::Controllers::DateTime& dateTimeController,
|
||||
Pinetime::Controllers::Battery& batteryController,
|
||||
Pinetime::Controllers::BrightnessController& brightnessController,
|
||||
Pinetime::Controllers::Ble& bleController,
|
||||
Pinetime::Drivers::WatchdogView& watchdog);
|
||||
~ScreenList() override;
|
||||
bool Refresh() override;
|
||||
bool OnButtonPushed() override;
|
||||
bool OnTouchEvent(TouchEvents event) override;
|
||||
ScreenList(DisplayApp* app, std::array<std::function<std::unique_ptr<Screen>()>, N>&& screens)
|
||||
: Screen(app), screens{std::move(screens)}, current{this->screens[0]()} {
|
||||
|
||||
}
|
||||
|
||||
~ScreenList() override {
|
||||
|
||||
}
|
||||
|
||||
bool Refresh() override {
|
||||
running = current->Refresh();
|
||||
return running;
|
||||
}
|
||||
|
||||
bool OnButtonPushed() override {
|
||||
running = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnTouchEvent(TouchEvents event) override {
|
||||
switch (event) {
|
||||
case TouchEvents::SwipeDown:
|
||||
if (screenIndex > 0) {
|
||||
current.reset(nullptr);
|
||||
app->SetFullRefresh(DisplayApp::FullRefreshDirections::Down);
|
||||
screenIndex--;
|
||||
current = screens[screenIndex]();
|
||||
}
|
||||
return true;
|
||||
case TouchEvents::SwipeUp:
|
||||
if (screenIndex < screens.size() - 1) {
|
||||
current.reset(nullptr);
|
||||
app->SetFullRefresh(DisplayApp::FullRefreshDirections::Up);
|
||||
screenIndex++;
|
||||
current = screens[screenIndex]();
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private:
|
||||
bool running = true;
|
||||
uint8_t screenIndex = 0;
|
||||
|
||||
// TODO choose another container without dynamic alloc
|
||||
std::vector<Screens::Label> screens;
|
||||
Pinetime::Controllers::DateTime& dateTimeController;
|
||||
Pinetime::Controllers::Battery& batteryController;
|
||||
Pinetime::Controllers::BrightnessController& brightnessController;
|
||||
Pinetime::Controllers::Ble& bleController;
|
||||
Pinetime::Drivers::WatchdogView& watchdog;
|
||||
|
||||
|
||||
char t1[200];
|
||||
char t2[200];
|
||||
char t3[30];
|
||||
std::array<std::function<std::unique_ptr<Screen>()>, N> screens;
|
||||
std::unique_ptr<Screen> current;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -18,6 +18,10 @@ namespace Pinetime {
|
||||
static constexpr char* info = "\xEF\x84\xA9";
|
||||
static constexpr char* list = "\xEF\x80\xBA";
|
||||
static constexpr char* sun = "\xEF\x86\x85";
|
||||
static constexpr char* check = "\xEF\x95\xA0";
|
||||
static constexpr char* music = "\xEF\x80\x81";
|
||||
static constexpr char* tachometer = "\xEF\x8F\xBD";
|
||||
static constexpr char* asterisk = "\xEF\x81\xA9";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,29 +1,48 @@
|
||||
#include <libs/lvgl/lvgl.h>
|
||||
#include <DisplayApp/DisplayApp.h>
|
||||
#include "ScreenList.h"
|
||||
#include <functional>
|
||||
#include "SystemInfo.h"
|
||||
#include "../../Version.h"
|
||||
#include "Tile.h"
|
||||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
// TODO this class must be improved to receive the list of "sub screens" via pointer or
|
||||
// move operation.
|
||||
// It should accept many type of "sub screen" (it only supports Label for now).
|
||||
// The number of sub screen it supports must be dynamic.
|
||||
ScreenList::ScreenList(Pinetime::Applications::DisplayApp *app,
|
||||
Pinetime::Controllers::DateTime &dateTimeController,
|
||||
Pinetime::Controllers::Battery& batteryController,
|
||||
Pinetime::Controllers::BrightnessController& brightnessController,
|
||||
SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp *app,
|
||||
Pinetime::Controllers::DateTime &dateTimeController,
|
||||
Pinetime::Controllers::Battery& batteryController,
|
||||
Pinetime::Controllers::BrightnessController& brightnessController,
|
||||
Pinetime::Controllers::Ble& bleController,
|
||||
Pinetime::Drivers::WatchdogView& watchdog) :
|
||||
Pinetime::Drivers::WatchdogView& watchdog) :
|
||||
Screen(app),
|
||||
dateTimeController{dateTimeController}, batteryController{batteryController},
|
||||
brightnessController{brightnessController}, bleController{bleController}, watchdog{watchdog} {
|
||||
screens.reserve(3);
|
||||
|
||||
// TODO all of this is far too heavy (string processing). This should be improved.
|
||||
// TODO the info (battery, time,...) should be updated in the Refresh method.
|
||||
brightnessController{brightnessController}, bleController{bleController}, watchdog{watchdog},
|
||||
screens{app, {
|
||||
[this]() -> std::unique_ptr<Screen> { return CreateScreen1(); },
|
||||
[this]() -> std::unique_ptr<Screen> { return CreateScreen2(); },
|
||||
[this]() -> std::unique_ptr<Screen> { return CreateScreen3(); }
|
||||
}
|
||||
} {}
|
||||
|
||||
|
||||
SystemInfo::~SystemInfo() {
|
||||
lv_obj_clean(lv_scr_act());
|
||||
}
|
||||
|
||||
bool SystemInfo::Refresh() {
|
||||
screens.Refresh();
|
||||
return running;
|
||||
}
|
||||
|
||||
bool SystemInfo::OnButtonPushed() {
|
||||
running = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SystemInfo::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
||||
return screens.OnTouchEvent(event);
|
||||
}
|
||||
|
||||
std::unique_ptr<Screen> SystemInfo::CreateScreen1() {
|
||||
auto batteryPercent = static_cast<int16_t>(batteryController.PercentRemaining());
|
||||
if(batteryPercent > 100) batteryPercent = 100;
|
||||
else if(batteryPercent < 0) batteryPercent = 0;
|
||||
@ -34,7 +53,7 @@ ScreenList::ScreenList(Pinetime::Applications::DisplayApp *app,
|
||||
case Controllers::BrightnessController::Levels::Medium: brightness = 2; break;
|
||||
case Controllers::BrightnessController::Levels::High: brightness = 3; break;
|
||||
}
|
||||
auto resetReason = [&watchdog]() {
|
||||
auto resetReason = [this]() {
|
||||
switch (watchdog.ResetReason()) {
|
||||
case Drivers::Watchdog::ResetReasons::Watchdog: return "wtdg";
|
||||
case Drivers::Watchdog::ResetReasons::HardReset: return "hardr";
|
||||
@ -72,68 +91,24 @@ ScreenList::ScreenList(Pinetime::Applications::DisplayApp *app,
|
||||
"Battery: %d%%\n"
|
||||
"Backlight: %d/3\n"
|
||||
"Last reset: %s\n",
|
||||
Version::Major(), Version::Minor(), Version::Patch(),
|
||||
__DATE__, __TIME__,
|
||||
dateTimeController.Day(), dateTimeController.Month(), dateTimeController.Year(),
|
||||
dateTimeController.Hours(), dateTimeController.Minutes(), dateTimeController.Seconds(),
|
||||
uptimeDays, uptimeHours, uptimeMinutes, uptimeSeconds,
|
||||
batteryPercent, brightness, resetReason);
|
||||
Version::Major(), Version::Minor(), Version::Patch(),
|
||||
__DATE__, __TIME__,
|
||||
dateTimeController.Day(), dateTimeController.Month(), dateTimeController.Year(),
|
||||
dateTimeController.Hours(), dateTimeController.Minutes(), dateTimeController.Seconds(),
|
||||
uptimeDays, uptimeHours, uptimeMinutes, uptimeSeconds,
|
||||
batteryPercent, brightness, resetReason);
|
||||
|
||||
screens.emplace_back(t1);
|
||||
return std::unique_ptr<Screen>(new Screens::Label2(app, t1));
|
||||
}
|
||||
|
||||
std::unique_ptr<Screen> SystemInfo::CreateScreen2() {
|
||||
auto& bleAddr = bleController.Address();
|
||||
sprintf(t2, "BLE MAC: \n %2x:%2x:%2x:%2x:%2x:%2x",
|
||||
bleAddr[5], bleAddr[4], bleAddr[3], bleAddr[2], bleAddr[1], bleAddr[0]);
|
||||
screens.emplace_back(t2);
|
||||
return std::unique_ptr<Screen>(new Screens::Label2(app, t2));
|
||||
}
|
||||
|
||||
std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
|
||||
strncpy(t3, "Hello from\nthe developper!", 27);
|
||||
|
||||
screens.emplace_back(t3);
|
||||
|
||||
auto &screen = screens[screenIndex];
|
||||
screen.Show();
|
||||
}
|
||||
|
||||
ScreenList::~ScreenList() {
|
||||
lv_obj_clean(lv_scr_act());
|
||||
}
|
||||
|
||||
bool ScreenList::Refresh() {
|
||||
auto &screen = screens[screenIndex];
|
||||
screen.Refresh();
|
||||
|
||||
return running;
|
||||
}
|
||||
|
||||
bool ScreenList::OnButtonPushed() {
|
||||
running = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScreenList::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
||||
switch (event) {
|
||||
case TouchEvents::SwipeDown:
|
||||
if (screenIndex > 0) {
|
||||
app->SetFullRefresh(DisplayApp::FullRefreshDirections::Down);
|
||||
auto &oldScreen = screens[screenIndex];
|
||||
oldScreen.Hide();
|
||||
screenIndex--;
|
||||
auto &newScreen = screens[screenIndex];
|
||||
newScreen.Show();
|
||||
}
|
||||
return true;
|
||||
case TouchEvents::SwipeUp:
|
||||
app->SetFullRefresh(DisplayApp::FullRefreshDirections::Up);
|
||||
if (screenIndex < screens.size() - 1) {
|
||||
auto &oldScreen = screens[screenIndex];
|
||||
oldScreen.Hide();
|
||||
screenIndex++;
|
||||
auto &newScreen = screens[screenIndex];
|
||||
newScreen.Show();
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
return std::unique_ptr<Screen>(new Screens::Label2(app, t3));
|
||||
}
|
47
src/DisplayApp/Screens/SystemInfo.h
Normal file
47
src/DisplayApp/Screens/SystemInfo.h
Normal file
@ -0,0 +1,47 @@
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <Components/Ble/NimbleController.h>
|
||||
#include "Screen.h"
|
||||
#include "Label.h"
|
||||
#include "ScreenList.h"
|
||||
#include "Gauge.h"
|
||||
#include "Meter.h"
|
||||
#include <functional>
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
namespace Screens {
|
||||
class SystemInfo : public Screen {
|
||||
public:
|
||||
explicit SystemInfo(DisplayApp* app,
|
||||
Pinetime::Controllers::DateTime& dateTimeController,
|
||||
Pinetime::Controllers::Battery& batteryController,
|
||||
Pinetime::Controllers::BrightnessController& brightnessController,
|
||||
Pinetime::Controllers::Ble& bleController,
|
||||
Pinetime::Drivers::WatchdogView& watchdog);
|
||||
~SystemInfo() override;
|
||||
bool Refresh() override;
|
||||
bool OnButtonPushed() override;
|
||||
bool OnTouchEvent(TouchEvents event) override;
|
||||
private:
|
||||
bool running = true;
|
||||
|
||||
Pinetime::Controllers::DateTime& dateTimeController;
|
||||
Pinetime::Controllers::Battery& batteryController;
|
||||
Pinetime::Controllers::BrightnessController& brightnessController;
|
||||
Pinetime::Controllers::Ble& bleController;
|
||||
Pinetime::Drivers::WatchdogView& watchdog;
|
||||
|
||||
char t1[200];
|
||||
char t2[200];
|
||||
char t3[30];
|
||||
|
||||
ScreenList<3> screens;
|
||||
std::unique_ptr<Screen> CreateScreen1();
|
||||
std::unique_ptr<Screen> CreateScreen2();
|
||||
std::unique_ptr<Screen> CreateScreen3();
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -17,9 +17,16 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
|
||||
screen->OnObjectEvent(obj, event, eventData);
|
||||
}
|
||||
|
||||
static const char * btnm_map1[] = {Symbols::heartBeat, Symbols::shoe, Symbols::clock, "\n", Symbols::info, Symbols::list, Symbols::sun, ""};
|
||||
|
||||
Tile::Tile(DisplayApp* app) : Screen(app) {
|
||||
Tile::Tile(DisplayApp* app, std::array<Applications, 6>& applications) : Screen(app) {
|
||||
for(int i = 0, appIndex = 0; i < 8; i++) {
|
||||
if(i == 3) btnm_map1[i] = "\n";
|
||||
else if(i == 7) btnm_map1[i] = "";
|
||||
else {
|
||||
btnm_map1[i] = applications[appIndex].icon;
|
||||
apps[appIndex] = applications[appIndex].application;
|
||||
appIndex++;
|
||||
}
|
||||
}
|
||||
modal.reset(new Modal(app));
|
||||
|
||||
btnm1 = lv_btnm_create(lv_scr_act(), NULL);
|
||||
@ -41,61 +48,15 @@ bool Tile::Refresh() {
|
||||
void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) {
|
||||
auto* tile = static_cast<Tile*>(obj->user_data);
|
||||
if(event == LV_EVENT_VALUE_CHANGED) {
|
||||
switch(buttonId) {
|
||||
case 0:
|
||||
tile->StartMeterApp();
|
||||
break;
|
||||
case 1:
|
||||
tile->StartGaugeApp();
|
||||
break;
|
||||
case 2:
|
||||
tile->StartClockApp();
|
||||
break;
|
||||
case 3:
|
||||
char versionStr[20];
|
||||
sprintf(versionStr, "VERSION: %d.%d.%d", Version::Major(), Version::Minor(), Version::Patch());
|
||||
modal->Show(versionStr);
|
||||
break;
|
||||
case 4:
|
||||
tile->StartSysInfoApp();
|
||||
break;
|
||||
case 5:
|
||||
tile->StartBrightnessApp();
|
||||
|
||||
break;
|
||||
}
|
||||
clickCount++;
|
||||
app->StartApp(apps[buttonId]);
|
||||
running = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Tile::OnButtonPushed() {
|
||||
app->StartApp(DisplayApp::Apps::Clock);
|
||||
app->StartApp(Apps::Clock);
|
||||
running = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Tile::StartClockApp() {
|
||||
app->StartApp(DisplayApp::Apps::Clock);
|
||||
running = false;
|
||||
}
|
||||
|
||||
void Tile::StartSysInfoApp() {
|
||||
app->StartApp(DisplayApp::Apps::SysInfo);
|
||||
running = false;
|
||||
}
|
||||
|
||||
void Tile::StartBrightnessApp() {
|
||||
app->StartApp(DisplayApp::Apps::Brightness);
|
||||
running = false;
|
||||
}
|
||||
|
||||
void Tile::StartMeterApp() {
|
||||
app->StartApp(DisplayApp::Apps::Meter);
|
||||
running = false;
|
||||
}
|
||||
|
||||
void Tile::StartGaugeApp() {
|
||||
app->StartApp(DisplayApp::Apps::Music);
|
||||
running = false;
|
||||
}
|
||||
|
||||
|
@ -5,13 +5,19 @@
|
||||
#include <bits/unique_ptr.h>
|
||||
#include "Modal.h"
|
||||
#include <lvgl/src/lv_core/lv_style.h>
|
||||
#include <DisplayApp/Apps.h>
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
namespace Screens {
|
||||
class Tile : public Screen {
|
||||
public:
|
||||
explicit Tile(DisplayApp* app);
|
||||
struct Applications {
|
||||
const char* icon;
|
||||
Pinetime::Applications::Apps application;
|
||||
};
|
||||
|
||||
explicit Tile(DisplayApp* app, std::array<Applications, 6>& applications);
|
||||
~Tile() override;
|
||||
|
||||
bool Refresh() override;
|
||||
@ -20,40 +26,13 @@ namespace Pinetime {
|
||||
void OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId);
|
||||
|
||||
private:
|
||||
|
||||
lv_style_t* labelRelStyle;
|
||||
lv_style_t* labelPrStyle;
|
||||
lv_obj_t * label1;
|
||||
lv_obj_t * label2;
|
||||
lv_obj_t * label3;
|
||||
|
||||
lv_obj_t* backgroundLabel;
|
||||
lv_obj_t * button;
|
||||
lv_obj_t * labelClick;
|
||||
|
||||
lv_obj_t *tileview;
|
||||
lv_obj_t * tile1;
|
||||
lv_obj_t * tile2;
|
||||
lv_obj_t * list;
|
||||
lv_obj_t * list_btn;
|
||||
lv_obj_t * tile3;
|
||||
lv_obj_t * btn1;
|
||||
lv_obj_t * btn2;
|
||||
lv_obj_t * btn3;
|
||||
|
||||
lv_obj_t * btnm1;
|
||||
lv_obj_t * btnm2;
|
||||
|
||||
uint32_t clickCount = 0 ;
|
||||
uint32_t previousClickCount = 0;
|
||||
void StartClockApp();
|
||||
void StartSysInfoApp();
|
||||
void StartMeterApp();
|
||||
void StartGaugeApp();
|
||||
bool running = true;
|
||||
|
||||
std::unique_ptr<Modal> modal;
|
||||
void StartBrightnessApp();
|
||||
|
||||
const char* btnm_map1[8];
|
||||
Pinetime::Applications::Apps apps[6];
|
||||
};
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user