mirror of
https://github.com/Kozea/WeasyPrint.git
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121 lines
3.8 KiB
Python
121 lines
3.8 KiB
Python
"""Draw simple shapes."""
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from math import atan2, pi, sqrt
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from .utils import normalize, point
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def circle(svg, node, font_size):
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"""Draw circle tag."""
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r = svg.length(node.get('r'), font_size)
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if not r:
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return
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ratio = r / sqrt(pi)
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cx, cy = svg.point(node.get('cx'), node.get('cy'), font_size)
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svg.stream.move_to(cx + r, cy)
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svg.stream.curve_to(cx + r, cy + ratio, cx + ratio, cy + r, cx, cy + r)
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svg.stream.curve_to(cx - ratio, cy + r, cx - r, cy + ratio, cx - r, cy)
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svg.stream.curve_to(cx - r, cy - ratio, cx - ratio, cy - r, cx, cy - r)
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svg.stream.curve_to(cx + ratio, cy - r, cx + r, cy - ratio, cx + r, cy)
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svg.stream.close()
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def ellipse(svg, node, font_size):
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"""Draw ellipse tag."""
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rx, ry = svg.point(node.get('rx'), node.get('ry'), font_size)
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if not rx or not ry:
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return
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ratio_x = rx / sqrt(pi)
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ratio_y = ry / sqrt(pi)
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cx, cy = svg.point(node.get('cx'), node.get('cy'), font_size)
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svg.stream.move_to(cx + rx, cy)
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svg.stream.curve_to(
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cx + rx, cy + ratio_y, cx + ratio_x, cy + ry, cx, cy + ry)
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svg.stream.curve_to(
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cx - ratio_x, cy + ry, cx - rx, cy + ratio_y, cx - rx, cy)
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svg.stream.curve_to(
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cx - rx, cy - ratio_y, cx - ratio_x, cy - ry, cx, cy - ry)
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svg.stream.curve_to(
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cx + ratio_x, cy - ry, cx + rx, cy - ratio_y, cx + rx, cy)
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svg.stream.close()
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def rect(svg, node, font_size):
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"""Draw rect tag."""
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width, height = svg.point(node.get('width'), node.get('height'), font_size)
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if width <= 0 or height <= 0:
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return
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x, y = svg.point(node.get('x'), node.get('y'), font_size)
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rx = node.get('rx')
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ry = node.get('ry')
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if rx and ry is None:
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ry = rx
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elif ry and rx is None:
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rx = ry
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rx, ry = svg.point(rx, ry, font_size)
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if rx == 0 or ry == 0:
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svg.stream.rectangle(x, y, width, height)
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return
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if rx > width / 2:
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rx = width / 2
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if ry > height / 2:
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ry = height / 2
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# Inspired by Cairo Cookbook
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# https://cairographics.org/cookbook/roundedrectangles/
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ARC_TO_BEZIER = 4 * (2 ** .5 - 1) / 3
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c1, c2 = ARC_TO_BEZIER * rx, ARC_TO_BEZIER * ry
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svg.stream.move_to(x + rx, y)
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svg.stream.line_to(x + width - rx, y)
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svg.stream.curve_to(
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x + width - rx + c1, y, x + width, y + c2, x + width, y + ry)
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svg.stream.line_to(x + width, y + height - ry)
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svg.stream.curve_to(
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x + width, y + height - ry + c2, x + width + c1 - rx, y + height,
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x + width - rx, y + height)
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svg.stream.line_to(x + rx, y + height)
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svg.stream.curve_to(
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x + rx - c1, y + height, x, y + height - c2, x, y + height - ry)
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svg.stream.line_to(x, y + ry)
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svg.stream.curve_to(x, y + ry - c2, x + rx - c1, y, x + rx, y)
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svg.stream.close()
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def line(svg, node, font_size):
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"""Draw line tag."""
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x1, y1 = svg.point(node.get('x1'), node.get('y1'), font_size)
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x2, y2 = svg.point(node.get('x2'), node.get('y2'), font_size)
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svg.stream.move_to(x1, y1)
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svg.stream.line_to(x2, y2)
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angle = atan2(y2 - y1, x2 - x1)
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node.vertices = [(x1, y1), (pi - angle, angle), (x2, y2)]
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def polygon(svg, node, font_size):
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"""Draw polygon tag."""
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polyline(svg, node, font_size)
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svg.stream.close()
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def polyline(svg, node, font_size):
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"""Draw polyline tag."""
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points = normalize(node.get('points'))
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if points:
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x, y, points = point(svg, points, font_size)
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svg.stream.move_to(x, y)
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node.vertices = [(x, y)]
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while points:
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x_old, y_old = x, y
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x, y, points = point(svg, points, font_size)
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angle = atan2(x - x_old, y - y_old)
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node.vertices.append((pi - angle, angle))
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svg.stream.line_to(x, y)
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node.vertices.append((x, y))
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