ladybird/Userland/Libraries/LibThreading/BackgroundAction.cpp

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/*
* Copyright (c) 2019-2020, Sergey Bugaev <bugaevc@serenityos.org>
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Queue.h>
#include <LibThreading/BackgroundAction.h>
2021-07-09 12:14:57 +03:00
#include <LibThreading/Mutex.h>
#include <LibThreading/Thread.h>
#include <unistd.h>
static pthread_mutex_t s_mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t s_condition = PTHREAD_COND_INITIALIZER;
static Queue<Function<void()>>* s_all_actions;
static Threading::Thread* s_background_thread;
static Atomic<bool> s_background_thread_should_run = true;
static intptr_t background_thread_func()
{
Vector<Function<void()>> actions;
while (s_background_thread_should_run.load(AK::MemoryOrder::memory_order_acquire)) {
pthread_mutex_lock(&s_mutex);
while (s_all_actions->is_empty() && s_background_thread_should_run.load(AK::MemoryOrder::memory_order_acquire))
pthread_cond_wait(&s_condition, &s_mutex);
while (!s_all_actions->is_empty())
actions.append(s_all_actions->dequeue());
pthread_mutex_unlock(&s_mutex);
for (auto& action : actions) {
if (s_background_thread_should_run.load(AK::MemoryOrder::memory_order_acquire))
action();
}
actions.clear();
}
return 0;
}
static void init()
{
s_all_actions = new Queue<Function<void()>>;
s_background_thread = &Threading::Thread::construct(background_thread_func, "Background Thread"sv).leak_ref();
s_background_thread->start();
}
void Threading::quit_background_thread()
{
s_background_thread_should_run.store(false, AK::MemoryOrder::memory_order_release);
pthread_mutex_lock(&s_mutex);
pthread_cond_broadcast(&s_condition);
pthread_mutex_unlock(&s_mutex);
MUST(s_background_thread->join());
delete s_all_actions;
s_background_thread->unref();
s_all_actions = nullptr;
s_background_thread = nullptr;
s_background_thread_should_run.store(true, AK::MemoryOrder::memory_order_release);
}
Threading::Thread& Threading::BackgroundActionBase::background_thread()
{
if (s_background_thread == nullptr)
init();
return *s_background_thread;
}
void Threading::BackgroundActionBase::enqueue_work(Function<void()> work)
{
if (s_all_actions == nullptr)
init();
pthread_mutex_lock(&s_mutex);
s_all_actions->enqueue(move(work));
pthread_cond_broadcast(&s_condition);
pthread_mutex_unlock(&s_mutex);
}