ladybird/Libraries/LibCore/CLocalSocket.cpp

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#include <LibCore/CLocalSocket.h>
#include <sys/socket.h>
#include <errno.h>
#ifndef SOCK_NONBLOCK
#include <sys/ioctl.h>
#endif
CLocalSocket::CLocalSocket(int fd, CObject* parent)
: CSocket(CSocket::Type::Local, parent)
{
// NOTE: This constructor is used by CLocalServer::accept(), so the socket is already connected.
m_connected = true;
set_fd(fd);
set_mode(CIODevice::ReadWrite);
set_error(0);
}
CLocalSocket::CLocalSocket(CObject* parent)
: CSocket(CSocket::Type::Local, parent)
{
#ifdef SOCK_NONBLOCK
int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
#else
int fd = socket(AF_LOCAL, SOCK_STREAM, 0);
int option = 1;
ioctl(fd, FIONBIO, &option);
fcntl(fd, F_SETFD, FD_CLOEXEC);
#endif
if (fd < 0) {
set_error(errno);
} else {
set_fd(fd);
set_mode(CIODevice::ReadWrite);
set_error(0);
}
}
CLocalSocket::~CLocalSocket()
{
}