ladybird/Documentation/BuildInstructionsLadybird.md

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# Ladybird browser build instructions
## Build Prerequisites
Qt6 development packages and a C++20 capable compiler are required. g++-12 or clang-15 are required at a minimum for c++20 support.
NOTE: In all of the below lists of packages, the Qt6 multimedia package is not needed if your Linux system supports PulseAudio.
On Debian/Ubuntu required packages include, but are not limited to:
```
sudo apt install build-essential cmake libgl1-mesa-dev ninja-build qt6-base-dev qt6-tools-dev-tools qt6-multimedia-dev ccache
```
For Ubuntu 20.04 and above, ensure that the Qt6 Wayland packages are available:
```
sudo apt install qt6-wayland
```
On Arch Linux/Manjaro:
```
sudo pacman -S --needed base-devel cmake libgl ninja qt6-base qt6-tools qt6-wayland qt6-multimedia ccache
```
On Fedora or derivatives:
```
sudo dnf install cmake libglvnd-devel ninja-build qt6-qtbase-devel qt6-qttools-devel qt6-qtwayland-devel qt6-qtmultimedia-devel ccache
```
On openSUSE:
```
sudo zypper install cmake libglvnd-devel ninja qt6-base-devel qt6-multimedia-devel qt6-tools-devel qt6-wayland-devel ccache
```
On NixOS or with Nix:
```console
nix develop .#ladybird
# With a custom entrypoint, for example your favorite shell
nix develop .#ladybird --command bash
```
On NixOS or with Nix using your host `nixpkgs` and the legacy `nix-shell` tool:
```console
nix-shell Ladybird
# With a custom entrypoint, for example your favorite shell
nix-shell --command bash Ladybird
```
On macOS:
Note that Xcode 13.x does not have sufficient C++20 support to build ladybird. Xcode 14 versions before 14.3 might crash while building ladybird. Xcode 14.3 or clang from homebrew may be required to successfully build ladybird.
```
xcode-select --install
brew install cmake ninja ccache
```
If you also plan to use the Qt chrome on macOS:
```
brew install qt
```
On OpenIndiana:
Note that OpenIndiana's latest GCC port (GCC 11) is too old to build Ladybird, so you need Clang, which is available in the repository.
```
pfexec pkg install cmake ninja clang-15 libglvnd qt6
```
On Haiku:
```
pkgman install cmake ninja cmd:python3 qt6_base_devel qt6_multimedia_devel qt6_tools_devel openal_devel
```
On Windows:
WSL2/WSLg are preferred, as they provide a linux environment that matches one of the above distributions.
MinGW/MSYS2 are not supported, but may work with sufficient elbow grease. Native Windows builds are not supported with either clang-cl or MSVC.
For Android:
On a Unix-like platform, install the prerequisites for that platform and then see the [Android Studio guide](AndroidStudioConfiguration.md).
Or, download a version of Gradle >= 8.0.0, and run the ``gradlew`` program in ``Ladybird/Android``
## Build steps
### Using serenity.sh
The simplest way to build and run ladybird is via the serenity.sh script:
```bash
# From /path/to/serenity
./Meta/serenity.sh run lagom ladybird
./Meta/serenity.sh gdb lagom ladybird
```
The above commands will build Ladybird with one of the following browser chromes, depending on the platform:
* [Android UI](https://developer.android.com/develop/ui) - The native chrome on Android.
* [AppKit](https://developer.apple.com/documentation/appkit?language=objc) - The native chrome on macOS.
* [Qt](https://doc.qt.io/qt-6/) - The chrome used on all other platforms.
The Qt chrome is available on platforms where it is not the default as well (except on Android). To build the
Qt chrome, install the Qt dependencies for your platform, and enable the Qt chrome via CMake:
```bash
# From /path/to/serenity
cmake -S Meta/Lagom -B Build/lagom -DENABLE_QT=ON
```
To re-disable the Qt chrome, run the above command with `-DENABLE_QT=OFF`.
### Disabling Ladybird
Note that running ladybird from the script will change the CMake cache in your Build/lagom build
directory to always build LibWeb and Ladybird for Lagom when rebuilding SerenityOS using the
serenity.sh script to run a qemu instance.
To restore the previous behavior that only builds code generators and tools from Lagom when
rebuilding serenity, you must modify the CMake cache back to the default.
```bash
cmake -S Meta/Lagom -B Build/lagom -DENABLE_LAGOM_LADYBIRD=OFF -DENABLE_LAGOM_LIBWEB=OFF -DBUILD_LAGOM=OFF
```
### Resource files
Ladybird requires resource files from the serenity/Base/res directory in order to properly load
icons, fonts, and other theming information. The serenity.sh script calls into custom CMake targets
that set these variables, and ensure that the $PWD is set properly to allow execution from the build
directory. To run the built binary without using the script, one can either directly invoke the
ninja rules or install ladybird using the provided CMake install rules. See the ``Custom CMake build directory``
section below for details.
### Custom CMake build directory
If you want to build ladybird on its own, or are interested in packaging ladybird for distribution,
then a separate CMake build directory may be desired. Note that ladybird can be build via the Lagom
CMakeLists.txt, or via the CMakeLists.txt found in the Ladybird directory. For distributions, using
Ladybird as the source directory will give the desired results.
The install rules in Ladybird/cmake/InstallRules.cmake define which binaries and libraries will be
installed into the configured CMAKE_PREFIX_PATH or path passed to ``cmake --install``.
Note that when using a custom build directory rather than Meta/serenity.sh, the user may need to provide
a suitable C++ compiler (g++ >= 12, clang >= 14, Apple Clang >= 14.3) via the CMAKE_CXX_COMPILER and
CMAKE_C_COMPILER cmake options.
```
cmake -GNinja -S Ladybird -B Build/ladybird
# optionally, add -DCMAKE_CXX_COMPILER=<suitable compiler> -DCMAKE_C_COMPILER=<matching c compiler>
cmake --build Build/ladybird
ninja -C Build/ladybird run
```
To automatically run in gdb:
```
ninja -C Build/ladybird debug
```
To run without ninja rule on non-macOS systems:
```
./Build/ladybird/bin/Ladybird
```
To run without ninja rule on macOS:
```
open -W --stdout $(tty) --stderr $(tty) ./Build/ladybird/bin/Ladybird.app
# Or to launch with arguments:
open -W --stdout $(tty) --stderr $(tty) ./Build/ladybird/bin/Ladybird.app --args https://ladybird.dev
```
### Experimental GN build
There is an experimental GN build for Ladybird. It is not officially supported, but it is kept up to date on a best-effort
basis by interested contributors. See the [GN build instructions](../Meta/gn/README.md) for more information.
In general, the GN build organizes ninja rules in a more compact way than the CMake build, and it may be faster on some systems.
GN also allows building host and cross-targets in the same build directory, which is useful for managing dependencies on host tools when
cross-compiling to other platforms.
### Debugging with CLion
Ladybird should be built with debug symbols first. In `Meta/CMake/lagom_compile_options.cmake` remove the optimizations by changing `-O2` to `-O0`. For macOS also change the debug option from `-g1` to `-g` so that lldb is happy with the emitted symbols. In linux `-g1` can be changed to `-ggdb3` for maximum debug info.
After running Ladybird as suggested above with `./Meta/serenity.sh run lagom ladybird`, you can now in CLion use Run -> Attach to Process to connect. If debugging layouting and rendering issues, filter the listing that opens for `WebContent` and attach to that.
Now breakpoints, stepping and variable inspection will work.
### Debugging with Xcode on macOS
The `serenity.sh` build script does not know how to generate Xcode projects, so creating the project must be done manually.
To be compatible with the `serenity.sh` script, a few extra options are required. If there is a previous Lagom build directory, CMake will likely complain that the generator has changed.
```
cmake -GXcode -S Meta/Lagom -B Build/lagom -DBUILD_LAGOM=ON -DENABLE_LAGOM_LADYBIRD=ON
```
Alternatively, if you don't need your ladybird build to be compatible with `serenity.sh`, you can use Ladybird as the source directory like so:
```
cmake -GXcode -S Ladybird -B Build/ladybird
```
After generating an Xcode project into the specified build directory, you can open `ladybird.xcodeproj` in Xcode. The project has a ton of targets, many of which are generated code.
The only target that needs a scheme is the ladybird app bundle.
### Building on OpenIndiana
OpenIndiana needs some extra environment variables set to make sure it finds all the executables
and directories it needs for the build to work. The cmake files are in a non-standard path that
contains the Qt version (replace 6.2 with the Qt version you have installed) and you need to tell
it to use clang and clang++, or it will use gcc and g++ from GCC 10 which is currently the default
to build packages on OpenIndiana.
When running Ladybird, make sure that XDG_RUNTIME_DIR is set, or it will immediately crash as it
doesn't find a writable directory for its sockets.
```
CMAKE_PREFIX_PATH=/usr/lib/qt/6.2/lib/amd64/cmake cmake -GNinja -S Ladybird -B Build/ladybird -DCMAKE_C_COMPILER=/usr/bin/clang -DCMAKE_CXX_COMPILER=/usr/bin/clang++
cmake --build Build/ladybird
XDG_RUNTIME_DIR=/var/tmp ninja -C Build/ladybird run
```
### Building on Haiku
Haiku is supported by Ladybird out of the box. The steps are the same as on OpenIndiana, but no
additional environment variables are required.
```
cmake -GNinja -S Ladybird -B Build/ladybird
cmake --build Build/ladybird
ninja -C Build/ladybird run
```