ladybird/Userland/aplay.cpp

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#include <LibAudio/ABuffer.h>
#include <LibAudio/AClientConnection.h>
#include <LibAudio/AWavLoader.h>
#include <LibCore/CEventLoop.h>
#include <cstdio>
int main(int argc, char** argv)
{
CEventLoop loop;
if (argc < 2) {
fprintf(stderr, "Need a WAV to play\n");
return 1;
}
AClientConnection a_conn;
a_conn.handshake();
AWavLoader loader(argv[1]);
printf("\033[34;1m Playing\033[0m: %s\n", argv[1]);
printf("\033[34;1m Format\033[0m: %u Hz, %u-bit, %s\n",
loader.sample_rate(),
loader.bits_per_sample(),
loader.num_channels() == 1 ? "Mono" : "Stereo");
printf("\033[34;1mProgress\033[0m: \033[s");
for (;;) {
auto samples = loader.get_more_samples();
if (!samples)
break;
printf("\033[u");
printf("%d/%d", loader.loaded_samples(), loader.total_samples());
fflush(stdout);
a_conn.enqueue(*samples);
}
printf("\n");
return 0;
}