ladybird/WindowServer/WSMessageLoop.cpp

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#include "WSMessageLoop.h"
#include "WSMessage.h"
#include "WSMessageReceiver.h"
#include "WSWindowManager.h"
#include "WSScreen.h"
#include <WindowServer/WSClientConnection.h>
#include "PS2MouseDevice.h"
#include <Kernel/Keyboard.h>
#include <WindowServer/WSAPITypes.h>
#include <AK/Bitmap.h>
#include "Process.h"
//#define WSEVENTLOOP_DEBUG
static WSMessageLoop* s_the;
WSMessageLoop::WSMessageLoop()
: m_lock("WSMessageLoop")
{
if (!s_the)
s_the = this;
}
WSMessageLoop::~WSMessageLoop()
{
}
WSMessageLoop& WSMessageLoop::the()
{
ASSERT(s_the);
return *s_the;
}
int WSMessageLoop::exec()
{
ASSERT(m_server_process == current);
m_keyboard_fd = m_server_process->sys$open("/dev/keyboard", O_RDONLY);
m_mouse_fd = m_server_process->sys$open("/dev/psaux", O_RDONLY);
m_server_process->sys$unlink("/wsportal");
m_server_fd = m_server_process->sys$socket(AF_LOCAL, SOCK_STREAM, 0);
ASSERT(m_server_fd >= 0);
sockaddr_un address;
address.sun_family = AF_LOCAL;
strcpy(address.sun_path, "/wsportal");
int rc = m_server_process->sys$bind(m_server_fd, (const sockaddr*)&address, sizeof(address));
ASSERT(rc == 0);
rc = m_server_process->sys$listen(m_server_fd, 5);
ASSERT(rc == 0);
ASSERT(m_keyboard_fd >= 0);
ASSERT(m_mouse_fd >= 0);
m_running = true;
for (;;) {
wait_for_message();
Vector<QueuedMessage> messages;
{
ASSERT_INTERRUPTS_ENABLED();
LOCKER(m_lock);
messages = move(m_queued_messages);
}
for (auto& queued_message : messages) {
auto* receiver = queued_message.receiver;
auto& message = *queued_message.message;
#ifdef WSEVENTLOOP_DEBUG
dbgprintf("WSMessageLoop: receiver{%p} message %u\n", receiver, (unsigned)message.type());
#endif
if (!receiver) {
dbgprintf("WSMessage type %u with no receiver :(\n", message.type());
ASSERT_NOT_REACHED();
return 1;
} else {
receiver->on_message(message);
}
}
}
}
Process* WSMessageLoop::process_from_client_id(int client_id)
{
// FIXME: This shouldn't work this way lol.
return (Process*)client_id;
}
void WSMessageLoop::post_message_to_client(int client_id, const GUI_ServerMessage& message)
{
auto* client = WSClientConnection::from_client_id(client_id);
if (!client)
return;
client->post_message(message);
}
void WSMessageLoop::post_message(WSMessageReceiver* receiver, OwnPtr<WSMessage>&& message)
{
LOCKER(m_lock);
#ifdef WSEVENTLOOP_DEBUG
dbgprintf("WSMessageLoop::post_message: {%u} << receiver=%p, message=%p (type=%u)\n", m_queued_messages.size(), receiver, message.ptr(), message->type());
#endif
#if 0
if (message->type() == WSMessage::WM_ClientFinishedPaint) {
auto& invalidation_message = static_cast<WSClientFinishedPaintMessage&>(*message);
for (auto& queued_message : m_queued_messages) {
if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_ClientFinishedPaint) {
auto& queued_invalidation_message = static_cast<WSClientFinishedPaintMessage&>(*queued_message.message);
if (queued_invalidation_message.rect().is_empty() || queued_invalidation_message.rect().contains(invalidation_message.rect())) {
#ifdef WSEVENTLOOP_DEBUG
dbgprintf("Swallow WM_ClientFinishedPaint\n");
#endif
return;
}
}
}
}
if (message->type() == WSMessage::WM_ClientWantsToPaint) {
auto& invalidation_message = static_cast<WSClientWantsToPaintMessage&>(*message);
for (auto& queued_message : m_queued_messages) {
if (receiver == queued_message.receiver && queued_message.message->type() == WSMessage::WM_ClientWantsToPaint) {
auto& queued_invalidation_message = static_cast<WSClientWantsToPaintMessage&>(*queued_message.message);
if (queued_invalidation_message.rect().is_empty() || queued_invalidation_message.rect().contains(invalidation_message.rect())) {
#ifdef WSEVENTLOOP_DEBUG
dbgprintf("Swallow WM_ClientWantsToPaint\n");
#endif
return;
}
}
}
}
#endif
m_queued_messages.append({ receiver, move(message) });
if (current != m_server_process)
m_server_process->request_wakeup();
}
void WSMessageLoop::Timer::reload()
{
struct timeval now;
current->sys$gettimeofday(&now);
next_fire_time = {
now.tv_sec + (interval / 1000),
now.tv_usec + (interval % 1000)
};
}
int WSMessageLoop::start_timer(int interval, Function<void()>&& callback)
{
auto timer = make<Timer>();
int timer_id = m_next_timer_id++;
timer->timer_id = timer_id;
timer->callback = move(callback);
timer->interval = interval;
timer->reload();
m_timers.set(timer_id, move(timer));
return timer_id;
}
int WSMessageLoop::stop_timer(int timer_id)
{
auto it = m_timers.find(timer_id);
if (it == m_timers.end())
return -1;
m_timers.remove(it);
return 0;
}
void WSMessageLoop::wait_for_message()
{
fd_set rfds;
memset(&rfds, 0, sizeof(rfds));
auto bitmap = Bitmap::wrap((byte*)&rfds, FD_SETSIZE);
int max_fd = 0;
auto add_fd_to_set = [&max_fd] (int fd, auto& bitmap) {
bitmap.set(fd, true);
if (fd > max_fd)
max_fd = fd;
};
add_fd_to_set(m_keyboard_fd, bitmap);
add_fd_to_set(m_mouse_fd, bitmap);
add_fd_to_set(m_server_fd, bitmap);
WSClientConnection::for_each_client([&] (WSClientConnection& client) {
add_fd_to_set(client.fd(), bitmap);
});
Syscall::SC_select_params params;
params.nfds = max_fd + 1;
params.readfds = &rfds;
params.writefds = nullptr;
params.exceptfds = nullptr;
struct timeval timeout = { 0, 0 };
bool had_any_timer = false;
for (auto& it : m_timers) {
auto& timer = *it.value;
if (!had_any_timer) {
timeout = timer.next_fire_time;
had_any_timer = true;
continue;
}
if (timer.next_fire_time.tv_sec > timeout.tv_sec || (timer.next_fire_time.tv_sec == timeout.tv_sec && timer.next_fire_time.tv_usec > timeout.tv_usec))
timeout = timer.next_fire_time;
}
if (m_timers.is_empty() && m_queued_messages.is_empty())
params.timeout = nullptr;
else
params.timeout = &timeout;
int rc = m_server_process->sys$select(&params);
memory_barrier();
if (rc < 0) {
ASSERT_NOT_REACHED();
}
struct timeval now;
current->sys$gettimeofday(&now);
for (auto& it : m_timers) {
auto& timer = *it.value;
if (now.tv_sec > timer.next_fire_time.tv_sec || (now.tv_sec == timer.next_fire_time.tv_sec && now.tv_usec > timer.next_fire_time.tv_usec)) {
timer.callback();
timer.reload();
}
}
if (bitmap.get(m_keyboard_fd))
drain_keyboard();
if (bitmap.get(m_mouse_fd))
drain_mouse();
if (bitmap.get(m_server_fd)) {
sockaddr_un address;
socklen_t address_size = sizeof(address);
int client_fd = m_server_process->sys$accept(m_server_fd, (sockaddr*)&address, &address_size);
kprintf("accept() returned fd=%d, address=%s\n", client_fd, address.sun_path);
new WSClientConnection(client_fd);
}
WSClientConnection::for_each_client([&] (WSClientConnection& client) {
if (bitmap.get(client.fd())) {
byte buffer[4096];
ssize_t nread = m_server_process->sys$read(client.fd(), buffer, sizeof(GUI_ClientMessage));
on_receive_from_client(client.client_id(), buffer, nread);
}
});
}
void WSMessageLoop::drain_mouse()
{
auto& screen = WSScreen::the();
auto& mouse = PS2MouseDevice::the();
bool prev_left_button = screen.left_mouse_button_pressed();
bool prev_right_button = screen.right_mouse_button_pressed();
int dx = 0;
int dy = 0;
while (mouse.can_read(*m_server_process)) {
byte data[3];
ssize_t nread = mouse.read(*m_server_process, (byte*)data, sizeof(data));
ASSERT(nread == sizeof(data));
bool left_button = data[0] & 1;
bool right_button = data[0] & 2;
bool x_overflow = data[0] & 0x40;
bool y_overflow = data[0] & 0x80;
bool x_sign = data[0] & 0x10;
bool y_sign = data[0] & 0x20;
if (x_overflow || y_overflow)
continue;
int x = data[1];
int y = data[2];
if (x && x_sign)
x -= 0x100;
if (y && y_sign)
y -= 0x100;
dx += x;
dy += -y;
if (left_button != prev_left_button || right_button != prev_right_button || !mouse.can_read(*m_server_process)) {
prev_left_button = left_button;
prev_right_button = right_button;
screen.on_receive_mouse_data(dx, dy, left_button, right_button);
dx = 0;
dy = 0;
}
}
}
void WSMessageLoop::drain_keyboard()
{
auto& screen = WSScreen::the();
auto& keyboard = Keyboard::the();
while (keyboard.can_read(*m_server_process)) {
Keyboard::Event event;
ssize_t nread = keyboard.read(*m_server_process, (byte*)&event, sizeof(Keyboard::Event));
ASSERT(nread == sizeof(Keyboard::Event));
screen.on_receive_keyboard_data(event);
}
}
void WSMessageLoop::notify_client_died(int client_id)
{
LOCKER(m_lock);
auto* client = WSClientConnection::from_client_id(client_id);
if (!client)
return;
post_message(client, make<WSClientDisconnectedNotification>(client_id));
}
ssize_t WSMessageLoop::on_receive_from_client(int client_id, const byte* data, size_t size)
{
// FIXME: This should not be necessary.. why is this necessary?
while (!running())
Scheduler::yield();
LOCKER(m_lock);
WSClientConnection* client = WSClientConnection::ensure_for_client_id(client_id);
ASSERT(size == sizeof(GUI_ClientMessage));
auto& message = *reinterpret_cast<const GUI_ClientMessage*>(data);
switch (message.type) {
case GUI_ClientMessage::Type::CreateMenubar:
post_message(client, make<WSAPICreateMenubarRequest>(client_id));
break;
case GUI_ClientMessage::Type::DestroyMenubar:
post_message(client, make<WSAPIDestroyMenubarRequest>(client_id, message.menu.menubar_id));
break;
case GUI_ClientMessage::Type::SetApplicationMenubar:
post_message(client, make<WSAPISetApplicationMenubarRequest>(client_id, message.menu.menubar_id));
break;
case GUI_ClientMessage::Type::AddMenuToMenubar:
post_message(client, make<WSAPIAddMenuToMenubarRequest>(client_id, message.menu.menubar_id, message.menu.menu_id));
break;
case GUI_ClientMessage::Type::CreateMenu:
ASSERT(message.text_length < sizeof(message.text));
post_message(client, make<WSAPICreateMenuRequest>(client_id, String(message.text, message.text_length)));
break;
case GUI_ClientMessage::Type::DestroyMenu:
post_message(client, make<WSAPIDestroyMenuRequest>(client_id, message.menu.menu_id));
break;
case GUI_ClientMessage::Type::AddMenuItem:
ASSERT(message.text_length < sizeof(message.text));
post_message(client, make<WSAPIAddMenuItemRequest>(client_id, message.menu.menu_id, message.menu.identifier, String(message.text, message.text_length)));
break;
case GUI_ClientMessage::Type::CreateWindow:
ASSERT(message.text_length < sizeof(message.text));
post_message(client, make<WSAPICreateWindowRequest>(client_id, message.window.rect, String(message.text, message.text_length)));
break;
case GUI_ClientMessage::Type::DestroyWindow:
post_message(client, make<WSAPIDestroyWindowRequest>(client_id, message.window_id));
break;
case GUI_ClientMessage::Type::SetWindowTitle:
ASSERT(message.text_length < sizeof(message.text));
post_message(client, make<WSAPISetWindowTitleRequest>(client_id, message.window_id, String(message.text, message.text_length)));
break;
case GUI_ClientMessage::Type::GetWindowTitle:
ASSERT(message.text_length < sizeof(message.text));
post_message(client, make<WSAPIGetWindowTitleRequest>(client_id, message.window_id));
break;
case GUI_ClientMessage::Type::SetWindowRect:
post_message(client, make<WSAPISetWindowRectRequest>(client_id, message.window_id, message.window.rect));
break;
case GUI_ClientMessage::Type::GetWindowRect:
post_message(client, make<WSAPIGetWindowRectRequest>(client_id, message.window_id));
break;
case GUI_ClientMessage::Type::InvalidateRect:
post_message(client, make<WSAPIInvalidateRectRequest>(client_id, message.window_id, message.window.rect));
break;
case GUI_ClientMessage::Type::DidFinishPainting:
post_message(client, make<WSAPIDidFinishPaintingNotification>(client_id, message.window_id, message.window.rect));
break;
case GUI_ClientMessage::Type::GetWindowBackingStore:
post_message(client, make<WSAPIGetWindowBackingStoreRequest>(client_id, message.window_id));
break;
case GUI_ClientMessage::Type::ReleaseWindowBackingStore:
post_message(client, make<WSAPIReleaseWindowBackingStoreRequest>(client_id, (int)message.backing.backing_store_id));
break;
case GUI_ClientMessage::Type::SetGlobalCursorTracking:
post_message(client, make<WSAPISetGlobalCursorTrackingRequest>(client_id, message.window_id, message.value));
break;
}
server_process().request_wakeup();
return size;
}