ladybird/Kernel/VirtIO/VirtIOQueue.cpp

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/*
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/StdLib.h>
#include <Kernel/VirtIO/VirtIOQueue.h>
namespace Kernel {
VirtIOQueue::VirtIOQueue(u16 queue_size, u16 notify_offset)
: m_queue_size(queue_size)
, m_notify_offset(notify_offset)
, m_free_buffers(queue_size)
{
size_t size_of_descriptors = sizeof(VirtIOQueueDescriptor) * queue_size;
size_t size_of_driver = sizeof(VirtIOQueueDriver) + queue_size * sizeof(u16);
size_t size_of_device = sizeof(VirtIOQueueDevice) + queue_size * sizeof(VirtIOQueueDeviceItem);
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
m_queue_region = MM.allocate_contiguous_kernel_region(page_round_up(size_of_descriptors + size_of_driver + size_of_device), "VirtIO Queue", Region::Access::Read | Region::Access::Write);
VERIFY(m_queue_region);
// TODO: ensure alignment!!!
u8* ptr = m_queue_region->vaddr().as_ptr();
memset(ptr, 0, m_queue_region->size());
m_descriptors = reinterpret_cast<VirtIOQueueDescriptor*>(ptr);
m_driver = reinterpret_cast<VirtIOQueueDriver*>(ptr + size_of_descriptors);
m_device = reinterpret_cast<VirtIOQueueDevice*>(ptr + size_of_descriptors + size_of_driver);
m_tokens.resize(queue_size);
for (auto i = 0; i < queue_size; i++) {
m_descriptors[i].next = (i + 1) % queue_size; // link all of the descriptors in a circle
}
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
enable_interrupts();
}
VirtIOQueue::~VirtIOQueue()
{
}
void VirtIOQueue::enable_interrupts()
{
m_driver->flags = 0;
}
void VirtIOQueue::disable_interrupts()
{
m_driver->flags = 1;
}
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
bool VirtIOQueue::supply_buffer(Badge<VirtIODevice>, const ScatterGatherList& scatter_list, BufferType buffer_type, void* token)
{
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
VERIFY(scatter_list.length() && scatter_list.length() <= m_free_buffers);
m_free_buffers -= scatter_list.length();
auto descriptor_index = m_free_head;
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
auto last_index = descriptor_index;
scatter_list.for_each_entry([&](auto paddr, auto size) {
m_descriptors[descriptor_index].flags = static_cast<u16>(buffer_type) | VIRTQ_DESC_F_NEXT;
m_descriptors[descriptor_index].address = static_cast<u64>(paddr);
m_descriptors[descriptor_index].length = static_cast<u32>(size);
last_index = descriptor_index;
descriptor_index = m_descriptors[descriptor_index].next; // ensure we place the buffer in chain order
});
2021-04-18 11:30:03 +03:00
m_descriptors[last_index].flags &= ~(VIRTQ_DESC_F_NEXT); // last descriptor in chain doesn't have a next descriptor
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
m_driver->rings[m_driver_index_shadow % m_queue_size] = m_free_head; // m_driver_index_shadow is used to prevent accesses to index before the rings are updated
m_tokens[m_free_head] = token;
m_free_head = descriptor_index;
full_memory_barrier();
m_driver_index_shadow++;
m_driver->index++;
full_memory_barrier();
auto device_flags = m_device->flags;
return !(device_flags & 1); // if bit 1 is enabled the device disabled interrupts
}
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
bool VirtIOQueue::new_data_available() const
{
return m_device->index != m_used_tail;
}
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
void* VirtIOQueue::get_buffer(size_t* size)
{
if (!new_data_available()) {
*size = 0;
return nullptr;
}
full_memory_barrier();
auto descriptor_index = m_device->rings[m_used_tail % m_queue_size].index;
*size = m_device->rings[m_used_tail % m_queue_size].length;
m_used_tail++;
auto token = m_tokens[descriptor_index];
pop_buffer(descriptor_index);
return token;
}
void VirtIOQueue::discard_used_buffers()
{
size_t size;
while (!get_buffer(&size)) {
}
}
void VirtIOQueue::pop_buffer(u16 descriptor_index)
{
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
m_tokens[descriptor_index] = nullptr;
auto i = descriptor_index;
while (m_descriptors[i].flags & VIRTQ_DESC_F_NEXT) {
m_free_buffers++;
i = m_descriptors[i].next;
}
2021-04-18 11:30:03 +03:00
m_free_buffers++; // the last descriptor in the chain doesn't have the NEXT flag
Kernel: Finish base implementation of VirtQueues This commit includes a lot of small changes and additions needed to finalize the base implementation of VirtIOQueues and VirtDevices: * The device specific driver implementation now has to handle setting up the queues it needs before letting the base device class know it finised initialization * Supplying buffers to VirtQueues is now done via ScatterGatherLists instead of arbitary buffer pointers - this ensures the pointers are physical and allows us to follow the specification in regards to the requirement that individual descriptors must point to physically contiguous buffers. This can be further improved in the future by implementating support for the Indirect-Descriptors feature (as defined by the specification) to reduce descriptor usage for very fragmented buffers. * When supplying buffers to a VirtQueue the driver must supply a (temporarily-)unique token (usually the supplied buffer's virtual address) to ensure the driver can discern which buffer has finished processing by the device in the case in which the device does not offer the F_IN_ORDER feature. * Device drivers now handle queue updates (supplied buffers being returned from the device) by implementing a single pure virtual method instead of setting a seperate callback for each queue * Two new VirtQueue methods were added to allow the device driver to either discard or get used/returned buffers from the device by cleanly removing them off the descriptor chain (This also allows the VirtQueue implementation to reuse those freed descriptors) This also includes the necessary changes to the VirtIOConsole implementation to match these interface changes. Co-authored-by: Sahan <sahan.h.fernando@gmail.com>
2021-04-15 12:39:48 +03:00
m_descriptors[i].next = m_free_head; // empend the popped descriptors to the free chain
m_free_head = descriptor_index;
}
bool VirtIOQueue::can_write() const
{
return m_free_buffers > 0;
}
}