2021-08-24 00:13:54 +03:00
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/*
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Math.h>
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#include <AK/QuickSort.h>
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#include <AK/StdLibExtraDetails.h>
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#include <AK/Vector.h>
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namespace AK {
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template<typename T = float>
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requires(IsArithmetic<T>) class Statistics {
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public:
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Statistics() = default;
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~Statistics() = default;
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void add(T const& value)
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{
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// FIXME: Check for an overflow
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m_sum += value;
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m_values.append(value);
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}
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T const sum() const { return m_sum; }
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float average() const { return (float)sum() / size(); }
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2021-10-29 15:59:52 +03:00
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T const min() const
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{
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T minimum = m_values[0];
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for (T number : values()) {
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if (number < minimum) {
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minimum = number;
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}
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}
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return minimum;
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}
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T const max() const
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{
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T maximum = m_values[0];
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for (T number : values()) {
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if (number > maximum) {
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maximum = number;
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}
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}
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return maximum;
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}
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2021-08-24 00:13:54 +03:00
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// FIXME: Implement a better algorithm
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T const median()
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{
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quick_sort(m_values);
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return m_values.at(size() / 2);
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}
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float standard_deviation() const { return sqrt(variance()); }
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float variance() const
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{
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float summation = 0;
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float avg = average();
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for (T number : values()) {
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float difference = (float)number - avg;
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summation += (difference * difference);
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}
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summation = summation / size();
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return summation;
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}
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Vector<T> const& values() const { return m_values; }
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size_t size() const { return m_values.size(); }
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private:
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Vector<T> m_values;
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T m_sum {};
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};
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}
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