WindowServer: Add support for cursor themes

Now you can specify a CursorTheme key in /etc/WindowServer.ini. The
cursors are loaded from /res/cursor-themes/<name> directory. This
directory contains a Config.ini file with format similar to previous
Cursor section, except it uses relative paths.

This commit adds also Default theme, which uses cursors being
previously in /res/cursors.

The WidgetGallery is updated to match the new cursor path format.
This commit is contained in:
Maciej Zygmanowski 2021-08-01 17:22:44 +02:00 committed by Andreas Kling
parent 7d579b04c5
commit 040a723f1f
Notes: sideshowbarker 2024-07-18 05:21:42 +09:00
30 changed files with 71 additions and 53 deletions

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@ -19,24 +19,7 @@ Name=Default
[Mouse]
AccelerationFactor=1.0
ScrollStepSize=4
[Cursor]
Hidden=/res/cursors/hidden.png
Arrow=/res/cursors/arrow.x2y2.png
ResizeH=/res/cursors/resize-horizontal.png
ResizeV=/res/cursors/resize-vertical.png
ResizeDTLBR=/res/cursors/resize-diagonal-tlbr.png
ResizeDBLTR=/res/cursors/resize-diagonal-bltr.png
ResizeColumn=/res/cursors/resize-column.png
ResizeRow=/res/cursors/resize-row.png
IBeam=/res/cursors/i-beam.png
Disallowed=/res/cursors/disallowed.png
Move=/res/cursors/move.png
Hand=/res/cursors/hand.x8y4.png
Help=/res/cursors/help.x1y1.png
Drag=/res/cursors/drag.png
Wait=/res/cursors/wait.f14t100.png
Crosshair=/res/cursors/crosshair.png
CursorTheme=Default
[Graphics]
OverlayRectShadow=/res/graphics/overlay-rect-shadow.png

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@ -0,0 +1,17 @@
[Cursor]
Hidden=hidden.png
Arrow=arrow.x2y2.png
ResizeH=resize-horizontal.png
ResizeV=resize-vertical.png
ResizeDTLBR=resize-diagonal-tlbr.png
ResizeDBLTR=resize-diagonal-bltr.png
ResizeColumn=resize-column.png
ResizeRow=resize-row.png
IBeam=i-beam.png
Disallowed=disallowed.png
Move=move.png
Hand=hand.x8y4.png
Help=help.x1y1.png
Drag=drag.png
Wait=wait.f14t100.png
Crosshair=crosshair.png

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@ -10,6 +10,7 @@
#include <AK/Vector.h>
#include <LibCore/DirIterator.h>
#include <LibGUI/Model.h>
#include <LibGUI/WindowServerConnection.h>
class MouseCursorModel final : public GUI::Model {
public:
@ -57,17 +58,19 @@ public:
{
m_cursors.clear();
Core::DirIterator iterator("/res/cursors", Core::DirIterator::Flags::SkipDots);
Core::DirIterator iterator(String::formatted("/res/cursor-themes/{}", GUI::WindowServerConnection::the().get_cursor_theme()), Core::DirIterator::Flags::SkipDots);
while (iterator.has_next()) {
auto path = iterator.next_full_path();
if (path.ends_with(".ini"))
continue;
if (path.contains("2x"))
continue;
Cursor cursor;
cursor.path = move(path);
cursor.bitmap = Gfx::Bitmap::try_load_from_file(cursor.path);
auto filename_split = cursor.path.split('/');
cursor.name = filename_split[2];
cursor.name = filename_split[3];
m_cursors.append(move(cursor));
}

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@ -58,12 +58,6 @@ WindowManager::~WindowManager()
{
}
RefPtr<Cursor> WindowManager::get_cursor(String const& name)
{
static auto const s_default_cursor_path = "/res/cursors/arrow.x2y2.png";
return Cursor::create(m_config->read_entry("Cursor", name, s_default_cursor_path), s_default_cursor_path);
}
void WindowManager::reload_config()
{
m_config = Core::ConfigFile::open("/etc/WindowServer.ini", Core::ConfigFile::AllowWriting::Yes);
@ -77,31 +71,7 @@ void WindowManager::reload_config()
apply_virtual_desktop_settings(virtual_desktop_rows, virtual_desktop_columns, false);
m_double_click_speed = m_config->read_num_entry("Input", "DoubleClickSpeed", 250);
auto* current_cursor = Compositor::the().current_cursor();
auto reload_cursor = [&](RefPtr<Cursor>& cursor, const String& name) {
bool is_current_cursor = current_cursor && current_cursor == cursor.ptr();
cursor = get_cursor(name);
if (is_current_cursor)
Compositor::the().current_cursor_was_reloaded(cursor.ptr());
};
reload_cursor(m_hidden_cursor, "Hidden");
reload_cursor(m_arrow_cursor, "Arrow");
reload_cursor(m_hand_cursor, "Hand");
reload_cursor(m_help_cursor, "Help");
reload_cursor(m_resize_horizontally_cursor, "ResizeH");
reload_cursor(m_resize_vertically_cursor, "ResizeV");
reload_cursor(m_resize_diagonally_tlbr_cursor, "ResizeDTLBR");
reload_cursor(m_resize_diagonally_bltr_cursor, "ResizeDBLTR");
reload_cursor(m_resize_column_cursor, "ResizeColumn");
reload_cursor(m_resize_row_cursor, "ResizeRow");
reload_cursor(m_i_beam_cursor, "IBeam");
reload_cursor(m_disallowed_cursor, "Disallowed");
reload_cursor(m_move_cursor, "Move");
reload_cursor(m_drag_cursor, "Drag");
reload_cursor(m_wait_cursor, "Wait");
reload_cursor(m_crosshair_cursor, "Crosshair");
apply_cursor_theme(m_config->read_entry("Mouse", "CursorTheme", "Default"));
auto reload_graphic = [&](RefPtr<MultiScaleBitmaps>& bitmap, String const& name) {
if (bitmap) {
@ -2070,4 +2040,49 @@ WindowStack& WindowManager::get_rendering_window_stacks(WindowStack*& transition
return Compositor::the().get_rendering_window_stacks(transitioning_window_stack);
}
void WindowManager::apply_cursor_theme(const String& theme_name)
{
auto cursor_theme_config = Core::ConfigFile::open(String::formatted("/res/cursor-themes/{}/{}", theme_name, "Config.ini"));
auto* current_cursor = Compositor::the().current_cursor();
auto reload_cursor = [&](RefPtr<Cursor>& cursor, const String& name) {
bool is_current_cursor = current_cursor && current_cursor == cursor.ptr();
static auto const s_default_cursor_path = "/res/cursor-themes/Default/arrow.x2y2.png";
cursor = Cursor::create(String::formatted("/res/cursor-themes/{}/{}", theme_name, cursor_theme_config->read_entry("Cursor", name)), s_default_cursor_path);
if (is_current_cursor) {
Compositor::the().current_cursor_was_reloaded(cursor.ptr());
if (m_hovered_window) {
if (auto* modal_window = const_cast<Window&>(*m_hovered_window).blocking_modal_window()) {
modal_window->set_cursor(cursor);
} else if (m_hovered_window->cursor()) {
m_hovered_window->set_cursor(cursor);
}
}
}
};
reload_cursor(m_hidden_cursor, "Hidden");
reload_cursor(m_arrow_cursor, "Arrow");
reload_cursor(m_hand_cursor, "Hand");
reload_cursor(m_help_cursor, "Help");
reload_cursor(m_resize_horizontally_cursor, "ResizeH");
reload_cursor(m_resize_vertically_cursor, "ResizeV");
reload_cursor(m_resize_diagonally_tlbr_cursor, "ResizeDTLBR");
reload_cursor(m_resize_diagonally_bltr_cursor, "ResizeDBLTR");
reload_cursor(m_resize_column_cursor, "ResizeColumn");
reload_cursor(m_resize_row_cursor, "ResizeRow");
reload_cursor(m_i_beam_cursor, "IBeam");
reload_cursor(m_disallowed_cursor, "Disallowed");
reload_cursor(m_move_cursor, "Move");
reload_cursor(m_drag_cursor, "Drag");
reload_cursor(m_wait_cursor, "Wait");
reload_cursor(m_crosshair_cursor, "Crosshair");
Compositor::the().invalidate_cursor();
m_config->write_entry("Mouse", "CursorTheme", theme_name);
}
}

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@ -315,9 +315,9 @@ public:
MultiScaleBitmaps const* overlay_rect_shadow() const { return m_overlay_rect_shadow.ptr(); }
private:
RefPtr<Cursor> get_cursor(String const& name);
void apply_cursor_theme(String const& name);
private:
void notify_new_active_window(Window&);
void notify_new_active_input_window(Window&);
void notify_previous_active_window(Window&);