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LibGUI: Add and use Window::center_on_screen()
Various applications were using the same slightly verbose code to center themselves on the screen/desktop: Gfx::IntRect window_rect { 0, 0, width, height }; window_rect.center_within(GUI::Desktop::the().rect()); window->set_rect(window_rect); Which now becomes: window->resize(width, height); window->center_on_screen();
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Notes:
sideshowbarker
2024-07-19 03:36:36 +09:00
Author: https://github.com/linusg Commit: https://github.com/SerenityOS/serenity/commit/0cab3bca2fb Pull-request: https://github.com/SerenityOS/serenity/pull/3161
@ -35,7 +35,6 @@
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#include <LibGUI/Application.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/ImageWidget.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/MessageBox.h>
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@ -156,10 +155,8 @@ int main(int argc, char** argv)
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auto window = GUI::Window::construct();
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window->set_title("Welcome");
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Gfx::IntRect window_rect { 0, 0, 640, 360 };
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window_rect.center_within(GUI::Desktop::the().rect());
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window->set_resizable(true);
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window->set_rect(window_rect);
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window->resize(640, 360);
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window->center_on_screen();
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auto& background = window->set_main_widget<BackgroundWidget>();
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background.set_fill_with_background_color(false);
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@ -137,9 +137,8 @@ static bool prompt_to_stop_profiling()
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auto window = GUI::Window::construct();
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window->set_title("Profiling");
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window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-profiler.png"));
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Gfx::IntRect window_rect { 0, 0, 320, 200 };
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window_rect.center_within(GUI::Desktop::the().rect());
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window->set_rect(window_rect);
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window->resize(320, 200);
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window->center_on_screen();
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auto& widget = window->set_main_widget<GUI::Widget>();
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widget.set_fill_with_background_color(true);
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widget.set_layout<GUI::VerticalBoxLayout>();
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@ -26,7 +26,6 @@
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/ProcessChooser.h>
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#include <LibGUI/RunningProcessesModel.h>
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@ -48,9 +47,8 @@ ProcessChooser::ProcessChooser(const StringView& window_title, const StringView&
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else if (parent_window)
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set_icon(parent_window->icon());
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Gfx::IntRect window_rect { 0, 0, 300, 340 };
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window_rect.center_within(GUI::Desktop::the().rect());
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set_rect(window_rect);
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resize(300, 340);
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center_on_screen();
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auto& widget = set_main_widget<GUI::Widget>();
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widget.set_fill_with_background_color(true);
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@ -32,6 +32,7 @@
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#include <LibCore/MimeData.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/Event.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/Widget.h>
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@ -212,6 +213,13 @@ void Window::set_rect(const Gfx::IntRect& a_rect)
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m_main_widget->resize(window_rect.size());
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}
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void Window::center_on_screen()
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{
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auto window_rect = rect();
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window_rect.center_within(Desktop::the().rect());
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set_rect(window_rect);
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}
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void Window::set_window_type(WindowType window_type)
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{
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m_window_type = window_type;
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@ -123,6 +123,8 @@ public:
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void resize(int width, int height) { resize({ width, height }); }
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void resize(const Gfx::IntSize& size) { set_rect({ position(), size }); }
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void center_on_screen();
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virtual void event(Core::Event&) override;
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bool is_visible() const;
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@ -29,7 +29,6 @@
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#include <AK/Vector.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/RadioButton.h>
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#include <LibGUI/Widget.h>
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@ -62,9 +61,8 @@ Vector<char const*> ShutdownDialog::show()
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ShutdownDialog::ShutdownDialog()
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: Dialog(nullptr)
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{
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Gfx::IntRect rect({ 0, 0, 180, 180 + ((static_cast<int>(options.size()) - 3) * 16) });
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rect.center_within(GUI::Desktop::the().rect());
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set_rect(rect);
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resize(180, 180 + ((static_cast<int>(options.size()) - 3) * 16));
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center_on_screen();
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set_resizable(false);
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set_title("SerenityOS");
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set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/power.png"));
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