LibGfx: Make Painter take the scale factor as constructor argument

I want to give Bitmap an intrinsic scale factor and this is a step
in that direction.

No behavior change.
This commit is contained in:
Nico Weber 2021-01-17 09:46:55 -05:00 committed by Andreas Kling
parent 7a0bc2fdb8
commit 1382bbfc57
Notes: sideshowbarker 2024-07-18 23:08:26 +09:00
4 changed files with 12 additions and 14 deletions

View File

@ -60,11 +60,10 @@ Canvas::Canvas()
m_bitmap_1x = Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, { WIDTH, HEIGHT });
m_bitmap_2x = Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, { WIDTH * 2, HEIGHT * 2 });
Gfx::Painter painter_1x(*m_bitmap_1x);
Gfx::Painter painter_1x(*m_bitmap_1x, 1);
draw(painter_1x);
Gfx::Painter painter_2x(*m_bitmap_2x);
painter_2x.scale(2);
Gfx::Painter painter_2x(*m_bitmap_2x, 2);
draw(painter_2x);
update();

View File

@ -68,13 +68,16 @@ ALWAYS_INLINE Color get_pixel(const Gfx::Bitmap& bitmap, int x, int y)
return bitmap.get_pixel(x, y);
}
Painter::Painter(Gfx::Bitmap& bitmap)
Painter::Painter(Gfx::Bitmap& bitmap, int scale)
: m_target(bitmap)
{
ASSERT(bitmap.format() == Gfx::BitmapFormat::RGB32 || bitmap.format() == Gfx::BitmapFormat::RGBA32);
ASSERT(bitmap.width() % scale == 0);
ASSERT(bitmap.height() % scale == 0);
m_state_stack.append(State());
state().font = &FontDatabase::default_font();
state().clip_rect = { { 0, 0 }, bitmap.size() };
state().scale = scale;
m_clip_origin = state().clip_rect;
}

View File

@ -41,7 +41,7 @@ namespace Gfx {
class Painter {
public:
explicit Painter(Gfx::Bitmap&);
explicit Painter(Gfx::Bitmap&, int scale = 1);
~Painter();
enum class LineStyle {
@ -119,7 +119,6 @@ public:
void translate(int dx, int dy) { translate({ dx, dy }); }
void translate(const IntPoint& delta) { state().translation.move_by(delta * state().scale); }
void scale(int s) { state().scale *= s; }
Gfx::Bitmap* target() { return m_target.ptr(); }

View File

@ -95,19 +95,16 @@ void Compositor::init_bitmaps()
auto physical_size = screen.physical_size();
m_front_bitmap = Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::RGB32, physical_size, screen.pitch(), screen.scanline(0));
m_front_painter = make<Gfx::Painter>(*m_front_bitmap);
m_front_painter->scale(screen.scale_factor());
m_front_painter = make<Gfx::Painter>(*m_front_bitmap, screen.scale_factor());
if (m_screen_can_set_buffer)
m_back_bitmap = Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::RGB32, physical_size, screen.pitch(), screen.scanline(physical_size.height()));
else
m_back_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, physical_size);
m_back_painter = make<Gfx::Painter>(*m_back_bitmap);
m_back_painter->scale(screen.scale_factor());
m_back_painter = make<Gfx::Painter>(*m_back_bitmap, screen.scale_factor());
m_temp_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::RGB32, physical_size);
m_temp_painter = make<Gfx::Painter>(*m_temp_bitmap);
m_temp_painter->scale(screen.scale_factor());
m_temp_painter = make<Gfx::Painter>(*m_temp_bitmap, screen.scale_factor());
m_buffers_are_flipped = false;
@ -456,7 +453,7 @@ void Compositor::compose()
{
// FIXME: Give Bitmap an intrinsic scale factor and make Painter::blit() do the right thing if both it and the passed bitmap have scale factors:
// If a 2x scaled bitmap is blitted on a 2x scaled painter, it should be blitted without scale.
Gfx::Painter unscaled_back_painter(*m_back_bitmap);
Gfx::Painter unscaled_back_painter(*m_back_bitmap, 1);
auto scale = Screen::the().scale_factor();
for (auto& rect : flush_transparent_rects.rects())
unscaled_back_painter.blit(rect.location() * scale, *m_temp_bitmap, rect * scale);
@ -825,7 +822,7 @@ void Compositor::restore_cursor_back()
// FIXME: Give Bitmap an intrinsic scale factor and make Painter::blit() do the right thing if both it and the passed bitmap have scale factors:
// If a 2x scaled bitmap is blitted on a 2x scaled painter, it should be blitted without scale.
Gfx::Painter unscaled_back_painter(*m_back_bitmap);
Gfx::Painter unscaled_back_painter(*m_back_bitmap, 1);
auto last_physical_cursor_rect = (m_last_cursor_rect * Screen::the().scale_factor()).intersected(Screen::the().physical_rect());
unscaled_back_painter.blit(last_physical_cursor_rect.location(), *m_cursor_back_bitmap, { { 0, 0 }, last_physical_cursor_rect.size() });
}