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WindowServer: Return richer result when changing resolutions
Now we return a boolean value from set_resolution() in the Compositor and Screen class. Also, the WindowServer IPC now returns a richer result after changing the resolution, which can be used in clients later.
This commit is contained in:
parent
8dbd1cb9fb
commit
151f32b827
Notes:
sideshowbarker
2024-07-19 08:59:38 +09:00
Author: https://github.com/supercomputer7 Commit: https://github.com/SerenityOS/serenity/commit/151f32b827d Pull-request: https://github.com/SerenityOS/serenity/pull/1316 Issue: https://github.com/SerenityOS/serenity/issues/451 Reviewed-by: https://github.com/Quaker762 Reviewed-by: https://github.com/awesomekling ✅
@ -316,8 +316,7 @@ OwnPtr<Messages::WindowServer::GetWallpaperResponse> ClientConnection::handle(co
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OwnPtr<Messages::WindowServer::SetResolutionResponse> ClientConnection::handle(const Messages::WindowServer::SetResolution& message)
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{
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WindowManager::the().set_resolution(message.resolution().width(), message.resolution().height());
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return make<Messages::WindowServer::SetResolutionResponse>();
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return make<Messages::WindowServer::SetResolutionResponse>(WindowManager::the().set_resolution(message.resolution().width(), message.resolution().height()), WindowManager::the().resolution());
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}
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OwnPtr<Messages::WindowServer::SetWindowTitleResponse> ClientConnection::handle(const Messages::WindowServer::SetWindowTitle& message)
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@ -397,17 +397,18 @@ void Compositor::run_animations()
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});
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}
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void Compositor::set_resolution(int desired_width, int desired_height)
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bool Compositor::set_resolution(int desired_width, int desired_height)
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{
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auto screen_rect = Screen::the().rect();
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if (screen_rect.width() == desired_width && screen_rect.height() == desired_height)
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return;
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return true;
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// Make sure it's impossible to set an invalid resolution
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ASSERT(desired_width >= 640 && desired_height >= 480);
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Screen::the().set_resolution(desired_width, desired_height);
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bool success = Screen::the().set_resolution(desired_width, desired_height);
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init_bitmaps();
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compose();
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return success;
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}
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Gfx::Rect Compositor::current_cursor_rect() const
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@ -53,7 +53,7 @@ public:
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void invalidate();
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void invalidate(const Gfx::Rect&);
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void set_resolution(int desired_width, int desired_height);
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bool set_resolution(int desired_width, int desired_height);
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bool set_wallpaper(const String& path, Function<void(bool)>&& callback);
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String wallpaper_path() const { return m_wallpaper_path; }
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@ -68,12 +68,23 @@ Screen::~Screen()
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{
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}
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void Screen::set_resolution(int width, int height)
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bool Screen::set_resolution(int width, int height)
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{
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FBResolution resolution { 0, (int)width, (int)height };
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int rc = fb_set_resolution(m_framebuffer_fd, &resolution);
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ASSERT(rc == 0);
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on_change_resolution(resolution.pitch, resolution.width, resolution.height);
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#ifdef WSSCREEN_DEBUG
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dbg() << "fb_set_resolution() - return code " << rc;
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#endif
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if (rc == 0) {
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on_change_resolution(resolution.pitch, resolution.width, resolution.height);
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return true;
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}
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if (rc == -1) {
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dbg() << "Invalid resolution " << width << "x" << height;
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on_change_resolution(resolution.pitch, resolution.width, resolution.height);
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return false;
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}
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ASSERT_NOT_REACHED();
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}
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void Screen::on_change_resolution(int pitch, int width, int height)
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@ -40,7 +40,7 @@ public:
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Screen(unsigned width, unsigned height);
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~Screen();
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void set_resolution(int width, int height);
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bool set_resolution(int width, int height);
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bool can_set_buffer() { return m_can_set_buffer; }
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void set_buffer(int index);
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@ -106,9 +106,9 @@ void WindowManager::reload_config(bool set_screen)
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m_double_click_speed = m_wm_config->read_num_entry("Input", "DoubleClickSpeed", 250);
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if (set_screen)
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set_resolution(m_wm_config->read_num_entry("Screen", "Width", 1920),
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m_wm_config->read_num_entry("Screen", "Height", 1080));
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if (set_screen) {
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set_resolution(m_wm_config->read_num_entry("Screen", "Width", 1920), m_wm_config->read_num_entry("Screen", "Height", 1080));
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}
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m_arrow_cursor = get_cursor("Arrow", { 2, 2 });
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m_hand_cursor = get_cursor("Hand", { 8, 4 });
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@ -132,19 +132,32 @@ const Gfx::Font& WindowManager::window_title_font() const
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return Gfx::Font::default_bold_font();
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}
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void WindowManager::set_resolution(int width, int height)
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bool WindowManager::set_resolution(int width, int height)
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{
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Compositor::the().set_resolution(width, height);
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bool success = Compositor::the().set_resolution(width, height);
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MenuManager::the().set_needs_window_resize();
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ClientConnection::for_each_client([&](ClientConnection& client) {
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client.notify_about_new_screen_rect(Screen::the().rect());
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});
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if (m_wm_config) {
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dbg() << "Saving resolution: " << Gfx::Size(width, height) << " to config file at " << m_wm_config->file_name();
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m_wm_config->write_num_entry("Screen", "Width", width);
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m_wm_config->write_num_entry("Screen", "Height", height);
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m_wm_config->sync();
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if (success) {
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dbg() << "Saving resolution: " << Gfx::Size(width, height) << " to config file at " << m_wm_config->file_name();
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m_wm_config->write_num_entry("Screen", "Width", width);
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m_wm_config->write_num_entry("Screen", "Height", height);
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m_wm_config->sync();
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} else {
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dbg() << "Saving fallback resolution: " << resolution() << " to config file at " << m_wm_config->file_name();
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m_wm_config->write_num_entry("Screen", "Width", resolution().width());
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m_wm_config->write_num_entry("Screen", "Height", resolution().height());
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m_wm_config->sync();
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}
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}
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return success;
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}
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Gfx::Size WindowManager::resolution() const
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{
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return Screen::the().size();
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}
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void WindowManager::add_window(Window& window)
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@ -141,7 +141,8 @@ public:
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const Gfx::Font& font() const;
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const Gfx::Font& window_title_font() const;
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void set_resolution(int width, int height);
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bool set_resolution(int width, int height);
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Gfx::Size resolution() const;
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void set_active_window(Window*);
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void set_hovered_button(Button*);
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@ -74,7 +74,7 @@ endpoint WindowServer = 2
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DismissMenu(i32 menu_id) => ()
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AsyncSetWallpaper(String path) =|
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SetResolution(Gfx::Size resolution) => ()
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SetResolution(Gfx::Size resolution) => (bool success, Gfx::Size resolution)
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SetWindowIconBitmap(i32 window_id, i32 icon_buffer_id, Gfx::Size icon_size) => ()
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GetWallpaper() => (String path)
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