WindowServer: Return richer result when changing resolutions

Now we return a boolean value from set_resolution() in the Compositor
and Screen class. Also, the WindowServer IPC now returns a richer result
after changing the resolution, which can be used in clients later.
This commit is contained in:
Liav A 2020-02-27 17:09:41 +02:00 committed by Andreas Kling
parent 8dbd1cb9fb
commit 151f32b827
Notes: sideshowbarker 2024-07-19 08:59:38 +09:00
8 changed files with 46 additions and 21 deletions

View File

@ -316,8 +316,7 @@ OwnPtr<Messages::WindowServer::GetWallpaperResponse> ClientConnection::handle(co
OwnPtr<Messages::WindowServer::SetResolutionResponse> ClientConnection::handle(const Messages::WindowServer::SetResolution& message)
{
WindowManager::the().set_resolution(message.resolution().width(), message.resolution().height());
return make<Messages::WindowServer::SetResolutionResponse>();
return make<Messages::WindowServer::SetResolutionResponse>(WindowManager::the().set_resolution(message.resolution().width(), message.resolution().height()), WindowManager::the().resolution());
}
OwnPtr<Messages::WindowServer::SetWindowTitleResponse> ClientConnection::handle(const Messages::WindowServer::SetWindowTitle& message)

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@ -397,17 +397,18 @@ void Compositor::run_animations()
});
}
void Compositor::set_resolution(int desired_width, int desired_height)
bool Compositor::set_resolution(int desired_width, int desired_height)
{
auto screen_rect = Screen::the().rect();
if (screen_rect.width() == desired_width && screen_rect.height() == desired_height)
return;
return true;
// Make sure it's impossible to set an invalid resolution
ASSERT(desired_width >= 640 && desired_height >= 480);
Screen::the().set_resolution(desired_width, desired_height);
bool success = Screen::the().set_resolution(desired_width, desired_height);
init_bitmaps();
compose();
return success;
}
Gfx::Rect Compositor::current_cursor_rect() const

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@ -53,7 +53,7 @@ public:
void invalidate();
void invalidate(const Gfx::Rect&);
void set_resolution(int desired_width, int desired_height);
bool set_resolution(int desired_width, int desired_height);
bool set_wallpaper(const String& path, Function<void(bool)>&& callback);
String wallpaper_path() const { return m_wallpaper_path; }

View File

@ -68,12 +68,23 @@ Screen::~Screen()
{
}
void Screen::set_resolution(int width, int height)
bool Screen::set_resolution(int width, int height)
{
FBResolution resolution { 0, (int)width, (int)height };
int rc = fb_set_resolution(m_framebuffer_fd, &resolution);
ASSERT(rc == 0);
on_change_resolution(resolution.pitch, resolution.width, resolution.height);
#ifdef WSSCREEN_DEBUG
dbg() << "fb_set_resolution() - return code " << rc;
#endif
if (rc == 0) {
on_change_resolution(resolution.pitch, resolution.width, resolution.height);
return true;
}
if (rc == -1) {
dbg() << "Invalid resolution " << width << "x" << height;
on_change_resolution(resolution.pitch, resolution.width, resolution.height);
return false;
}
ASSERT_NOT_REACHED();
}
void Screen::on_change_resolution(int pitch, int width, int height)

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@ -40,7 +40,7 @@ public:
Screen(unsigned width, unsigned height);
~Screen();
void set_resolution(int width, int height);
bool set_resolution(int width, int height);
bool can_set_buffer() { return m_can_set_buffer; }
void set_buffer(int index);

View File

@ -106,9 +106,9 @@ void WindowManager::reload_config(bool set_screen)
m_double_click_speed = m_wm_config->read_num_entry("Input", "DoubleClickSpeed", 250);
if (set_screen)
set_resolution(m_wm_config->read_num_entry("Screen", "Width", 1920),
m_wm_config->read_num_entry("Screen", "Height", 1080));
if (set_screen) {
set_resolution(m_wm_config->read_num_entry("Screen", "Width", 1920), m_wm_config->read_num_entry("Screen", "Height", 1080));
}
m_arrow_cursor = get_cursor("Arrow", { 2, 2 });
m_hand_cursor = get_cursor("Hand", { 8, 4 });
@ -132,19 +132,32 @@ const Gfx::Font& WindowManager::window_title_font() const
return Gfx::Font::default_bold_font();
}
void WindowManager::set_resolution(int width, int height)
bool WindowManager::set_resolution(int width, int height)
{
Compositor::the().set_resolution(width, height);
bool success = Compositor::the().set_resolution(width, height);
MenuManager::the().set_needs_window_resize();
ClientConnection::for_each_client([&](ClientConnection& client) {
client.notify_about_new_screen_rect(Screen::the().rect());
});
if (m_wm_config) {
dbg() << "Saving resolution: " << Gfx::Size(width, height) << " to config file at " << m_wm_config->file_name();
m_wm_config->write_num_entry("Screen", "Width", width);
m_wm_config->write_num_entry("Screen", "Height", height);
m_wm_config->sync();
if (success) {
dbg() << "Saving resolution: " << Gfx::Size(width, height) << " to config file at " << m_wm_config->file_name();
m_wm_config->write_num_entry("Screen", "Width", width);
m_wm_config->write_num_entry("Screen", "Height", height);
m_wm_config->sync();
} else {
dbg() << "Saving fallback resolution: " << resolution() << " to config file at " << m_wm_config->file_name();
m_wm_config->write_num_entry("Screen", "Width", resolution().width());
m_wm_config->write_num_entry("Screen", "Height", resolution().height());
m_wm_config->sync();
}
}
return success;
}
Gfx::Size WindowManager::resolution() const
{
return Screen::the().size();
}
void WindowManager::add_window(Window& window)

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@ -141,7 +141,8 @@ public:
const Gfx::Font& font() const;
const Gfx::Font& window_title_font() const;
void set_resolution(int width, int height);
bool set_resolution(int width, int height);
Gfx::Size resolution() const;
void set_active_window(Window*);
void set_hovered_button(Button*);

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@ -74,7 +74,7 @@ endpoint WindowServer = 2
DismissMenu(i32 menu_id) => ()
AsyncSetWallpaper(String path) =|
SetResolution(Gfx::Size resolution) => ()
SetResolution(Gfx::Size resolution) => (bool success, Gfx::Size resolution)
SetWindowIconBitmap(i32 window_id, i32 icon_buffer_id, Gfx::Size icon_size) => ()
GetWallpaper() => (String path)