LibGUI: Add ability to assign a menu to a GUI::Button

When a button has a menu, it opens the menu on mousedown and the
menu gains input focus immediately. While the menu is open, the
button is painted in a pressed state.
This commit is contained in:
Andreas Kling 2021-04-05 14:33:13 +02:00
parent 9b740f218b
commit 15349a3712
Notes: sideshowbarker 2024-07-18 20:45:33 +09:00
2 changed files with 36 additions and 5 deletions

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -28,6 +28,7 @@
#include <LibGUI/Action.h>
#include <LibGUI/ActionGroup.h>
#include <LibGUI/Button.h>
#include <LibGUI/Menu.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Font.h>
#include <LibGfx/FontDatabase.h>
@ -62,7 +63,9 @@ void Button::paint_event(PaintEvent& event)
Painter painter(*this);
painter.add_clip_rect(event.rect());
Gfx::StylePainter::paint_button(painter, rect(), palette(), m_button_style, is_being_pressed(), is_hovered(), is_checked(), is_enabled(), is_focused());
bool paint_pressed = is_being_pressed() || (m_menu && m_menu->is_visible());
Gfx::StylePainter::paint_button(painter, rect(), palette(), m_button_style, paint_pressed, is_hovered(), is_checked(), is_enabled(), is_focused());
if (text().is_empty() && !m_icon)
return;
@ -72,9 +75,9 @@ void Button::paint_event(PaintEvent& event)
if (m_icon && !text().is_empty())
icon_location.set_x(content_rect.x());
if (is_being_pressed() || is_checked())
if (paint_pressed || is_checked()) {
painter.translate(1, 1);
else if (m_icon && is_enabled() && is_hovered() && button_style() == Gfx::ButtonStyle::CoolBar) {
} else if (m_icon && is_enabled() && is_hovered() && button_style() == Gfx::ButtonStyle::CoolBar) {
auto shadow_color = palette().button().darkened(0.7f);
painter.blit_filtered(icon_location.translated(1, 1), *m_icon, m_icon->rect(), [&shadow_color](auto) {
return shadow_color;
@ -167,4 +170,28 @@ bool Button::is_uncheckable() const
return m_action->group()->is_unchecking_allowed();
}
void Button::set_menu(RefPtr<GUI::Menu> menu)
{
if (m_menu == menu)
return;
if (m_menu)
m_menu->on_visibility_change = nullptr;
m_menu = menu;
if (m_menu) {
m_menu->on_visibility_change = [&](bool) {
update();
};
}
}
void Button::mousedown_event(MouseEvent& event)
{
if (m_menu) {
m_menu->popup(screen_relative_rect().top_left());
update();
return;
}
AbstractButton::mousedown_event(event);
}
}

View File

@ -1,5 +1,5 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -63,12 +63,16 @@ public:
int icon_spacing() const { return m_icon_spacing; }
void set_icon_spacing(int spacing) { m_icon_spacing = spacing; }
void set_menu(RefPtr<GUI::Menu>);
protected:
explicit Button(String text = {});
virtual void mousedown_event(MouseEvent&) override;
virtual void paint_event(PaintEvent&) override;
private:
RefPtr<Gfx::Bitmap> m_icon;
RefPtr<GUI::Menu> m_menu;
Gfx::ButtonStyle m_button_style { Gfx::ButtonStyle::Normal };
Gfx::TextAlignment m_text_alignment { Gfx::TextAlignment::Center };
WeakPtr<Action> m_action;