mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-09-11 13:36:13 +03:00
Convert more RetainPtr use to Retained.
This commit is contained in:
parent
2cfcbdc735
commit
15fb917f28
Notes:
sideshowbarker
2024-07-19 15:38:04 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/15fb917f285
@ -44,6 +44,11 @@ public:
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{
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}
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String(Retained<StringImpl>&& impl)
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: m_impl(move(impl))
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{
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}
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unsigned to_uint(bool& ok) const;
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String to_lowercase() const
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@ -36,6 +36,7 @@ public:
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enum AdoptTag { Adopt };
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RETURN_TYPESTATE(unconsumed) Retained(T& object) : m_ptr(&object) { m_ptr->retain(); }
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template<typename U> RETURN_TYPESTATE(unconsumed) Retained(U& object) : m_ptr(&static_cast<T&>(object)) { m_ptr->retain(); }
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RETURN_TYPESTATE(unconsumed) Retained(AdoptTag, T& object) : m_ptr(&object) { }
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RETURN_TYPESTATE(unconsumed) Retained(Retained& other) : m_ptr(&other.copy_ref().leak_ref()) { }
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RETURN_TYPESTATE(unconsumed) Retained(Retained&& other) : m_ptr(&other.leak_ref()) { }
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@ -55,13 +55,11 @@ static inline size_t allocation_size_for_stringimpl(size_t length)
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return sizeof(StringImpl) + (sizeof(char) * length) + sizeof(char);
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}
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RetainPtr<StringImpl> StringImpl::create_uninitialized(size_t length, char*& buffer)
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Retained<StringImpl> StringImpl::create_uninitialized(size_t length, char*& buffer)
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{
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ASSERT(length);
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void* slot = kmalloc(allocation_size_for_stringimpl(length));
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if (!slot)
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return nullptr;
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ASSERT(slot);
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auto new_stringimpl = adopt(*new (slot) StringImpl(ConstructWithInlineBuffer, length));
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buffer = const_cast<char*>(new_stringimpl->m_characters);
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buffer[length] = '\0';
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@ -81,8 +79,6 @@ RetainPtr<StringImpl> StringImpl::create(const char* cstring, size_t length, Sho
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char* buffer;
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auto new_stringimpl = create_uninitialized(length, buffer);
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if (!new_stringimpl)
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return nullptr;
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memcpy(buffer, cstring, length * sizeof(char));
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if (shouldChomp && buffer[length - 1] == '\n') {
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@ -125,47 +121,35 @@ static inline char to_ascii_uppercase(char c)
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return c;
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}
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RetainPtr<StringImpl> StringImpl::to_lowercase() const
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Retained<StringImpl> StringImpl::to_lowercase() const
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{
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if (!m_length)
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return const_cast<StringImpl*>(this);
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for (size_t i = 0; i < m_length; ++i) {
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if (!is_ascii_lowercase(m_characters[i]))
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goto slow_path;
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}
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return const_cast<StringImpl*>(this);
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return const_cast<StringImpl&>(*this);
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slow_path:
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char* buffer;
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auto lowercased = create_uninitialized(m_length, buffer);
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if (!lowercased)
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return nullptr;
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for (size_t i = 0; i < m_length; ++i)
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buffer[i] = to_ascii_lowercase(m_characters[i]);
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return lowercased;
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}
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RetainPtr<StringImpl> StringImpl::to_uppercase() const
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Retained<StringImpl> StringImpl::to_uppercase() const
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{
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if (!m_length)
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return const_cast<StringImpl*>(this);
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for (size_t i = 0; i < m_length; ++i) {
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if (!is_ascii_uppercase(m_characters[i]))
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goto slow_path;
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}
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return const_cast<StringImpl*>(this);
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return const_cast<StringImpl&>(*this);
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slow_path:
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char* buffer;
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auto uppercased = create_uninitialized(m_length, buffer);
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if (!uppercased)
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return nullptr;
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for (size_t i = 0; i < m_length; ++i)
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buffer[i] = to_ascii_uppercase(m_characters[i]);
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return uppercased;
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}
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@ -10,11 +10,11 @@ enum ShouldChomp { NoChomp, Chomp };
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class StringImpl : public Retainable<StringImpl> {
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public:
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static RetainPtr<StringImpl> create_uninitialized(size_t length, char*& buffer);
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static Retained<StringImpl> create_uninitialized(size_t length, char*& buffer);
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static RetainPtr<StringImpl> create(const char* cstring, ShouldChomp = NoChomp);
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static RetainPtr<StringImpl> create(const char* cstring, size_t length, ShouldChomp = NoChomp);
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RetainPtr<StringImpl> to_lowercase() const;
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RetainPtr<StringImpl> to_uppercase() const;
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Retained<StringImpl> to_lowercase() const;
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Retained<StringImpl> to_uppercase() const;
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static StringImpl& the_empty_stringimpl();
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@ -1216,14 +1216,14 @@ RetainPtr<Inode> Ext2FSInode::parent() const
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unsigned group_index = fs().group_index_from_inode(index());
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unsigned first_inode_in_group = fs().inodes_per_group() * (group_index - 1);
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Vector<RetainPtr<Ext2FSInode>> directories_in_group;
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Vector<Retained<Ext2FSInode>> directories_in_group;
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for (unsigned i = 0; i < fs().inodes_per_group(); ++i) {
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auto group_member = fs().get_inode({ fsid(), first_inode_in_group + i });
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if (!group_member)
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continue;
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if (group_member->is_directory())
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directories_in_group.append(move(group_member));
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directories_in_group.append(*group_member);
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}
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for (auto& directory : directories_in_group) {
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@ -596,7 +596,7 @@ bool MemoryManager::validate_user_write(const Process& process, LinearAddress la
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return region && region->is_writable();
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}
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RetainPtr<Region> Region::clone()
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Retained<Region> Region::clone()
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{
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if (m_shared || (m_readable && !m_writable)) {
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dbgprintf("%s<%u> Region::clone(): sharing %s (L%x)\n",
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@ -645,7 +645,7 @@ Region::Region(LinearAddress a, size_t s, RetainPtr<Inode>&& inode, String&& n,
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MM.register_region(*this);
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}
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Region::Region(LinearAddress a, size_t s, RetainPtr<VMObject>&& vmo, size_t offset_in_vmo, String&& n, bool r, bool w, bool cow)
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Region::Region(LinearAddress a, size_t s, Retained<VMObject>&& vmo, size_t offset_in_vmo, String&& n, bool r, bool w, bool cow)
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: m_laddr(a)
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, m_size(s)
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, m_offset_in_vmo(offset_in_vmo)
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@ -134,7 +134,7 @@ class Region : public Retainable<Region> {
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friend class MemoryManager;
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public:
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Region(LinearAddress, size_t, String&&, bool r, bool w, bool cow = false);
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Region(LinearAddress, size_t, RetainPtr<VMObject>&&, size_t offset_in_vmo, String&&, bool r, bool w, bool cow = false);
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Region(LinearAddress, size_t, Retained<VMObject>&&, size_t offset_in_vmo, String&&, bool r, bool w, bool cow = false);
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Region(LinearAddress, size_t, RetainPtr<Inode>&&, String&&, bool r, bool w);
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~Region();
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@ -155,7 +155,7 @@ public:
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bool is_bitmap() const { return m_is_bitmap; }
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void set_is_bitmap(bool b) { m_is_bitmap = b; }
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RetainPtr<Region> clone();
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Retained<Region> clone();
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bool contains(LinearAddress laddr) const
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{
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return laddr >= m_laddr && laddr < m_laddr.offset(size());
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@ -208,7 +208,7 @@ private:
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LinearAddress m_laddr;
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size_t m_size { 0 };
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size_t m_offset_in_vmo { 0 };
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RetainPtr<VMObject> m_vmo;
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Retained<VMObject> m_vmo;
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String m_name;
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bool m_readable { true };
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bool m_writable { true };
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@ -388,8 +388,8 @@ private:
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LinearAddress m_quickmap_addr;
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Vector<RetainPtr<PhysicalPage>> m_free_physical_pages;
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Vector<RetainPtr<PhysicalPage>> m_free_supervisor_physical_pages;
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Vector<Retained<PhysicalPage>> m_free_physical_pages;
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Vector<Retained<PhysicalPage>> m_free_supervisor_physical_pages;
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HashTable<VMObject*> m_vmos;
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HashTable<Region*> m_regions;
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@ -102,9 +102,8 @@ Region* Process::allocate_file_backed_region(LinearAddress laddr, size_t size, R
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return m_regions.last().ptr();
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}
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Region* Process::allocate_region_with_vmo(LinearAddress laddr, size_t size, RetainPtr<VMObject>&& vmo, size_t offset_in_vmo, String&& name, bool is_readable, bool is_writable)
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Region* Process::allocate_region_with_vmo(LinearAddress laddr, size_t size, Retained<VMObject>&& vmo, size_t offset_in_vmo, String&& name, bool is_readable, bool is_writable)
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{
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ASSERT(vmo);
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size = PAGE_ROUND_UP(size);
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// FIXME: This needs sanity checks. What if this overlaps existing regions?
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if (laddr.is_null()) {
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@ -2439,7 +2438,7 @@ struct SharedBuffer {
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unsigned m_pid2_retain_count { 0 };
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Region* m_pid1_region { nullptr };
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Region* m_pid2_region { nullptr };
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RetainPtr<VMObject> m_vmo;
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Retained<VMObject> m_vmo;
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};
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static int s_next_shared_buffer_id;
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@ -237,7 +237,7 @@ public:
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void set_tty(TTY* tty) { m_tty = tty; }
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size_t region_count() const { return m_regions.size(); }
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const Vector<RetainPtr<Region>>& regions() const { return m_regions; }
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const Vector<Retained<Region>>& regions() const { return m_regions; }
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void dump_regions();
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void did_schedule() { ++m_times_scheduled; }
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@ -292,7 +292,7 @@ public:
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bool has_used_fpu() const { return m_has_used_fpu; }
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void set_has_used_fpu(bool b) { m_has_used_fpu = b; }
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Region* allocate_region_with_vmo(LinearAddress, size_t, RetainPtr<VMObject>&&, size_t offset_in_vmo, String&& name, bool is_readable, bool is_writable);
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Region* allocate_region_with_vmo(LinearAddress, size_t, Retained<VMObject>&&, size_t offset_in_vmo, String&& name, bool is_readable, bool is_writable);
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Region* allocate_file_backed_region(LinearAddress, size_t, RetainPtr<Inode>&&, String&& name, bool is_readable, bool is_writable);
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Region* allocate_region(LinearAddress, size_t, String&& name, bool is_readable = true, bool is_writable = true, bool commit = true);
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bool deallocate_region(Region& region);
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@ -371,7 +371,7 @@ private:
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Region* region_from_range(LinearAddress, size_t);
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Vector<RetainPtr<Region>> m_regions;
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Vector<Retained<Region>> m_regions;
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// FIXME: Implement some kind of ASLR?
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LinearAddress m_next_region;
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@ -27,7 +27,7 @@ GCheckBox::GCheckBox(GWidget* parent)
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: GWidget(parent)
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{
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if (!s_checked_bitmap)
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s_checked_bitmap = CharacterBitmap::create_from_ascii(s_checked_bitmap_data, s_checked_bitmap_width, s_checked_bitmap_height).leak_ref();
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s_checked_bitmap = &CharacterBitmap::create_from_ascii(s_checked_bitmap_data, s_checked_bitmap_width, s_checked_bitmap_height).leak_ref();
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}
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GCheckBox::~GCheckBox()
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@ -63,13 +63,13 @@ GScrollBar::GScrollBar(Orientation orientation, GWidget* parent)
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, m_orientation(orientation)
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{
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if (!s_up_arrow_bitmap)
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s_up_arrow_bitmap = CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 9, 9).leak_ref();
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s_up_arrow_bitmap = &CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 9, 9).leak_ref();
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if (!s_down_arrow_bitmap)
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s_down_arrow_bitmap = CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 9, 9).leak_ref();
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s_down_arrow_bitmap = &CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 9, 9).leak_ref();
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if (!s_left_arrow_bitmap)
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s_left_arrow_bitmap = CharacterBitmap::create_from_ascii(s_left_arrow_bitmap_data, 9, 9).leak_ref();
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s_left_arrow_bitmap = &CharacterBitmap::create_from_ascii(s_left_arrow_bitmap_data, 9, 9).leak_ref();
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if (!s_right_arrow_bitmap)
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s_right_arrow_bitmap = CharacterBitmap::create_from_ascii(s_right_arrow_bitmap_data, 9, 9).leak_ref();
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s_right_arrow_bitmap = &CharacterBitmap::create_from_ascii(s_right_arrow_bitmap_data, 9, 9).leak_ref();
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if (m_orientation == Orientation::Vertical) {
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set_preferred_size({ 15, 0 });
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@ -10,7 +10,7 @@ CharacterBitmap::~CharacterBitmap()
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{
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}
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RetainPtr<CharacterBitmap> CharacterBitmap::create_from_ascii(const char* asciiData, unsigned width, unsigned height)
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Retained<CharacterBitmap> CharacterBitmap::create_from_ascii(const char* asciiData, unsigned width, unsigned height)
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{
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return adopt(*new CharacterBitmap(asciiData, width, height));
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}
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@ -6,7 +6,7 @@
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class CharacterBitmap : public Retainable<CharacterBitmap> {
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public:
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static RetainPtr<CharacterBitmap> create_from_ascii(const char* asciiData, unsigned width, unsigned height);
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static Retained<CharacterBitmap> create_from_ascii(const char* asciiData, unsigned width, unsigned height);
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~CharacterBitmap();
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bool bit_at(unsigned x, unsigned y) const { return m_bits[y * width() + x] == '#'; }
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@ -15,19 +15,18 @@
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#endif
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Painter::Painter(GraphicsBitmap& bitmap)
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: m_target(bitmap)
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{
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m_font = &Font::default_font();
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m_target = &bitmap;
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m_clip_rect = { { 0, 0 }, bitmap.size() };
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}
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#ifdef LIBGUI
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Painter::Painter(GWidget& widget)
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: m_font(&widget.font())
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, m_window(widget.window())
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, m_target(*m_window->backing())
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{
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m_window = widget.window();
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m_target = m_window->backing();
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ASSERT(m_target);
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m_translation.move_by(widget.window_relative_rect().location());
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// NOTE: m_clip_rect is in Window coordinates since we are painting into its backing store.
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m_clip_rect = widget.window_relative_rect();
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@ -37,7 +36,6 @@ Painter::Painter(GWidget& widget)
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Painter::~Painter()
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{
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m_target = nullptr;
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}
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void Painter::fill_rect_with_draw_op(const Rect& a_rect, Color color)
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@ -63,9 +63,7 @@ private:
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const Font* m_font;
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Point m_translation;
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Rect m_clip_rect;
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RetainPtr<GraphicsBitmap> m_target;
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#ifdef USERLAND
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GWindow* m_window { nullptr };
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#endif
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Retained<GraphicsBitmap> m_target;
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DrawOp m_draw_op { DrawOp::Copy };
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};
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@ -364,7 +364,7 @@ void WSWindowManager::paint_window_frame(WSWindow& window)
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m_back_painter->draw_text(titlebar_title_rect, window.title(), TextAlignment::CenterLeft, title_color);
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if (!s_close_button_bitmap)
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s_close_button_bitmap = CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
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s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
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m_back_painter->fill_rect_with_gradient(close_button_rect.shrunken(2, 2), Color::LightGray, Color::White);
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