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DisplaySettings: Add ComboBox to allow selecting other screens
This enables changing monitor settings for each monitor individually. In the event that changing a resolution causes screens to overlap we now try to disperse the screens, although the algorithm currently implemented may result in some rather unexpected layouts in certain cases. We can still improve this logic, and eventually we're going to have a widget where the screens can be arranged as desired.
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parent
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commit
1b7e2eb970
Notes:
sideshowbarker
2024-07-18 08:39:01 +09:00
Author: https://github.com/tomuta Commit: https://github.com/SerenityOS/serenity/commit/1b7e2eb970f Pull-request: https://github.com/SerenityOS/serenity/pull/8859
@ -15,6 +15,23 @@
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fixed_height: 20
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}
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@GUI::Widget {
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shrink_to_fit: true
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layout: @GUI::HorizontalBoxLayout {
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margins: [16, 8, 8, 6]
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}
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@GUI::Label {
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text: "Screen:"
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text_alignment: "CenterLeft"
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fixed_width: 95
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}
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@GUI::ComboBox {
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name: "screen_combo"
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}
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}
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@GUI::GroupBox {
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layout: @GUI::VerticalBoxLayout {
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margins: [16, 24, 16, 6]
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@ -54,17 +54,33 @@ void MonitorSettingsWidget::create_frame()
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m_monitor_widget = *find_descendant_of_type_named<DisplaySettings::MonitorWidget>("monitor_widget");
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m_screen_combo = *find_descendant_of_type_named<GUI::ComboBox>("screen_combo");
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m_screen_combo->set_only_allow_values_from_model(true);
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m_screen_combo->set_model(*GUI::ItemListModel<String>::create(m_screens));
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m_screen_combo->on_change = [this](auto&, const GUI::ModelIndex& index) {
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m_selected_screen_index = index.row();
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selected_screen_index_changed();
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};
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m_resolution_combo = *find_descendant_of_type_named<GUI::ComboBox>("resolution_combo");
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m_resolution_combo->set_only_allow_values_from_model(true);
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m_resolution_combo->set_model(*GUI::ItemListModel<Gfx::IntSize>::create(m_resolutions));
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m_resolution_combo->on_change = [this](auto&, const GUI::ModelIndex& index) {
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m_monitor_widget->set_desktop_resolution(m_resolutions.at(index.row()));
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auto& selected_screen = m_screen_layout.screens[m_selected_screen_index];
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selected_screen.resolution = m_resolutions.at(index.row());
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// Try to auto re-arrange things if there are overlaps or disconnected screens
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m_screen_layout.normalize();
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m_monitor_widget->set_desktop_resolution(selected_screen.resolution);
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m_monitor_widget->update();
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};
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m_display_scale_radio_1x = *find_descendant_of_type_named<GUI::RadioButton>("scale_1x");
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m_display_scale_radio_1x->on_checked = [this](bool checked) {
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if (checked) {
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auto& selected_screen = m_screen_layout.screens[m_selected_screen_index];
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selected_screen.scale_factor = 1;
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// Try to auto re-arrange things if there are overlaps or disconnected screens
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m_screen_layout.normalize();
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m_monitor_widget->set_desktop_scale_factor(1);
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m_monitor_widget->update();
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}
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@ -72,6 +88,10 @@ void MonitorSettingsWidget::create_frame()
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m_display_scale_radio_2x = *find_descendant_of_type_named<GUI::RadioButton>("scale_2x");
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m_display_scale_radio_2x->on_checked = [this](bool checked) {
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if (checked) {
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auto& selected_screen = m_screen_layout.screens[m_selected_screen_index];
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selected_screen.scale_factor = 2;
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// Try to auto re-arrange things if there are overlaps or disconnected screens
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m_screen_layout.normalize();
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m_monitor_widget->set_desktop_scale_factor(2);
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m_monitor_widget->update();
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}
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@ -81,7 +101,22 @@ void MonitorSettingsWidget::create_frame()
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void MonitorSettingsWidget::load_current_settings()
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{
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m_screen_layout = GUI::WindowServerConnection::the().get_screen_layout();
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auto& screen = m_screen_layout.screens[m_screen_layout.main_screen_index];
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m_screens.clear();
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for (size_t i = 0; i < m_screen_layout.screens.size(); i++) {
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if (i == m_screen_layout.main_screen_index)
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m_screens.append(String::formatted("{}: {} (main screen)", i + 1, m_screen_layout.screens[i].device));
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else
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m_screens.append(String::formatted("{}: {}", i + 1, m_screen_layout.screens[i].device));
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}
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m_selected_screen_index = m_screen_layout.main_screen_index;
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m_screen_combo->set_selected_index(m_selected_screen_index);
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selected_screen_index_changed();
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}
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void MonitorSettingsWidget::selected_screen_index_changed()
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{
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auto& screen = m_screen_layout.screens[m_selected_screen_index];
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if (screen.scale_factor != 1 && screen.scale_factor != 2) {
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dbgln("unexpected ScaleFactor {}, setting to 1", screen.scale_factor);
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screen.scale_factor = 1;
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@ -100,11 +135,6 @@ void MonitorSettingsWidget::load_current_settings()
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void MonitorSettingsWidget::apply_settings()
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{
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// TODO: implement multi-screen support
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auto& main_screen = m_screen_layout.screens[m_screen_layout.main_screen_index];
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main_screen.resolution = m_monitor_widget->desktop_resolution();
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main_screen.scale_factor = (m_display_scale_radio_2x->is_checked() ? 2 : 1);
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// Fetch the latest configuration again, in case it has been changed by someone else.
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// This isn't technically race free, but if the user automates changing settings we can't help...
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auto current_layout = GUI::WindowServerConnection::the().get_screen_layout();
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@ -34,11 +34,16 @@ private:
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void create_frame();
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void create_resolution_list();
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void load_current_settings();
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void selected_screen_index_changed();
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size_t m_selected_screen_index { 0 };
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WindowServer::ScreenLayout m_screen_layout;
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Vector<String> m_screens;
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Vector<Gfx::IntSize> m_resolutions;
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RefPtr<DisplaySettings::MonitorWidget> m_monitor_widget;
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RefPtr<GUI::ComboBox> m_screen_combo;
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RefPtr<GUI::ComboBox> m_resolution_combo;
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RefPtr<GUI::RadioButton> m_display_scale_radio_1x;
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RefPtr<GUI::RadioButton> m_display_scale_radio_2x;
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