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LibWeb: Make the paint tree a proper standalone tree
Until now, paint trees have been piggybacking on the layout tree for traversal, and paintables didn't actually have their own parent/child pointers. This patch changes that by making Paintable inherit from TreeNode, and adding a new pass to LayoutState::commit() where we recursively build the new paint tree.
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4d4dbacfc3
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216bd513fa
Notes:
sideshowbarker
2024-07-17 02:55:44 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/216bd513fa Pull-request: https://github.com/SerenityOS/serenity/pull/20661
@ -1003,7 +1003,7 @@ void Document::update_layout()
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Layout::AvailableSize::make_definite(viewport_rect.height())));
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}
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layout_state.commit();
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layout_state.commit(*m_layout_root);
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// Broadcast the current viewport rect to any new paintables, so they know whether they're visible or not.
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browsing_context()->inform_all_viewport_clients_about_the_current_viewport_rect();
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@ -196,7 +196,24 @@ void LayoutState::resolve_relative_positions(Vector<Painting::PaintableWithLines
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}
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}
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void LayoutState::commit()
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static void build_paint_tree(Node& node, Painting::Paintable* parent_paintable = nullptr)
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{
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if (!node.paintable())
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return;
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auto& paintable = const_cast<Painting::Paintable&>(*node.paintable());
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if (parent_paintable) {
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// In case this was a relayout of an existing tree, we need to remove the paintable from its old parent first.
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if (auto* old_parent = paintable.parent()) {
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old_parent->remove_child(paintable);
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}
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parent_paintable->append_child(paintable);
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}
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for (auto* child = node.first_child(); child; child = child->next_sibling()) {
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build_paint_tree(*child, &paintable);
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}
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}
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void LayoutState::commit(Box& root)
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{
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// Only the top-level LayoutState should ever be committed.
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VERIFY(!m_parent);
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@ -215,12 +232,14 @@ void LayoutState::commit()
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node.box_model().border = { used_values.border_top, used_values.border_right, used_values.border_bottom, used_values.border_left };
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node.box_model().margin = { used_values.margin_top, used_values.margin_right, used_values.margin_bottom, used_values.margin_left };
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node.set_paintable(node.create_paintable());
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auto paintable = node.create_paintable();
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node.set_paintable(paintable);
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// For boxes, transfer all the state needed for painting.
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if (is<Layout::Box>(node)) {
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auto& box = static_cast<Layout::Box const&>(node);
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auto& paintable_box = const_cast<Painting::PaintableBox&>(*box.paintable_box());
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auto& paintable_box = static_cast<Painting::PaintableBox&>(*paintable);
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paintable_box.set_offset(used_values.offset);
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paintable_box.set_content_size(used_values.content_width(), used_values.content_height());
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if (used_values.override_borders_data().has_value()) {
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@ -255,6 +274,11 @@ void LayoutState::commit()
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}
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}
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for (auto* text_node : text_nodes)
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text_node->set_paintable(text_node->create_paintable());
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build_paint_tree(root);
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// Measure overflow in scroll containers.
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for (auto& it : used_values_per_layout_node) {
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auto& used_values = *it.value;
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@ -263,9 +287,6 @@ void LayoutState::commit()
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auto const& box = static_cast<Layout::Box const&>(used_values.node());
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measure_scrollable_overflow(box);
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}
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for (auto* text_node : text_nodes)
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text_node->set_paintable(text_node->create_paintable());
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}
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void LayoutState::UsedValues::set_node(NodeWithStyleAndBoxModelMetrics& node, UsedValues const* containing_block_used_values)
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@ -148,7 +148,8 @@ struct LayoutState {
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Optional<Painting::PaintableBox::TableCellCoordinates> m_table_cell_coordinates;
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};
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void commit();
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// Commits the used values produced by layout and builds a paintable tree.
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void commit(Box& root);
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// NOTE: get_mutable() will CoW the UsedValues if it's inherited from an ancestor state;
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UsedValues& get_mutable(NodeWithStyleAndBoxModelMetrics const&);
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@ -44,38 +44,6 @@ Optional<HitTestResult> Paintable::hit_test(CSSPixelPoint, HitTestType) const
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return {};
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}
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Paintable const* Paintable::first_child() const
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{
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auto const* layout_child = m_layout_node->first_child();
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for (; layout_child && !layout_child->paintable(); layout_child = layout_child->next_sibling())
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;
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return layout_child ? layout_child->paintable() : nullptr;
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}
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Paintable const* Paintable::next_sibling() const
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{
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auto const* layout_node = m_layout_node->next_sibling();
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for (; layout_node && !layout_node->paintable(); layout_node = layout_node->next_sibling())
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;
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return layout_node ? layout_node->paintable() : nullptr;
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}
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Paintable const* Paintable::last_child() const
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{
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auto const* layout_child = m_layout_node->last_child();
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for (; layout_child && !layout_child->paintable(); layout_child = layout_child->previous_sibling())
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;
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return layout_child ? layout_child->paintable() : nullptr;
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}
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Paintable const* Paintable::previous_sibling() const
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{
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auto const* layout_node = m_layout_node->previous_sibling();
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for (; layout_node && !layout_node->paintable(); layout_node = layout_node->previous_sibling())
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;
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return layout_node ? layout_node->paintable() : nullptr;
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}
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StackingContext const* Paintable::stacking_context_rooted_here() const
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{
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if (!layout_node().is_box())
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@ -48,17 +48,14 @@ enum class HitTestType {
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TextCursor, // Clicking past the right/bottom edge of text will still hit the text
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};
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class Paintable : public JS::Cell {
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class Paintable
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: public JS::Cell
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, public TreeNode<Paintable> {
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JS_CELL(Paintable, Cell);
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public:
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virtual ~Paintable() = default;
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Paintable const* first_child() const;
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Paintable const* last_child() const;
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Paintable const* next_sibling() const;
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Paintable const* previous_sibling() const;
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template<typename U, typename Callback>
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TraversalDecision for_each_in_inclusive_subtree_of_type(Callback callback) const
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{
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