PixelPaint: Allow configuration of default image size through GUI

This adds a checkbox to the new image dialog that allows the user to
set the default values without needing to manually edit the config file
This commit is contained in:
cflip 2022-08-11 00:04:51 -06:00 committed by Sam Atkins
parent e62e01ccec
commit 272917de28
Notes: sideshowbarker 2024-07-17 08:19:31 +09:00

View File

@ -8,6 +8,7 @@
#include <LibConfig/Client.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
#include <LibGUI/CheckBox.h>
#include <LibGUI/Label.h>
#include <LibGUI/SpinBox.h>
#include <LibGUI/TextBox.h>
@ -19,7 +20,7 @@ CreateNewImageDialog::CreateNewImageDialog(GUI::Window* parent_window)
{
set_title("Create new image");
set_icon(parent_window->icon());
resize(200, 200);
resize(200, 220);
auto& main_widget = set_main_widget<GUI::Widget>();
main_widget.set_fill_with_background_color(true);
@ -47,11 +48,20 @@ CreateNewImageDialog::CreateNewImageDialog(GUI::Window* parent_window)
auto& height_spinbox = main_widget.add<GUI::SpinBox>();
auto& set_defaults_checkbox = main_widget.add<GUI::CheckBox>();
set_defaults_checkbox.set_text("Use these settings as default");
auto& button_container = main_widget.add<GUI::Widget>();
button_container.set_layout<GUI::HorizontalBoxLayout>();
auto& ok_button = button_container.add<GUI::Button>("OK");
ok_button.on_click = [this](auto) {
ok_button.on_click = [&](auto) {
if (set_defaults_checkbox.is_checked()) {
Config::write_string("PixelPaint"sv, "NewImage"sv, "Name"sv, m_image_name);
Config::write_i32("PixelPaint"sv, "NewImage"sv, "Width"sv, m_image_size.width());
Config::write_i32("PixelPaint"sv, "NewImage"sv, "Height"sv, m_image_size.height());
}
done(ExecResult::OK);
};
ok_button.set_default(true);