mirror of
https://github.com/LadybirdBrowser/ladybird.git
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Games: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
This commit is contained in:
parent
9521f71944
commit
27c30ca063
Notes:
sideshowbarker
2024-07-17 18:39:37 +09:00
Author: https://github.com/ldm5180 Commit: https://github.com/SerenityOS/serenity/commit/27c30ca063 Pull-request: https://github.com/SerenityOS/serenity/pull/12582
@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -15,10 +16,6 @@ BoardView::BoardView(Game::Board const* board)
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{
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}
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BoardView::~BoardView()
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{
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}
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void BoardView::set_board(Game::Board const* board)
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{
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if (has_timer())
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -13,7 +14,7 @@ class BoardView final : public GUI::Frame {
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C_OBJECT(BoardView);
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public:
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virtual ~BoardView() override;
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virtual ~BoardView() override = default;
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void set_board(Game::Board const* board);
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Function<void(Game::Direction)> on_move;
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -26,10 +27,6 @@ Game::Game()
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reset();
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}
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Game::~Game()
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{
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}
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void Game::reset_paddle()
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{
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update(enclosing_int_rect(m_paddle.rect));
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -18,7 +19,7 @@ public:
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static const int game_width = 480;
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static const int game_height = 500;
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virtual ~Game() override;
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virtual ~Game() override = default;
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void set_paused(bool paused);
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2020-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -20,10 +20,6 @@ LevelSelectDialog::LevelSelectDialog(Window* parent_window)
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build();
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}
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LevelSelectDialog::~LevelSelectDialog()
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{
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}
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int LevelSelectDialog::show(int& board_number, Window* parent_window)
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{
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auto box = LevelSelectDialog::construct(parent_window);
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2020-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -12,7 +12,7 @@ namespace Breakout {
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class LevelSelectDialog : public GUI::Dialog {
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C_OBJECT(LevelSelectDialog)
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public:
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virtual ~LevelSelectDialog() override;
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virtual ~LevelSelectDialog() override = default;
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static int show(int& board_number, Window* parent_window);
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int level() const { return m_level; }
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2020-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -22,10 +22,6 @@ ChessWidget::ChessWidget()
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set_piece_set("stelar7");
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}
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ChessWidget::~ChessWidget()
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{
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}
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void ChessWidget::paint_event(GUI::PaintEvent& event)
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{
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const int min_size = min(width(), height());
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2020-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -18,7 +18,7 @@ class ChessWidget final : public GUI::Frame {
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C_OBJECT(ChessWidget);
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public:
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virtual ~ChessWidget() override;
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virtual ~ChessWidget() override = default;
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virtual void paint_event(GUI::PaintEvent&) override;
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virtual void mousedown_event(GUI::MouseEvent&) override;
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@ -1,6 +1,7 @@
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/*
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* Copyright (c) 2021, Andres Crucitti <dasc495@gmail.com>
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* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -14,10 +15,6 @@ Board::Board(size_t rows, size_t columns)
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resize(rows, columns);
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}
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Board::~Board()
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{
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}
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void Board::run_generation()
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{
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m_stalled = true;
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/*
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* Copyright (c) 2021, Andres Crucitti <dasc495@gmail.com>
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* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -14,7 +15,7 @@
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class Board {
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public:
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Board(size_t rows, size_t columns);
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~Board();
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~Board() = default;
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size_t columns() const { return m_columns; }
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size_t rows() const { return m_rows; }
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2021, Ryan Wilson <ryan@rdwilson.xyz>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -16,10 +17,6 @@ Pattern::Pattern(Vector<String> pattern)
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m_pattern = move(pattern);
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}
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Pattern::~Pattern()
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{
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}
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void Pattern::set_action(GUI::Action* action)
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{
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m_action = action;
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/*
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* Copyright (c) 2021, Ryan Wilson <ryan@rdwilson.xyz>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGUI/Event.h>
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#include <LibGUI/Forward.h>
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class Pattern {
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class Pattern final {
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public:
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Pattern(Vector<String>);
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virtual ~Pattern();
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Vector<String> pattern() { return m_pattern; };
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GUI::Action* action() { return m_action; }
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void set_action(GUI::Action*);
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/*
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* Copyright (c) 2020, Till Mayer <till.mayer@web.de>
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* Copyright (c) 2021, Gunnar Beutner <gbeutner@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -92,10 +93,6 @@ Game::Game()
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reset();
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};
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Game::~Game()
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{
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}
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void Game::reset()
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{
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dbgln_if(HEARTS_DEBUG, "=====");
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/*
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* Copyright (c) 2020, Till Mayer <till.mayer@web.de>
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* Copyright (c) 2021, Gunnar Beutner <gbeutner@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -22,7 +23,7 @@ public:
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static constexpr int width = 640;
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static constexpr int height = 480;
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virtual ~Game() override;
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virtual ~Game() override = default;
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void setup(String player_name, int hand_number = 0);
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/*
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* Copyright (c) 2021, Pedro Pereira <pmh.pereira@gmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -74,7 +75,3 @@ CustomGameDialog::CustomGameDialog(Window* parent_window)
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set_max_mines();
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}
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CustomGameDialog::~CustomGameDialog()
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{
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}
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/*
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* Copyright (c) 2021, Pedro Pereira <pmh.pereira@gmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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private:
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CustomGameDialog(GUI::Window* parent_window);
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virtual ~CustomGameDialog() override;
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virtual ~CustomGameDialog() override = default;
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void set_max_mines();
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/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -155,10 +156,6 @@ Field::Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_b
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}
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}
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Field::~Field()
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{
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}
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void Field::set_face(Face face)
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{
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switch (face) {
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@ -530,14 +527,6 @@ void Field::set_single_chording(bool enabled)
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Config::write_bool("Minesweeper", "Game", "SingleChording", m_single_chording);
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}
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Square::Square()
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{
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}
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Square::~Square()
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{
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}
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template<typename Callback>
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void Field::for_each_square(Callback callback)
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{
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -19,8 +20,8 @@ class Square {
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AK_MAKE_NONCOPYABLE(Square);
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public:
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Square();
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~Square();
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Square() = default;
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~Square() = default;
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Field* field { nullptr };
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bool is_swept { false };
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@ -43,7 +44,7 @@ class Field final : public GUI::Frame {
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friend class SquareLabel;
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public:
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virtual ~Field() override;
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virtual ~Field() override = default;
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enum class Difficulty {
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Beginner,
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2020-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -15,10 +15,6 @@ Game::Game()
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reset();
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}
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Game::~Game()
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{
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}
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void Game::reset_paddles()
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{
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if (m_cursor_paddle_target_y.has_value())
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2020-2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -26,7 +26,7 @@ public:
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static const int game_width = 560;
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static const int game_height = 480;
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virtual ~Game() override;
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virtual ~Game() override = default;
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private:
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Game();
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@ -1,6 +1,7 @@
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Mustafa Quraish <mustafa@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -26,10 +27,6 @@ SnakeGame::SnakeGame()
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m_high_score_text = String::formatted("Best: {}", m_high_score);
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}
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SnakeGame::~SnakeGame()
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{
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}
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void SnakeGame::reset()
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{
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m_head = { m_rows / 2, m_columns / 2 };
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -14,7 +15,7 @@ class SnakeGame : public GUI::Frame {
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C_OBJECT(SnakeGame);
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public:
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virtual ~SnakeGame() override;
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virtual ~SnakeGame() override = default;
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void reset();
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@ -1,6 +1,7 @@
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/*
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* Copyright (c) 2020, Till Mayer <till.mayer@web.de>
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* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -36,10 +37,6 @@ Game::Game()
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m_stacks.append(adopt_ref(*new CardStack({ 10 + 6 * Card::width + 60, 10 + Card::height + 10 }, CardStack::Type::Normal)));
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}
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Game::~Game()
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{
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}
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static float rand_float()
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{
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return get_random_uniform(RAND_MAX) / static_cast<float>(RAND_MAX);
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/*
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* Copyright (c) 2020, Till Mayer <till.mayer@web.de>
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* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -34,7 +35,7 @@ public:
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static constexpr int width = 640;
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static constexpr int height = 480;
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virtual ~Game() override;
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virtual ~Game() override = default;
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Mode mode() const { return m_mode; }
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void setup(Mode);
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@ -1,6 +1,7 @@
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/*
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* Copyright (c) 2021, Jamie Mansfield <jmansfield@cadixdev.org>
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* Copyright (c) 2022, Jonas Höpner <me@jonashoepner.de>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -29,10 +30,6 @@ Game::Game()
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}
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}
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Game::~Game()
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{
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}
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void Game::setup(Mode mode)
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{
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if (m_new_game_animation)
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2021, Jamie Mansfield <jmansfield@cadixdev.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -33,7 +34,7 @@ public:
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static constexpr int width = 10 + 10 * Card::width + 90 + 10;
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static constexpr int height = 480;
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~Game() override;
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~Game() override = default;
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Mode mode() const { return m_mode; }
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void setup(Mode);
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