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VideoPlayerSDL: Instruct the compiler to search SDL2's include path
On my Mac system with Homebrew SDL + self-built Clang, SDL2's include directory is not in the library search path by default. Add it to unbreak the build.
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sideshowbarker
2024-07-17 18:08:55 +09:00
Author: https://github.com/BertalanD Commit: https://github.com/SerenityOS/serenity/commit/30f6cef648 Pull-request: https://github.com/SerenityOS/serenity/pull/24482
@ -4,4 +4,5 @@ add_executable(VideoPlayerSDL
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main.cpp
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)
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target_include_directories(VideoPlayerSDL PRIVATE ${SDL2_INCLUDE_DIRS})
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target_link_libraries(VideoPlayerSDL PRIVATE LibMain LibCore LibGfx LibVideo SDL2::SDL2)
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