LibWeb: Remove per path clipping for SVGGeometryPaintable

Somewhere the path bounding box in the layout and the actual draw path
are getting slightly mismatched. This results in partly clipped bits of
SVGs. The paths are already clipped to the containing SVG, and the size
of the path in the layout is computed from the bounding box, so it is
probably safe just to remove this clipping for now.
This commit is contained in:
MacDue 2023-06-01 20:47:51 +01:00 committed by Andreas Kling
parent de9604212f
commit 47fc91ed43
Notes: sideshowbarker 2024-07-17 04:32:07 +09:00

View File

@ -65,13 +65,11 @@ void SVGGeometryPaintable::paint(PaintContext& context, PaintPhase phase) const
auto const* svg_element = geometry_element.first_ancestor_of_type<SVG::SVGSVGElement>();
auto maybe_view_box = svg_element->view_box();
context.painter().add_clip_rect(context.enclosing_device_rect(absolute_rect()).to_type<int>());
auto css_scale = context.device_pixels_per_css_pixel();
auto transform = layout_box().layout_transform();
if (!transform.has_value())
return;
auto css_scale = context.device_pixels_per_css_pixel();
auto paint_transform = Gfx::AffineTransform {}.scale(css_scale, css_scale).multiply(*transform);
auto const& original_path = const_cast<SVG::SVGGeometryElement&>(geometry_element).get_path();
Gfx::Path path = original_path.copy_transformed(paint_transform);