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LibWeb: Remove per path clipping for SVGGeometryPaintable
Somewhere the path bounding box in the layout and the actual draw path are getting slightly mismatched. This results in partly clipped bits of SVGs. The paths are already clipped to the containing SVG, and the size of the path in the layout is computed from the bounding box, so it is probably safe just to remove this clipping for now.
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47fc91ed43
Notes:
sideshowbarker
2024-07-17 04:32:07 +09:00
Author: https://github.com/MacDue Commit: https://github.com/SerenityOS/serenity/commit/47fc91ed43 Pull-request: https://github.com/SerenityOS/serenity/pull/19212
@ -65,13 +65,11 @@ void SVGGeometryPaintable::paint(PaintContext& context, PaintPhase phase) const
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auto const* svg_element = geometry_element.first_ancestor_of_type<SVG::SVGSVGElement>();
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auto maybe_view_box = svg_element->view_box();
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context.painter().add_clip_rect(context.enclosing_device_rect(absolute_rect()).to_type<int>());
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auto css_scale = context.device_pixels_per_css_pixel();
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auto transform = layout_box().layout_transform();
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if (!transform.has_value())
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return;
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auto css_scale = context.device_pixels_per_css_pixel();
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auto paint_transform = Gfx::AffineTransform {}.scale(css_scale, css_scale).multiply(*transform);
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auto const& original_path = const_cast<SVG::SVGGeometryElement&>(geometry_element).get_path();
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Gfx::Path path = original_path.copy_transformed(paint_transform);
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