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Kernel: Move Random.{h,cpp} code to Security subdirectory
This commit is contained in:
parent
1b04726c85
commit
490856453d
Notes:
sideshowbarker
2024-07-17 23:07:41 +09:00
Author: https://github.com/supercomputer7 Commit: https://github.com/SerenityOS/serenity/commit/490856453d Pull-request: https://github.com/SerenityOS/serenity/pull/17604 Reviewed-by: https://github.com/gmta ✅ Reviewed-by: https://github.com/kleinesfilmroellchen ✅
@ -12,8 +12,8 @@
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#include <Kernel/InterruptDisabler.h>
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#include <Kernel/Memory/MemoryManager.h>
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#include <Kernel/Prekernel/Prekernel.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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#include <Kernel/Tasks/Thread.h>
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@ -14,7 +14,7 @@
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#include <Kernel/Arch/aarch64/CPU.h>
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#include <Kernel/Arch/aarch64/CPUID.h>
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#include <Kernel/InterruptDisabler.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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#include <Kernel/Tasks/Scheduler.h>
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#include <Kernel/Tasks/Thread.h>
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@ -43,8 +43,8 @@
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#include <Kernel/Net/NetworkingManagement.h>
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#include <Kernel/Panic.h>
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#include <Kernel/Prekernel/Prekernel.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/TTY/ConsoleManagement.h>
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#include <Kernel/TTY/PTYMultiplexer.h>
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#include <Kernel/TTY/VirtualConsole.h>
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@ -11,7 +11,7 @@
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#include <Kernel/API/KeyCode.h>
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#include <Kernel/Arch/x86_64/ISABus/I8042Controller.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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@ -10,7 +10,7 @@
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#include <Kernel/API/MousePacket.h>
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#include <Kernel/Arch/x86_64/ISABus/I8042Controller.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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class PS2MouseDevice : public IRQHandler
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@ -11,7 +11,7 @@
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#include <Kernel/Arch/x86_64/ISABus/HID/PS2MouseDevice.h>
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#include <Kernel/Arch/x86_64/ISABus/I8042Controller.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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@ -17,8 +17,8 @@
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#include <Kernel/Interrupts/UnhandledInterruptHandler.h>
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#include <Kernel/Panic.h>
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#include <Kernel/PerformanceManager.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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#include <Kernel/Tasks/Scheduler.h>
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#include <Kernel/Tasks/Thread.h>
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@ -11,8 +11,8 @@
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#include <Kernel/InterruptDisabler.h>
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#include <Kernel/Memory/MemoryManager.h>
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#include <Kernel/Prekernel/Prekernel.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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#include <Kernel/Tasks/Thread.h>
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@ -14,8 +14,8 @@
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#include <Kernel/Arch/x86_64/Interrupts/APIC.h>
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#include <Kernel/InterruptDisabler.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/StdLib.h>
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#include <Kernel/Tasks/Process.h>
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#include <Kernel/Tasks/Scheduler.h>
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@ -9,7 +9,7 @@
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#include <AK/AtomicRefCounted.h>
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#include <Kernel/Bus/VirtIO/Device.h>
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#include <Kernel/Devices/CharacterDevice.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel::VirtIO {
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@ -260,10 +260,10 @@ set(KERNEL_SOURCES
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Net/UDPSocket.cpp
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Panic.cpp
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PerformanceEventBuffer.cpp
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Random.cpp
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ScopedCritical.cpp
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StdLib.cpp
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Syscall.cpp
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Security/Random.cpp
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Security/Jail.cpp
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Syscalls/anon_create.cpp
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Syscalls/alarm.cpp
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@ -8,8 +8,8 @@
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#include <Kernel/Devices/Audio/Management.h>
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#include <Kernel/Devices/DeviceManagement.h>
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#include <Kernel/Devices/Generic/RandomDevice.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/Locking/Mutex.h>
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#include <Kernel/Memory/PhysicalPage.h>
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#include <Kernel/PhysicalAddress.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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@ -6,8 +6,8 @@
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#include <Kernel/Devices/DeviceManagement.h>
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#include <Kernel/Devices/Generic/RandomDevice.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#pragma once
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#include <Kernel/Devices/CharacterDevice.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/Devices/HID/Device.h>
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#include <Kernel/Devices/HID/ScanCodeEvent.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/Devices/CharacterDevice.h>
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#include <Kernel/Devices/HID/Device.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/Locking/Mutex.h>
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#include <Kernel/Memory/PhysicalPage.h>
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#include <Kernel/PhysicalAddress.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/WaitQueue.h>
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namespace Kernel {
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#include <Kernel/Memory/PhysicalPage.h>
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#include <Kernel/Memory/ScatterGatherList.h>
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#include <Kernel/PhysicalAddress.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/WaitQueue.h>
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namespace Kernel {
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#include <Kernel/Locking/Mutex.h>
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#include <Kernel/Memory/PhysicalPage.h>
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#include <Kernel/PhysicalAddress.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/WaitQueue.h>
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namespace Kernel {
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#include <Kernel/Locking/Mutex.h>
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#include <Kernel/Memory/PhysicalPage.h>
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#include <Kernel/PhysicalAddress.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/WaitQueue.h>
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namespace Kernel {
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#include <Kernel/Graphics/VirtIOGPU/DisplayConnector.h>
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#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
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#include <Kernel/Graphics/VirtIOGPU/Protocol.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/Graphics/VirtIOGPU/GPU3DDevice.h>
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#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
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#include <Kernel/Graphics/VirtIOGPU/Protocol.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/Memory/InodeVMObject.h>
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#include <Kernel/Memory/MemoryManager.h>
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#include <Kernel/PerformanceManager.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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#include <Kernel/Tasks/Scheduler.h>
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#include <Kernel/Memory/MemoryManager.h>
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#include <Kernel/Memory/PhysicalRegion.h>
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#include <Kernel/Memory/PhysicalZone.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel::Memory {
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#include <Kernel/Memory/AnonymousVMObject.h>
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#include <Kernel/Memory/MemoryManager.h>
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#include <Kernel/Memory/RegionTree.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel::Memory {
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Net/Intel/E1000NetworkAdapter.h>
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#include <Kernel/Net/NetworkAdapter.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/IOWindow.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Net/NetworkAdapter.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/IOWindow.h>
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#include <Kernel/Interrupts/IRQHandler.h>
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#include <Kernel/Net/NetworkAdapter.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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namespace Kernel {
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#include <Kernel/Net/Routing.h>
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#include <Kernel/Net/TCP.h>
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#include <Kernel/Net/TCPSocket.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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namespace Kernel {
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#include <Kernel/Net/Routing.h>
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#include <Kernel/Net/UDP.h>
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#include <Kernel/Net/UDPSocket.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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namespace Kernel {
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# include <Kernel/Arch/aarch64/ASM_wrapper.h>
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#endif
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#include <Kernel/Devices/Generic/RandomDevice.h>
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#include <Kernel/Random.h>
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#include <Kernel/Sections.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Time/TimeManagement.h>
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namespace Kernel {
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#include <Kernel/Memory/SharedInodeVMObject.h>
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#include <Kernel/Panic.h>
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#include <Kernel/PerformanceManager.h>
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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#include <Kernel/Tasks/Scheduler.h>
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#include <Kernel/Time/TimeManagement.h>
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Kernel/Random.h>
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#include <Kernel/Security/Random.h>
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#include <Kernel/Tasks/Process.h>
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#include <Kernel/UserOrKernelBuffer.h>
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// Encryption, even when decrypting AES-CTR.
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// TODO: How to deal with ciphers that take different arguments?
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// FIXME: Add back the default intent parameter once clang-11 is the default in GitHub Actions.
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// Once added back, remove the parameter where it's constructed in get_random_bytes in Kernel/Random.h.
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// Once added back, remove the parameter where it's constructed in get_random_bytes in Kernel/Security/Random.h.
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template<typename KeyType, typename... Args>
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explicit constexpr CTR(KeyType const& user_key, size_t key_bits, Intent, Args... args)
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: Mode<T>(user_key, key_bits, Intent::Encryption, args...)
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