mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-10 13:00:29 +03:00
LibIPC: Rename base classes to IClientConnection and IServerConnection
This matches what we're already calling the server-side subclasses better, though we'll probably want to find some better names for the client-side classes eventually.
This commit is contained in:
parent
5d4ee0f58a
commit
4a37bec27c
Notes:
sideshowbarker
2024-07-19 10:59:47 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/4a37bec27c4
@ -3,7 +3,7 @@
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#include <SharedBuffer.h>
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AClientConnection::AClientConnection()
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: ConnectionNG(*this, "/tmp/portal/audio")
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: IServerConnection(*this, "/tmp/portal/audio")
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{
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}
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@ -6,7 +6,7 @@
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class ABuffer;
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class AClientConnection : public IPC::Client::ConnectionNG<AudioClientEndpoint, AudioServerEndpoint>
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class AClientConnection : public IServerConnection<AudioClientEndpoint, AudioServerEndpoint>
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, public AudioClientEndpoint {
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C_OBJECT(AClientConnection)
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public:
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@ -5,12 +5,12 @@
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#include <WindowServer/WindowServerEndpoint.h>
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class GWindowServerConnection
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: public IPC::Client::ConnectionNG<WindowClientEndpoint, WindowServerEndpoint>
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: public IServerConnection<WindowClientEndpoint, WindowServerEndpoint>
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, public WindowClientEndpoint {
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C_OBJECT(GWindowServerConnection)
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public:
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GWindowServerConnection()
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: ConnectionNG(*this, "/tmp/portal/window")
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: IServerConnection(*this, "/tmp/portal/window")
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{
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handshake();
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}
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@ -1,6 +1,5 @@
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#pragma once
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#include <AK/Queue.h>
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#include <LibCore/CEvent.h>
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CIODevice.h>
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@ -10,163 +9,153 @@
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#include <LibIPC/IEndpoint.h>
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#include <LibIPC/IMessage.h>
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#include <errno.h>
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#include <sched.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <unistd.h>
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//#define CIPC_DEBUG
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namespace IPC {
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namespace Server {
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class Event : public CEvent {
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public:
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enum Type {
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Invalid = 2000,
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Disconnected,
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};
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Event() {}
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explicit Event(Type type)
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: CEvent(type)
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{
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}
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class IEvent : public CEvent {
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public:
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enum Type {
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Invalid = 2000,
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Disconnected,
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};
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class DisconnectedEvent : public Event {
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public:
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explicit DisconnectedEvent(int client_id)
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: Event(Disconnected)
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, m_client_id(client_id)
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{
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}
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int client_id() const { return m_client_id; }
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private:
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int m_client_id { 0 };
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};
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template<typename T, class... Args>
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NonnullRefPtr<T> new_connection_ng_for_client(Args&&... args)
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IEvent() {}
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explicit IEvent(Type type)
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: CEvent(type)
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{
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}
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};
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class IDisconnectedEvent : public IEvent {
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public:
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explicit IDisconnectedEvent(int client_id)
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: IEvent(Disconnected)
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, m_client_id(client_id)
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{
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return T::construct(forward<Args>(args)...) /* arghs */;
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}
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template<typename Endpoint>
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class ConnectionNG : public CObject {
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public:
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ConnectionNG(Endpoint& endpoint, CLocalSocket& socket, int client_id)
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: m_endpoint(endpoint)
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, m_socket(socket)
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, m_client_id(client_id)
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{
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add_child(socket);
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m_socket->on_ready_to_read = [this] { drain_messages_from_client(); };
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}
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int client_id() const { return m_client_id; }
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virtual ~ConnectionNG() override
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{
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}
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private:
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int m_client_id { 0 };
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};
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void post_message(const IMessage& message)
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{
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auto buffer = message.encode();
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template<typename T, class... Args>
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NonnullRefPtr<T> new_client_connection(Args&&... args)
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{
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return T::construct(forward<Args>(args)...) /* arghs */;
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}
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int nwritten = write(m_socket->fd(), buffer.data(), (size_t)buffer.size());
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if (nwritten < 0) {
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switch (errno) {
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case EPIPE:
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dbg() << "Connection::post_message: Disconnected from peer";
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shutdown();
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return;
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case EAGAIN:
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dbg() << "Connection::post_message: Client buffer overflowed.";
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did_misbehave();
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return;
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default:
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perror("Connection::post_message write");
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ASSERT_NOT_REACHED();
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}
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}
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template<typename Endpoint>
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class IClientConnection : public CObject {
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public:
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IClientConnection(Endpoint& endpoint, CLocalSocket& socket, int client_id)
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: m_endpoint(endpoint)
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, m_socket(socket)
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, m_client_id(client_id)
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{
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add_child(socket);
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m_socket->on_ready_to_read = [this] { drain_messages_from_client(); };
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}
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ASSERT(nwritten == buffer.size());
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}
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virtual ~IClientConnection() override
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{
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}
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void drain_messages_from_client()
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{
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Vector<u8> bytes;
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for (;;) {
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u8 buffer[4096];
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ssize_t nread = recv(m_socket->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
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if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
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if (bytes.is_empty()) {
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CEventLoop::current().post_event(*this, make<DisconnectedEvent>(client_id()));
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return;
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}
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break;
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}
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if (nread < 0) {
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perror("recv");
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ASSERT_NOT_REACHED();
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}
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bytes.append(buffer, nread);
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}
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void post_message(const IMessage& message)
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{
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auto buffer = message.encode();
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size_t decoded_bytes = 0;
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for (size_t index = 0; index < (size_t)bytes.size(); index += decoded_bytes) {
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auto remaining_bytes = ByteBuffer::wrap(bytes.data() + index, bytes.size() - index);
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auto message = Endpoint::decode_message(remaining_bytes, decoded_bytes);
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if (!message) {
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dbg() << "drain_messages_from_client: Endpoint didn't recognize message";
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did_misbehave();
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return;
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}
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if (auto response = m_endpoint.handle(*message))
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post_message(*response);
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ASSERT(decoded_bytes);
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int nwritten = write(m_socket->fd(), buffer.data(), (size_t)buffer.size());
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if (nwritten < 0) {
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switch (errno) {
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case EPIPE:
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dbg() << "Connection::post_message: Disconnected from peer";
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shutdown();
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return;
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case EAGAIN:
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dbg() << "Connection::post_message: Client buffer overflowed.";
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did_misbehave();
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return;
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default:
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perror("Connection::post_message write");
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ASSERT_NOT_REACHED();
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}
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}
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void did_misbehave()
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{
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dbg() << "Connection{" << this << "} (id=" << m_client_id << ", pid=" << m_client_pid << ") misbehaved, disconnecting.";
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shutdown();
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ASSERT(nwritten == buffer.size());
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}
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void drain_messages_from_client()
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{
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Vector<u8> bytes;
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for (;;) {
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u8 buffer[4096];
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ssize_t nread = recv(m_socket->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
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if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
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if (bytes.is_empty()) {
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CEventLoop::current().post_event(*this, make<IDisconnectedEvent>(client_id()));
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return;
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}
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break;
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}
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if (nread < 0) {
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perror("recv");
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ASSERT_NOT_REACHED();
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}
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bytes.append(buffer, nread);
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}
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void shutdown()
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{
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m_socket->close();
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die();
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}
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int client_id() const { return m_client_id; }
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pid_t client_pid() const { return m_client_pid; }
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void set_client_pid(pid_t pid) { m_client_pid = pid; }
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virtual void die() = 0;
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protected:
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void event(CEvent& event) override
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{
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if (event.type() == Event::Disconnected) {
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int client_id = static_cast<const DisconnectedEvent&>(event).client_id();
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dbgprintf("Connection: Client disconnected: %d\n", client_id);
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die();
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size_t decoded_bytes = 0;
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for (size_t index = 0; index < (size_t)bytes.size(); index += decoded_bytes) {
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auto remaining_bytes = ByteBuffer::wrap(bytes.data() + index, bytes.size() - index);
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auto message = Endpoint::decode_message(remaining_bytes, decoded_bytes);
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if (!message) {
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dbg() << "drain_messages_from_client: Endpoint didn't recognize message";
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did_misbehave();
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return;
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}
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if (auto response = m_endpoint.handle(*message))
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post_message(*response);
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ASSERT(decoded_bytes);
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}
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}
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CObject::event(event);
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void did_misbehave()
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{
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dbg() << "Connection{" << this << "} (id=" << m_client_id << ", pid=" << m_client_pid << ") misbehaved, disconnecting.";
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shutdown();
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}
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void shutdown()
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{
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m_socket->close();
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die();
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}
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int client_id() const { return m_client_id; }
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pid_t client_pid() const { return m_client_pid; }
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void set_client_pid(pid_t pid) { m_client_pid = pid; }
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virtual void die() = 0;
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protected:
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void event(CEvent& event) override
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{
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if (event.type() == IEvent::Disconnected) {
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int client_id = static_cast<const IDisconnectedEvent&>(event).client_id();
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dbgprintf("Connection: Client disconnected: %d\n", client_id);
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die();
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return;
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}
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private:
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Endpoint& m_endpoint;
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RefPtr<CLocalSocket> m_socket;
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int m_client_id { -1 };
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int m_client_pid { -1 };
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};
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CObject::event(event);
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}
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} // Server
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} // IPC
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private:
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Endpoint& m_endpoint;
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RefPtr<CLocalSocket> m_socket;
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int m_client_id { -1 };
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int m_client_pid { -1 };
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};
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@ -6,59 +6,71 @@
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#include <LibCore/CNotifier.h>
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#include <LibCore/CSyscallUtils.h>
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#include <LibIPC/IMessage.h>
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#include <sched.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/select.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <sys/uio.h>
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#include <unistd.h>
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//#define CIPC_DEBUG
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template<typename LocalEndpoint, typename PeerEndpoint>
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class IServerConnection : public CObject {
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public:
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IServerConnection(LocalEndpoint& local_endpoint, const StringView& address)
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: m_local_endpoint(local_endpoint)
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, m_connection(CLocalSocket::construct(this))
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, m_notifier(CNotifier::construct(m_connection->fd(), CNotifier::Read, this))
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{
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// We want to rate-limit our clients
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m_connection->set_blocking(true);
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m_notifier->on_ready_to_read = [this] {
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drain_messages_from_server();
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};
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namespace IPC {
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namespace Client {
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template<typename LocalEndpoint, typename PeerEndpoint>
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class ConnectionNG : public CObject {
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public:
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ConnectionNG(LocalEndpoint& local_endpoint, const StringView& address)
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: m_local_endpoint(local_endpoint)
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, m_connection(CLocalSocket::construct(this))
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, m_notifier(CNotifier::construct(m_connection->fd(), CNotifier::Read, this))
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{
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// We want to rate-limit our clients
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m_connection->set_blocking(true);
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m_notifier->on_ready_to_read = [this] {
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drain_messages_from_server();
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};
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int retries = 100000;
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while (retries) {
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if (m_connection->connect(CSocketAddress::local(address))) {
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break;
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}
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dbgprintf("Client::Connection: connect failed: %d, %s\n", errno, strerror(errno));
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usleep(10000);
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--retries;
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int retries = 100000;
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while (retries) {
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if (m_connection->connect(CSocketAddress::local(address))) {
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break;
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}
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ASSERT(m_connection->is_connected());
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dbgprintf("Client::Connection: connect failed: %d, %s\n", errno, strerror(errno));
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usleep(10000);
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--retries;
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}
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ASSERT(m_connection->is_connected());
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}
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virtual void handshake() = 0;
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virtual void handshake() = 0;
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void set_server_pid(pid_t pid) { m_server_pid = pid; }
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pid_t server_pid() const { return m_server_pid; }
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void set_my_client_id(int id) { m_my_client_id = id; }
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int my_client_id() const { return m_my_client_id; }
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void set_server_pid(pid_t pid) { m_server_pid = pid; }
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pid_t server_pid() const { return m_server_pid; }
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void set_my_client_id(int id) { m_my_client_id = id; }
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int my_client_id() const { return m_my_client_id; }
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template<typename MessageType>
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OwnPtr<MessageType> wait_for_specific_message()
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{
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// Double check we don't already have the event waiting for us.
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// Otherwise we might end up blocked for a while for no reason.
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template<typename MessageType>
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OwnPtr<MessageType> wait_for_specific_message()
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{
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// Double check we don't already have the event waiting for us.
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// Otherwise we might end up blocked for a while for no reason.
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for (ssize_t i = 0; i < m_unprocessed_messages.size(); ++i) {
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if (m_unprocessed_messages[i]->id() == MessageType::static_message_id()) {
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auto message = move(m_unprocessed_messages[i]);
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m_unprocessed_messages.remove(i);
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return message;
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}
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}
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for (;;) {
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fd_set rfds;
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FD_ZERO(&rfds);
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FD_SET(m_connection->fd(), &rfds);
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int rc = CSyscallUtils::safe_syscall(select, m_connection->fd() + 1, &rfds, nullptr, nullptr, nullptr);
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if (rc < 0) {
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perror("select");
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}
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ASSERT(rc > 0);
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ASSERT(FD_ISSET(m_connection->fd(), &rfds));
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if (!drain_messages_from_server())
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return nullptr;
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for (ssize_t i = 0; i < m_unprocessed_messages.size(); ++i) {
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if (m_unprocessed_messages[i]->id() == MessageType::static_message_id()) {
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auto message = move(m_unprocessed_messages[i]);
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@ -66,96 +78,74 @@ namespace Client {
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return message;
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}
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}
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for (;;) {
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fd_set rfds;
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FD_ZERO(&rfds);
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FD_SET(m_connection->fd(), &rfds);
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int rc = CSyscallUtils::safe_syscall(select, m_connection->fd() + 1, &rfds, nullptr, nullptr, nullptr);
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if (rc < 0) {
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perror("select");
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}
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ASSERT(rc > 0);
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ASSERT(FD_ISSET(m_connection->fd(), &rfds));
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if (!drain_messages_from_server())
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return nullptr;
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for (ssize_t i = 0; i < m_unprocessed_messages.size(); ++i) {
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if (m_unprocessed_messages[i]->id() == MessageType::static_message_id()) {
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auto message = move(m_unprocessed_messages[i]);
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m_unprocessed_messages.remove(i);
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return message;
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}
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}
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}
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}
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}
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bool post_message(const IMessage& message)
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{
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auto buffer = message.encode();
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int nwritten = write(m_connection->fd(), buffer.data(), (size_t)buffer.size());
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if (nwritten < 0) {
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perror("write");
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ASSERT_NOT_REACHED();
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bool post_message(const IMessage& message)
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{
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auto buffer = message.encode();
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int nwritten = write(m_connection->fd(), buffer.data(), (size_t)buffer.size());
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if (nwritten < 0) {
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perror("write");
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ASSERT_NOT_REACHED();
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return false;
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}
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ASSERT(nwritten == buffer.size());
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename RequestType, typename... Args>
|
||||
OwnPtr<typename RequestType::ResponseType> send_sync(Args&&... args)
|
||||
{
|
||||
bool success = post_message(RequestType(forward<Args>(args)...));
|
||||
ASSERT(success);
|
||||
auto response = wait_for_specific_message<typename RequestType::ResponseType>();
|
||||
ASSERT(response);
|
||||
return response;
|
||||
}
|
||||
|
||||
private:
|
||||
bool drain_messages_from_server()
|
||||
{
|
||||
Vector<u8> bytes;
|
||||
for (;;) {
|
||||
u8 buffer[4096];
|
||||
ssize_t nread = recv(m_connection->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
|
||||
if (nread < 0) {
|
||||
if (errno == EAGAIN)
|
||||
break;
|
||||
perror("read");
|
||||
exit(1);
|
||||
return false;
|
||||
}
|
||||
ASSERT(nwritten == buffer.size());
|
||||
return true;
|
||||
}
|
||||
|
||||
template<typename RequestType, typename... Args>
|
||||
OwnPtr<typename RequestType::ResponseType> send_sync(Args&&... args)
|
||||
{
|
||||
bool success = post_message(RequestType(forward<Args>(args)...));
|
||||
ASSERT(success);
|
||||
auto response = wait_for_specific_message<typename RequestType::ResponseType>();
|
||||
ASSERT(response);
|
||||
return response;
|
||||
}
|
||||
|
||||
private:
|
||||
bool drain_messages_from_server()
|
||||
{
|
||||
Vector<u8> bytes;
|
||||
for (;;) {
|
||||
u8 buffer[4096];
|
||||
ssize_t nread = recv(m_connection->fd(), buffer, sizeof(buffer), MSG_DONTWAIT);
|
||||
if (nread < 0) {
|
||||
if (errno == EAGAIN)
|
||||
break;
|
||||
perror("read");
|
||||
exit(1);
|
||||
return false;
|
||||
}
|
||||
if (nread == 0) {
|
||||
dbg() << "EOF on IPC fd";
|
||||
// FIXME: Dying is definitely not always appropriate!
|
||||
exit(1);
|
||||
return false;
|
||||
}
|
||||
bytes.append(buffer, nread);
|
||||
if (nread == 0) {
|
||||
dbg() << "EOF on IPC fd";
|
||||
// FIXME: Dying is definitely not always appropriate!
|
||||
exit(1);
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t decoded_bytes = 0;
|
||||
for (size_t index = 0; index < (size_t)bytes.size(); index += decoded_bytes) {
|
||||
auto remaining_bytes = ByteBuffer::wrap(bytes.data() + index, bytes.size() - index);
|
||||
if (auto message = LocalEndpoint::decode_message(remaining_bytes, decoded_bytes)) {
|
||||
m_local_endpoint.handle(*message);
|
||||
} else if (auto message = PeerEndpoint::decode_message(remaining_bytes, decoded_bytes)) {
|
||||
m_unprocessed_messages.append(move(message));
|
||||
} else {
|
||||
ASSERT_NOT_REACHED();
|
||||
}
|
||||
ASSERT(decoded_bytes);
|
||||
}
|
||||
return true;
|
||||
bytes.append(buffer, nread);
|
||||
}
|
||||
|
||||
LocalEndpoint& m_local_endpoint;
|
||||
RefPtr<CLocalSocket> m_connection;
|
||||
RefPtr<CNotifier> m_notifier;
|
||||
Vector<OwnPtr<IMessage>> m_unprocessed_messages;
|
||||
int m_server_pid { -1 };
|
||||
int m_my_client_id { -1 };
|
||||
};
|
||||
size_t decoded_bytes = 0;
|
||||
for (size_t index = 0; index < (size_t)bytes.size(); index += decoded_bytes) {
|
||||
auto remaining_bytes = ByteBuffer::wrap(bytes.data() + index, bytes.size() - index);
|
||||
if (auto message = LocalEndpoint::decode_message(remaining_bytes, decoded_bytes)) {
|
||||
m_local_endpoint.handle(*message);
|
||||
} else if (auto message = PeerEndpoint::decode_message(remaining_bytes, decoded_bytes)) {
|
||||
m_unprocessed_messages.append(move(message));
|
||||
} else {
|
||||
ASSERT_NOT_REACHED();
|
||||
}
|
||||
ASSERT(decoded_bytes);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // Client
|
||||
} // IPC
|
||||
LocalEndpoint& m_local_endpoint;
|
||||
RefPtr<CLocalSocket> m_connection;
|
||||
RefPtr<CNotifier> m_notifier;
|
||||
Vector<OwnPtr<IMessage>> m_unprocessed_messages;
|
||||
int m_server_pid { -1 };
|
||||
int m_my_client_id { -1 };
|
||||
};
|
||||
|
@ -5,7 +5,7 @@
|
||||
namespace LibProtocol {
|
||||
|
||||
Client::Client()
|
||||
: ConnectionNG(*this, "/tmp/portal/protocol")
|
||||
: IServerConnection(*this, "/tmp/portal/protocol")
|
||||
{
|
||||
handshake();
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ namespace LibProtocol {
|
||||
|
||||
class Download;
|
||||
|
||||
class Client : public IPC::Client::ConnectionNG<ProtocolClientEndpoint, ProtocolServerEndpoint>
|
||||
class Client : public IServerConnection<ProtocolClientEndpoint, ProtocolServerEndpoint>
|
||||
, public ProtocolClientEndpoint {
|
||||
C_OBJECT(Client)
|
||||
public:
|
||||
|
@ -23,7 +23,7 @@ void ASClientConnection::for_each(Function<void(ASClientConnection&)> callback)
|
||||
}
|
||||
|
||||
ASClientConnection::ASClientConnection(CLocalSocket& client_socket, int client_id, ASMixer& mixer)
|
||||
: ConnectionNG(*this, client_socket, client_id)
|
||||
: IClientConnection(*this, client_socket, client_id)
|
||||
, m_mixer(mixer)
|
||||
{
|
||||
s_connections.set(client_id, *this);
|
||||
|
@ -7,7 +7,7 @@ class ABuffer;
|
||||
class ASBufferQueue;
|
||||
class ASMixer;
|
||||
|
||||
class ASClientConnection final : public IPC::Server::ConnectionNG<AudioServerEndpoint>
|
||||
class ASClientConnection final : public IClientConnection<AudioServerEndpoint>
|
||||
, public AudioServerEndpoint {
|
||||
C_OBJECT(ASClientConnection)
|
||||
public:
|
||||
|
@ -17,6 +17,6 @@ ASEventLoop::ASEventLoop()
|
||||
}
|
||||
static int s_next_client_id = 0;
|
||||
int client_id = ++s_next_client_id;
|
||||
IPC::Server::new_connection_ng_for_client<ASClientConnection>(*client_socket, client_id, m_mixer);
|
||||
new_client_connection<ASClientConnection>(*client_socket, client_id, m_mixer);
|
||||
};
|
||||
}
|
||||
|
@ -7,7 +7,7 @@
|
||||
static HashMap<int, RefPtr<PSClientConnection>> s_connections;
|
||||
|
||||
PSClientConnection::PSClientConnection(CLocalSocket& socket, int client_id)
|
||||
: ConnectionNG(*this, socket, client_id)
|
||||
: IClientConnection(*this, socket, client_id)
|
||||
{
|
||||
s_connections.set(client_id, *this);
|
||||
}
|
||||
|
@ -7,7 +7,7 @@
|
||||
class Download;
|
||||
class SharedBuffer;
|
||||
|
||||
class PSClientConnection final : public IPC::Server::ConnectionNG<ProtocolServerEndpoint>
|
||||
class PSClientConnection final : public IClientConnection<ProtocolServerEndpoint>
|
||||
, public ProtocolServerEndpoint {
|
||||
C_OBJECT(PSClientConnection)
|
||||
public:
|
||||
|
@ -19,7 +19,7 @@ int main(int, char**)
|
||||
}
|
||||
static int s_next_client_id = 0;
|
||||
int client_id = ++s_next_client_id;
|
||||
IPC::Server::new_connection_ng_for_client<PSClientConnection>(*client_socket, client_id);
|
||||
new_client_connection<PSClientConnection>(*client_socket, client_id);
|
||||
};
|
||||
return event_loop.exec();
|
||||
}
|
||||
|
@ -42,7 +42,7 @@ WSClientConnection* WSClientConnection::from_client_id(int client_id)
|
||||
}
|
||||
|
||||
WSClientConnection::WSClientConnection(CLocalSocket& client_socket, int client_id)
|
||||
: ConnectionNG(*this, client_socket, client_id)
|
||||
: IClientConnection(*this, client_socket, client_id)
|
||||
{
|
||||
if (!s_connections)
|
||||
s_connections = new HashMap<int, NonnullRefPtr<WSClientConnection>>;
|
||||
|
@ -15,7 +15,7 @@ class WSMenu;
|
||||
class WSMenuBar;
|
||||
|
||||
class WSClientConnection final
|
||||
: public IPC::Server::ConnectionNG<WindowServerEndpoint>
|
||||
: public IClientConnection<WindowServerEndpoint>
|
||||
, public WindowServerEndpoint {
|
||||
C_OBJECT(WSClientConnection)
|
||||
public:
|
||||
|
@ -37,7 +37,7 @@ WSEventLoop::WSEventLoop()
|
||||
}
|
||||
static int s_next_client_id = 0;
|
||||
int client_id = ++s_next_client_id;
|
||||
IPC::Server::new_connection_ng_for_client<WSClientConnection>(*client_socket, client_id);
|
||||
new_client_connection<WSClientConnection>(*client_socket, client_id);
|
||||
};
|
||||
|
||||
ASSERT(m_keyboard_fd >= 0);
|
||||
|
Loading…
Reference in New Issue
Block a user