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LibDSP: Refactor OOP non-functionally
* Don't inherit from Core::Object everywhere, that's overkill. Use RefCounted instead. * Change some constructor visibilites to facilitate the above. * default-implement all virtual destructors if possible. * Drive-by include hygiene.
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Notes:
sideshowbarker
2024-07-17 10:55:40 +09:00
Author: https://github.com/kleinesfilmroellchen Commit: https://github.com/SerenityOS/serenity/commit/4a6ebb8beb Pull-request: https://github.com/SerenityOS/serenity/pull/14010
@ -18,7 +18,7 @@
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Track::Track(u32 const& time)
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: m_time(time)
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, m_temporary_transport(LibDSP::Transport::construct(120, 4))
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, m_temporary_transport(make_ref_counted<LibDSP::Transport>(120, 4))
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, m_delay(make_ref_counted<LibDSP::Effects::Delay>(m_temporary_transport))
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, m_synth(make_ref_counted<LibDSP::Synthesizers::Classic>(m_temporary_transport))
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{
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@ -1,27 +1,21 @@
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/*
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Music.h"
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#include <AK/RefCounted.h>
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#include <AK/SinglyLinkedList.h>
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#include <AK/Types.h>
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#include <LibCore/Object.h>
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#include <LibDSP/Music.h>
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namespace LibDSP {
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// A clip is a self-contained snippet of notes or audio that can freely move inside and in between tracks.
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class Clip : public Core::Object {
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C_OBJECT_ABSTRACT(Clip)
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class Clip : public RefCounted<Clip> {
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public:
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Clip(u32 start, u32 length)
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: m_start(start)
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, m_length(length)
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{
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}
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virtual ~Clip() = default;
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u32 start() const { return m_start; }
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@ -29,6 +23,12 @@ public:
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u32 end() const { return m_start + m_length; }
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protected:
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Clip(u32 start, u32 length)
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: m_start(start)
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, m_length(length)
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{
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}
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u32 m_start;
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u32 m_length;
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};
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@ -1,15 +1,15 @@
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/*
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Processor.h"
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#include "ProcessorParameter.h"
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#include "Transport.h"
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#include <AK/Types.h>
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#include <LibDSP/Processor.h>
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#include <LibDSP/ProcessorParameter.h>
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#include <LibDSP/Transport.h>
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namespace LibDSP::Effects {
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@ -1,15 +1,18 @@
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/*
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/Noncopyable.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <AK/StdLibExtras.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <LibCore/Object.h>
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#include <LibDSP/Music.h>
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#include <LibDSP/ProcessorParameter.h>
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#include <LibDSP/Transport.h>
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@ -17,13 +20,10 @@
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namespace LibDSP {
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// A processor processes notes or audio into notes or audio. Processors are e.g. samplers, synthesizers, effects, arpeggiators etc.
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class Processor : public Core::Object {
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C_OBJECT_ABSTRACT(Processor);
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class Processor : public RefCounted<Processor> {
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public:
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virtual ~Processor()
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{
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}
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virtual ~Processor() = default;
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Signal process(Signal const& input_signal)
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{
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VERIFY(input_signal.type() == m_input_type);
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -9,8 +9,9 @@
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#include <AK/FixedPoint.h>
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#include <AK/Format.h>
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#include <AK/Forward.h>
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#include <AK/Function.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <LibCore/Object.h>
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#include <LibDSP/Music.h>
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namespace LibDSP {
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>.
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -7,11 +7,12 @@
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#include <AK/HashMap.h>
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#include <AK/Math.h>
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#include <AK/Random.h>
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#include <AK/RefPtr.h>
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#include <AK/StdLibExtras.h>
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#include <LibAudio/Sample.h>
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#include <LibDSP/Envelope.h>
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#include <LibDSP/Processor.h>
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#include <LibDSP/Synthesizers.h>
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#include <math.h>
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namespace LibDSP::Synthesizers {
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@ -1,13 +1,13 @@
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/*
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>.
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "LibDSP/Music.h"
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#include <AK/SinglyLinkedList.h>
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#include <LibDSP/Music.h>
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#include <LibDSP/Processor.h>
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#include <LibDSP/ProcessorParameter.h>
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#include <LibDSP/Transport.h>
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@ -1,27 +1,24 @@
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/*
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Clip.h"
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#include "Music.h"
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#include "Processor.h"
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#include <LibCore/Object.h>
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#include <AK/NonnullRefPtrVector.h>
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#include <AK/RefCounted.h>
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#include <AK/RefPtr.h>
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#include <LibDSP/Clip.h>
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#include <LibDSP/Music.h>
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#include <LibDSP/Processor.h>
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namespace LibDSP {
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// A track is also known as a channel and serves as a container for the audio pipeline: clips -> processors -> mixing & output
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class Track : public Core::Object {
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C_OBJECT_ABSTRACT(Track)
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class Track : public RefCounted<Track> {
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public:
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Track(NonnullRefPtr<Transport> transport)
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: m_transport(move(transport))
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{
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}
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virtual ~Track() override = default;
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virtual ~Track() = default;
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virtual bool check_processor_chain_valid() const = 0;
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bool add_processor(NonnullRefPtr<Processor> new_processor);
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@ -33,6 +30,10 @@ public:
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NonnullRefPtr<Transport> const transport() const { return m_transport; }
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protected:
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Track(NonnullRefPtr<Transport> transport)
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: m_transport(move(transport))
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{
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}
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bool check_processor_chain_valid_with_initial_type(SignalType initial_type) const;
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// Subclasses override to provide the base signal to the processing chain
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@ -1,20 +1,19 @@
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/*
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Music.h"
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#include <AK/RefCounted.h>
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#include <AK/Types.h>
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#include <LibCore/Object.h>
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#include <LibDSP/Music.h>
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namespace LibDSP {
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// The DAW-wide timekeeper and synchronizer
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class Transport final : public Core::Object {
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C_OBJECT(Transport)
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class Transport final : public RefCounted<Transport> {
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public:
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constexpr u32& time() { return m_time; }
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constexpr u16 beats_per_minute() const { return m_beats_per_minute; }
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@ -24,7 +23,6 @@ public:
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constexpr double ms_sample_rate() const { return m_sample_rate / 1000.; }
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constexpr double current_measure() const { return m_time / samples_per_measure(); }
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private:
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Transport(u16 beats_per_minute, u8 beats_per_measure, u32 sample_rate)
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: m_beats_per_minute(beats_per_minute)
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, m_beats_per_measure(beats_per_measure)
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@ -36,6 +34,7 @@ private:
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{
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}
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private:
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// FIXME: You can't make more than 24h of (48kHz) music with this.
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// But do you want to, really? :^)
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u32 m_time { 0 };
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