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2048: Use the original colors
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parent
70356429ae
commit
50d81f1e14
Notes:
sideshowbarker
2024-07-19 03:26:50 +09:00
Author: https://github.com/bugaevc Commit: https://github.com/SerenityOS/serenity/commit/50d81f1e140 Pull-request: https://github.com/SerenityOS/serenity/pull/3204
@ -283,39 +283,48 @@ void TwentyFortyEightGame::keydown_event(GUI::KeyEvent& event)
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}
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}
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Gfx::Color TwentyFortyEightGame::background_color_for_cell(u32 value)
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{
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switch (value) {
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case 0:
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return Color::from_rgb(0xcdc1b4);
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case 2:
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return Color::from_rgb(0xeee4da);
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case 4:
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return Color::from_rgb(0xede0c8);
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case 8:
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return Color::from_rgb(0xf2b179);
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case 16:
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return Color::from_rgb(0xf59563);
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case 32:
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return Color::from_rgb(0xf67c5f);
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case 64:
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return Color::from_rgb(0xf65e3b);
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case 128:
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return Color::from_rgb(0xedcf72);
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case 256:
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return Color::from_rgb(0xedcc61);
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case 512:
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return Color::from_rgb(0xedc850);
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case 1024:
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return Color::from_rgb(0xedc53f);
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case 2048:
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return Color::from_rgb(0xedc22e);
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default:
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ASSERT_NOT_REACHED();
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}
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}
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Gfx::Color TwentyFortyEightGame::text_color_for_cell(u32 value)
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{
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if (value <= 4)
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return Color::from_rgb(0x776e65);
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return Color::from_rgb(0xf9f6f2);
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}
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void TwentyFortyEightGame::paint_event(GUI::PaintEvent&)
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{
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static auto color_for_entry = [&](u32 entry) -> Color {
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constexpr static u8 blend_alpha = 128;
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switch (entry) {
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case 0:
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return palette().base().lightened();
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case 2:
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return palette().base().blend(Color(Color::LightGray).with_alpha(blend_alpha));
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case 4:
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return palette().base().blend(Color(Color::WarmGray).with_alpha(blend_alpha));
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case 8:
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return palette().base().blend(Color(Color::MidMagenta).with_alpha(blend_alpha));
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case 16:
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return palette().base().blend(Color(Color::Magenta).with_alpha(blend_alpha));
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case 32:
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return palette().base().blend(Color(Color::Cyan).with_alpha(blend_alpha));
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case 64:
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return palette().base().blend(Color(Color::DarkCyan).with_alpha(blend_alpha));
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case 128:
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return palette().base().blend(Color(Color::MidBlue).with_alpha(blend_alpha));
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case 256:
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return palette().base().blend(Color(Color::Blue).with_alpha(blend_alpha));
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case 512:
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return palette().base().blend(Color(Color::DarkBlue).with_alpha(blend_alpha));
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case 1024:
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return palette().base().blend(Color(Color::Yellow).with_alpha(blend_alpha));
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case 2048:
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return palette().base().blend(Color(Color::Green).with_alpha(blend_alpha));
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default:
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ASSERT_NOT_REACHED();
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}
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};
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Color background_color = Color::from_rgb(0xbbada0);
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GUI::Painter painter(*this);
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@ -330,7 +339,7 @@ void TwentyFortyEightGame::paint_event(GUI::PaintEvent&)
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static_cast<int>(m_padding + (m_cell_size + m_padding) * m_rows)
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};
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field_rect.center_within({ 0, score_height, width(), height() - score_height });
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painter.fill_rect(field_rect, Color::White);
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painter.fill_rect(field_rect, background_color);
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for (auto column = 0; column < m_columns; ++column) {
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for (auto row = 0; row < m_rows; ++row) {
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@ -341,9 +350,9 @@ void TwentyFortyEightGame::paint_event(GUI::PaintEvent&)
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m_cell_size,
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};
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auto entry = m_states.last().board[row][column];
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painter.fill_rect(rect, color_for_entry(entry));
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painter.fill_rect(rect, background_color_for_cell(entry));
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if (entry > 0)
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painter.draw_text(rect, String::number(entry), font(), Gfx::TextAlignment::Center, palette().color(ColorRole::BaseText));
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painter.draw_text(rect, String::number(entry), font(), Gfx::TextAlignment::Center, text_color_for_cell(entry));
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}
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}
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}
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@ -61,6 +61,8 @@ private:
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u32 m_starting_tile { 2 };
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size_t m_current_turn { 0 };
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Color background_color_for_cell(u32 value);
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Color text_color_for_cell(u32 value);
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float m_padding { 0 };
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float m_cell_size { 0 };
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