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LibGUI: Allow finding the source of a GAction activation
When a GAction is activated by a menu, or by a toolbar button, you can now use GAction::activator() to get a pointer to whomever activated it. This can be used to implement context-specific behaviors in situations where the same action is exposed through multiple paths. This addresses an issue that was brought up in #826.
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Notes:
sideshowbarker
2024-07-19 10:54:15 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/571c4d3fb81
@ -127,10 +127,13 @@ GAction::~GAction()
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m_widget->unregister_local_shortcut_action({}, *this);
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}
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void GAction::activate()
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void GAction::activate(CObject* activator)
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{
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if (activator)
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m_activator = activator->make_weak_ptr();
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if (on_activation)
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on_activation(*this);
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m_activator = nullptr;
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}
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void GAction::register_button(Badge<GButton>, GButton& button)
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@ -69,9 +69,12 @@ public:
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const GraphicsBitmap* icon() const { return m_icon.ptr(); }
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void set_icon(const GraphicsBitmap* icon) { m_icon = icon; }
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const CObject* activator() const { return m_activator.ptr(); }
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CObject* activator() { return m_activator.ptr(); }
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Function<void(GAction&)> on_activation;
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void activate();
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void activate(CObject* activator = nullptr);
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bool is_enabled() const { return m_enabled; }
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void set_enabled(bool);
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@ -117,4 +120,5 @@ private:
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HashTable<GMenuItem*> m_menu_items;
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WeakPtr<GWidget> m_widget;
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WeakPtr<GActionGroup> m_action_group;
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WeakPtr<CObject> m_activator;
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};
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@ -69,7 +69,7 @@ void GButton::click()
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if (on_click)
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on_click(*this);
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if (m_action)
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m_action->activate();
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m_action->activate(this);
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}
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bool GButton::supports_keyboard_activation() const
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@ -209,7 +209,7 @@ void GWindowServerConnection::handle(const WindowClient::MenuItemActivated& mess
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return;
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}
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if (auto* action = menu->action_at(message.identifier()))
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action->activate();
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action->activate(menu);
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowStateChanged& message)
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