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LibC: Use LibELF in dlfcn.cpp to dynamically load libraries
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parent
a18b37880e
commit
58517bc068
Notes:
sideshowbarker
2024-07-19 10:28:55 +09:00
Author: https://github.com/ADKaster Commit: https://github.com/SerenityOS/serenity/commit/58517bc0682 Pull-request: https://github.com/SerenityOS/serenity/pull/954 Reviewed-by: https://github.com/awesomekling
@ -56,7 +56,11 @@ LIBC_OBJS = \
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syslog.o \
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syslog.o \
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cxxabi.o
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cxxabi.o
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OBJS = $(AK_OBJS) $(LIBC_OBJS)
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ELF_OBJS = \
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../LibELF/ELFDynamicObject.o \
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../LibELF/ELFImage.o
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OBJS = $(AK_OBJS) $(LIBC_OBJS) $(ELF_OBJS)
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EXTRA_OBJS = setjmp.ao crti.ao crtn.ao
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EXTRA_OBJS = setjmp.ao crti.ao crtn.ao
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@ -1,29 +1,103 @@
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#include <assert.h>
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#include <assert.h>
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#include <dlfcn.h>
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#include <dlfcn.h>
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#include <fcntl.h>
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#include <mman.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <AK/FileSystemPath.h>
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#include <AK/HashMap.h>
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#include <AK/RefPtr.h>
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#include <AK/ScopeGuard.h>
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#include <AK/String.h>
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#include <AK/StringBuilder.h>
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#include <LibELF/ELFDynamicObject.h>
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// NOTE: The string here should never include a trailing newline (according to POSIX)
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String g_dlerror_msg;
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HashMap<String, RefPtr<ELFDynamicObject>> g_elf_objects;
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extern "C" {
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extern "C" {
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int dlclose(void*)
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int dlclose(void*)
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{
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{
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ASSERT_NOT_REACHED();
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g_dlerror_msg = "dlclose not implemented!";
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return 0;
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return -1;
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}
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}
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char* dlerror()
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char* dlerror()
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{
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{
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ASSERT_NOT_REACHED();
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return const_cast<char*>(g_dlerror_msg.characters());
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return nullptr;
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}
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}
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void* dlopen(const char*, int)
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void* dlopen(const char* filename, int flags)
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{
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{
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ASSERT_NOT_REACHED();
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// FIXME: Create a global mutex/semaphore/lock for dlopen/dlclose/dlsym and (?) dlerror
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return nullptr;
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// FIXME: refcount?
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if (!filename) {
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// FIXME: Return the handle for "the main executable"
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// The Serenity Kernel will keep a mapping of the main elf binary resident in memory,
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// But a future dynamic loader might have a different idea/way of letting us access this information
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ASSERT_NOT_REACHED();
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}
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FileSystemPath file_path(filename);
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auto existing_elf_object = g_elf_objects.get(file_path.basename());
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if (existing_elf_object.has_value()) {
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void* referenced_object = existing_elf_object.value().leak_ref();
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return referenced_object;
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}
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int fd = open(filename, O_RDONLY);
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if (!fd) {
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g_dlerror_msg = String::format("Unable to open file %s", filename);
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return nullptr;
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}
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ScopeGuard close_fd_guard([fd]() { close(fd); });
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struct stat file_stats{};
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int ret = fstat(fd, &file_stats);
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if (ret < 0) {
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g_dlerror_msg = String::format("Unable to stat file %s", filename);
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return nullptr;
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}
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auto image = ELFDynamicObject::construct(filename, fd, file_stats.st_size);
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if (!image->is_valid()) {
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g_dlerror_msg = String::format("%s is not a valid ELF dynamic shared object!", filename);
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return nullptr;
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}
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if (!image->load(flags)) {
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g_dlerror_msg = String::format("Failed to load ELF object %s", filename);
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return nullptr;
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}
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g_elf_objects.set(file_path.basename(), move(image));
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g_dlerror_msg = "Successfully loaded ELF object.";
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// we have one refcount already
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return g_elf_objects.get(file_path.basename()).value().ptr();
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}
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}
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void* dlsym(void*, const char*)
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void* dlsym(void* handle, const char* symbol_name)
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{
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{
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ASSERT_NOT_REACHED();
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// FIXME: When called with a NULL handle we're supposed to search every dso in the process... that'll get expensive
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return nullptr;
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ASSERT(handle);
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}
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auto* dso = reinterpret_cast<ELFDynamicObject*>(handle);
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void* symbol = dso->symbol_for_name(symbol_name);
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if (!symbol) {
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g_dlerror_msg = "Symbol not found";
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return nullptr;
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}
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return symbol;
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}
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}
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} // extern "C"
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