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LibWeb: Convert BorderData::width to CSSPixels
The `clip_shrink` optimization in `paint_background()` now also correctly uses DevicePixels, instead of reducing a DevicePixel rect by a CSSPixels amount.
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parent
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5ee1b7db7c
Notes:
sideshowbarker
2024-07-16 23:38:54 +09:00
Author: https://github.com/AtkinsSJ Commit: https://github.com/SerenityOS/serenity/commit/5ee1b7db7c Pull-request: https://github.com/SerenityOS/serenity/pull/20265
@ -155,7 +155,7 @@ struct BorderData {
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public:
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Color color { Color::Transparent };
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CSS::LineStyle line_style { CSS::LineStyle::None };
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double width { 0 };
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CSSPixels width { 0 };
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bool operator==(BorderData const&) const = default;
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};
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@ -753,7 +753,7 @@ int Element::client_top() const
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// 2. Return the computed value of the border-top-width property
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// plus the height of any scrollbar rendered between the top padding edge and the top border edge,
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// ignoring any transforms that apply to the element and its ancestors.
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return static_cast<Layout::Box const&>(*layout_node()).computed_values().border_top().width;
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return static_cast<Layout::Box const&>(*layout_node()).computed_values().border_top().width.to_int();
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}
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// https://drafts.csswg.org/cssom-view/#dom-element-clientleft
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@ -769,7 +769,7 @@ int Element::client_left() const
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// 2. Return the computed value of the border-left-width property
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// plus the width of any scrollbar rendered between the left padding edge and the left border edge,
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// ignoring any transforms that apply to the element and its ancestors.
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return static_cast<Layout::Box const&>(*layout_node()).computed_values().border_left().width;
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return static_cast<Layout::Box const&>(*layout_node()).computed_values().border_left().width.to_int();
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}
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// https://drafts.csswg.org/cssom-view/#dom-element-clientwidth
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@ -224,14 +224,14 @@ void LayoutState::UsedValues::set_node(NodeWithStyleAndBoxModelMetrics& node, Us
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CSSPixels border_and_padding;
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if (width) {
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border_and_padding = CSSPixels(computed_values.border_left().width)
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border_and_padding = computed_values.border_left().width
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+ computed_values.padding().left().to_px(*m_node, containing_block_used_values->content_width())
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+ CSSPixels(computed_values.border_right().width)
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+ computed_values.border_right().width
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+ computed_values.padding().right().to_px(*m_node, containing_block_used_values->content_width());
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} else {
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border_and_padding = CSSPixels(computed_values.border_top().width)
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border_and_padding = computed_values.border_top().width
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+ computed_values.padding().top().to_px(*m_node, containing_block_used_values->content_width())
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+ CSSPixels(computed_values.border_bottom().width)
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+ computed_values.border_bottom().width
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+ computed_values.padding().bottom().to_px(*m_node, containing_block_used_values->content_width());
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}
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@ -654,12 +654,12 @@ void NodeWithStyle::apply_style(const CSS::StyleProperties& computed_style)
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if (border.line_style == CSS::LineStyle::None || border.line_style == CSS::LineStyle::Hidden) {
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border.width = 0;
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} else {
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auto resolve_border_width = [&]() -> double {
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auto resolve_border_width = [&]() -> CSSPixels {
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auto value = computed_style.property(width_property);
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if (value->is_calculated())
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return value->as_calculated().resolve_length(*this)->to_px(*this).to_double();
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return value->as_calculated().resolve_length(*this)->to_px(*this);
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if (value->is_length())
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return value->as_length().length().to_px(*this).to_double();
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return value->as_length().length().to_px(*this);
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if (value->is_identifier()) {
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// https://www.w3.org/TR/css-backgrounds-3/#valdef-line-width-thin
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switch (value->to_identifier()) {
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@ -83,10 +83,10 @@ void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMet
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return;
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struct {
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int top { 0 };
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int bottom { 0 };
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int left { 0 };
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int right { 0 };
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DevicePixels top { 0 };
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DevicePixels bottom { 0 };
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DevicePixels left { 0 };
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DevicePixels right { 0 };
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} clip_shrink;
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auto border_top = layout_node.computed_values().border_top();
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@ -96,10 +96,10 @@ void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMet
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if (border_top.color.alpha() == 255 && border_bottom.color.alpha() == 255
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&& border_left.color.alpha() == 255 && border_right.color.alpha() == 255) {
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clip_shrink.top = border_top.width;
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clip_shrink.bottom = border_bottom.width;
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clip_shrink.left = border_left.width;
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clip_shrink.right = border_right.width;
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clip_shrink.top = context.rounded_device_pixels(border_top.width);
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clip_shrink.bottom = context.rounded_device_pixels(border_bottom.width);
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clip_shrink.left = context.rounded_device_pixels(border_left.width);
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clip_shrink.right = context.rounded_device_pixels(border_right.width);
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}
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// Note: Background layers are ordered front-to-back, so we paint them in reverse
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@ -106,7 +106,7 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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auto color = border_color(edge, borders_data);
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auto border_style = border_data.line_style;
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auto device_pixel_width = context.enclosing_device_pixels(width);
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auto device_pixel_width = context.rounded_device_pixels(width);
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struct Points {
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DevicePixelPoint p1;
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@ -278,7 +278,7 @@ void PaintableBox::paint_background(PaintContext& context) const
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// HACK: If the Box has a border, use the bordered_rect to paint the background.
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// This way if we have a border-radius there will be no gap between the filling and actual border.
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if (computed_values().border_top().width || computed_values().border_right().width || computed_values().border_bottom().width || computed_values().border_left().width)
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if (computed_values().border_top().width != 0 || computed_values().border_right().width != 0 || computed_values().border_bottom().width != 0 || computed_values().border_left().width != 0)
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background_rect = absolute_border_box_rect();
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Painting::paint_background(context, layout_box(), background_rect, background_color, computed_values().image_rendering(), background_layers, normalized_border_radii_data());
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