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Kernel: Fix bug in Thread::dispatch_signal().
dispatch_signal() expected a RegisterDump on the kernel stack. However in certain cases, like just after a clone, this was not the case and dispatch_signal() would instead write to an incorrect user stack pointer. We now use the threads TSS in situations where the RegisterDump may not be valid, fixing the issue.
This commit is contained in:
parent
44f22c99ef
commit
5efbb4ae95
Notes:
sideshowbarker
2024-07-19 11:26:04 +09:00
Author: https://github.com/DrewStratford Commit: https://github.com/SerenityOS/serenity/commit/5efbb4ae95e Pull-request: https://github.com/SerenityOS/serenity/pull/729
@ -361,6 +361,12 @@ bool Thread::has_signal_handler(u8 signal) const
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return !action.handler_or_sigaction.is_null();
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}
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static void push_value_on_user_stack(u32* stack, u32 data)
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{
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*stack -= 4;
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*(u32*)*stack = data;
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}
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ShouldUnblockThread Thread::dispatch_signal(u8 signal)
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{
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ASSERT_INTERRUPTS_DISABLED();
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@ -417,7 +423,6 @@ ShouldUnblockThread Thread::dispatch_signal(u8 signal)
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}
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ProcessPagingScope paging_scope(m_process);
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auto& regs = get_RegisterDump_from_stack();
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u32 old_signal_mask = m_signal_mask;
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u32 new_signal_mask = action.mask;
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@ -428,54 +433,63 @@ ShouldUnblockThread Thread::dispatch_signal(u8 signal)
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m_signal_mask |= new_signal_mask;
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u32 old_esp = regs.esp_if_crossRing;
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u32 ret_eip = regs.eip;
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u32 ret_eflags = regs.eflags;
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auto setup_stack = [&]<typename ThreadState>(ThreadState state, u32 * stack)
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{
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u32 old_esp = *stack;
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u32 ret_eip = state.eip;
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u32 ret_eflags = state.eflags;
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// Align the stack to 16 bytes.
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// Note that we push 56 bytes (4 * 14) on to the stack,
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// so we need to account for this here.
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u32 stack_alignment = (regs.esp_if_crossRing - 56) % 16;
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regs.esp_if_crossRing -= stack_alignment;
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// Align the stack to 16 bytes.
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// Note that we push 56 bytes (4 * 14) on to the stack,
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// so we need to account for this here.
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u32 stack_alignment = (*stack - 56) % 16;
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*stack -= stack_alignment;
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push_value_on_user_stack(regs, ret_eflags);
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push_value_on_user_stack(stack, ret_eflags);
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push_value_on_user_stack(regs, ret_eip);
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push_value_on_user_stack(regs, regs.eax);
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push_value_on_user_stack(regs, regs.ecx);
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push_value_on_user_stack(regs, regs.edx);
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push_value_on_user_stack(regs, regs.ebx);
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push_value_on_user_stack(regs, old_esp);
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push_value_on_user_stack(regs, regs.ebp);
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push_value_on_user_stack(regs, regs.esi);
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push_value_on_user_stack(regs, regs.edi);
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push_value_on_user_stack(stack, ret_eip);
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push_value_on_user_stack(stack, state.eax);
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push_value_on_user_stack(stack, state.ecx);
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push_value_on_user_stack(stack, state.edx);
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push_value_on_user_stack(stack, state.ebx);
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push_value_on_user_stack(stack, old_esp);
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push_value_on_user_stack(stack, state.ebp);
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push_value_on_user_stack(stack, state.esi);
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push_value_on_user_stack(stack, state.edi);
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// PUSH old_signal_mask
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push_value_on_user_stack(regs, old_signal_mask);
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// PUSH old_signal_mask
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push_value_on_user_stack(stack, old_signal_mask);
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push_value_on_user_stack(regs, signal);
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push_value_on_user_stack(regs, handler_vaddr.get());
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push_value_on_user_stack(regs, 0); //push fake return address
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push_value_on_user_stack(stack, signal);
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push_value_on_user_stack(stack, handler_vaddr.get());
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push_value_on_user_stack(stack, 0); //push fake return address
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regs.eip = g_return_to_ring3_from_signal_trampoline.get();
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ASSERT((*stack % 16) == 0);
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};
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ASSERT((regs.esp_if_crossRing % 16) == 0);
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// If we're not blocking we need to update the tss so
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// that the far jump in Scheduler goes to the proper location.
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// When we are blocking we don't update the TSS as we want to
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// resume at the blocker and descend the stack, cleaning up nicely.
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// We now place the thread state on the userspace stack.
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// Note that when we are in the kernel (ie. blocking) we cannot use the
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// tss, as that will contain kernel state; instead, we use a RegisterDump.
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// Conversely, when the thread isn't blocking the RegisterDump may not be
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// valid (fork, exec etc) but the tss will, so we use that instead.
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if (!in_kernel()) {
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u32* stack = &m_tss.esp;
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setup_stack(m_tss, stack);
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Scheduler::prepare_to_modify_tss(*this);
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m_tss.cs = 0x1b;
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m_tss.ds = 0x23;
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m_tss.es = 0x23;
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m_tss.fs = 0x23;
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m_tss.gs = thread_specific_selector() | 3;
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m_tss.eip = regs.eip;
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m_tss.esp = regs.esp_if_crossRing;
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m_tss.eip = g_return_to_ring3_from_signal_trampoline.get();
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// FIXME: This state is such a hack. It avoids trouble if 'current' is the process receiving a signal.
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set_state(Skip1SchedulerPass);
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} else {
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auto& regs = get_RegisterDump_from_stack();
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u32* stack = ®s.esp_if_crossRing;
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setup_stack(regs, stack);
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regs.eip = g_return_to_ring3_from_signal_trampoline.get();
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}
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#ifdef SIGNAL_DEBUG
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@ -492,13 +506,6 @@ void Thread::set_default_signal_dispositions()
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m_signal_action_data[SIGWINCH].handler_or_sigaction = VirtualAddress((u32)SIG_IGN);
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}
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void Thread::push_value_on_user_stack(RegisterDump& registers, u32 value)
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{
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registers.esp_if_crossRing -= 4;
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u32* stack_ptr = (u32*)registers.esp_if_crossRing;
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*stack_ptr = value;
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}
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void Thread::push_value_on_stack(u32 value)
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{
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m_tss.esp -= 4;
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@ -294,7 +294,6 @@ public:
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void set_has_used_fpu(bool b) { m_has_used_fpu = b; }
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void set_default_signal_dispositions();
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void push_value_on_user_stack(RegisterDump&, u32);
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void push_value_on_stack(u32);
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void make_userspace_stack_for_main_thread(Vector<String> arguments, Vector<String> environment);
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void make_userspace_stack_for_secondary_thread(void* argument);
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