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LibGfx: Support getting a bitmap for a region of painter
This will be needed so we can apply filter effects to the backdrop of an element in LibWeb. This now also allows getting a crop of a bitmap in a different format than the source bitmap. This is for if the painter's bitmap does not have an alpha channel, but you want to ensure the cropped bitmap does.
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60356c8dde
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sideshowbarker
2024-07-18 05:01:22 +09:00
Author: https://github.com/MacDue Commit: https://github.com/SerenityOS/serenity/commit/60356c8dde Pull-request: https://github.com/SerenityOS/serenity/pull/15123 Reviewed-by: https://github.com/AtkinsSJ Reviewed-by: https://github.com/gmta Reviewed-by: https://github.com/linusg ✅
@ -449,9 +449,9 @@ ErrorOr<NonnullRefPtr<Gfx::Bitmap>> Bitmap::scaled(float sx, float sy) const
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return new_bitmap;
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return new_bitmap;
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}
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}
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> Bitmap::cropped(Gfx::IntRect crop) const
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> Bitmap::cropped(Gfx::IntRect crop, Optional<BitmapFormat> new_bitmap_format) const
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{
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{
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auto new_bitmap = TRY(Gfx::Bitmap::try_create(format(), { crop.width(), crop.height() }, 1));
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auto new_bitmap = TRY(Gfx::Bitmap::try_create(new_bitmap_format.value_or(format()), { crop.width(), crop.height() }, 1));
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for (int y = 0; y < crop.height(); ++y) {
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for (int y = 0; y < crop.height(); ++y) {
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for (int x = 0; x < crop.width(); ++x) {
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for (int x = 0; x < crop.width(); ++x) {
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@ -115,7 +115,7 @@ public:
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> flipped(Gfx::Orientation) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> flipped(Gfx::Orientation) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> scaled(int sx, int sy) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> scaled(int sx, int sy) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> scaled(float sx, float sy) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> scaled(float sx, float sy) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> cropped(Gfx::IntRect) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> cropped(Gfx::IntRect, Optional<BitmapFormat> new_bitmap_format = {}) const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> to_bitmap_backed_by_anonymous_buffer() const;
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ErrorOr<NonnullRefPtr<Gfx::Bitmap>> to_bitmap_backed_by_anonymous_buffer() const;
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[[nodiscard]] ByteBuffer serialize_to_byte_buffer() const;
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[[nodiscard]] ByteBuffer serialize_to_byte_buffer() const;
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@ -1799,6 +1799,15 @@ Optional<Color> Painter::get_pixel(IntPoint const& p)
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return Color::from_argb(m_target->scanline(point.y())[point.x()]);
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return Color::from_argb(m_target->scanline(point.y())[point.x()]);
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}
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}
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ErrorOr<NonnullRefPtr<Bitmap>> Painter::get_region_bitmap(IntRect const& region, BitmapFormat format, Optional<IntRect&> actual_region)
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{
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VERIFY(scale() == 1);
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auto bitmap_region = region.translated(state().translation).intersected(m_target->rect());
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if (actual_region.has_value())
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actual_region.value() = bitmap_region.translated(-state().translation);
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return m_target->cropped(bitmap_region, format);
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}
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ALWAYS_INLINE void Painter::set_physical_pixel_with_draw_op(u32& pixel, Color const& color)
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ALWAYS_INLINE void Painter::set_physical_pixel_with_draw_op(u32& pixel, Color const& color)
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{
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{
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// This always sets a single physical pixel, independent of scale().
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// This always sets a single physical pixel, independent of scale().
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@ -62,6 +62,7 @@ public:
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void set_pixel(IntPoint const&, Color, bool blend = false);
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void set_pixel(IntPoint const&, Color, bool blend = false);
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void set_pixel(int x, int y, Color color, bool blend = false) { set_pixel({ x, y }, color, blend); }
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void set_pixel(int x, int y, Color color, bool blend = false) { set_pixel({ x, y }, color, blend); }
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Optional<Color> get_pixel(IntPoint const&);
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Optional<Color> get_pixel(IntPoint const&);
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ErrorOr<NonnullRefPtr<Bitmap>> get_region_bitmap(IntRect const&, BitmapFormat format, Optional<IntRect&> actual_region = {});
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void draw_line(IntPoint const&, IntPoint const&, Color, int thickness = 1, LineStyle style = LineStyle::Solid, Color alternate_color = Color::Transparent);
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void draw_line(IntPoint const&, IntPoint const&, Color, int thickness = 1, LineStyle style = LineStyle::Solid, Color alternate_color = Color::Transparent);
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void draw_triangle_wave(IntPoint const&, IntPoint const&, Color color, int amplitude, int thickness = 1);
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void draw_triangle_wave(IntPoint const&, IntPoint const&, Color color, int amplitude, int thickness = 1);
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void draw_quadratic_bezier_curve(IntPoint const& control_point, IntPoint const&, IntPoint const&, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
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void draw_quadratic_bezier_curve(IntPoint const& control_point, IntPoint const&, IntPoint const&, Color, int thickness = 1, LineStyle style = LineStyle::Solid);
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