mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-01-08 04:15:23 +03:00
LibM: Improve accuracy of rounding related functions
Patch from Anonymous.
This commit is contained in:
parent
edd2362f39
commit
6622ad8895
Notes:
sideshowbarker
2024-07-18 22:35:09 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/6622ad88952
@ -57,11 +57,106 @@ constexpr size_t product_odd<1>() { return 1; }
|
||||
template<size_t value>
|
||||
constexpr size_t product_odd() { return value * product_odd<value - 2>(); }
|
||||
|
||||
enum class RoundingMode {
|
||||
ToZero,
|
||||
Up,
|
||||
Down,
|
||||
ToEven
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
union FloatExtractor;
|
||||
|
||||
template<>
|
||||
union FloatExtractor<double> {
|
||||
static const int mantissa_bits = 52;
|
||||
static const int exponent_bias = 1023;
|
||||
struct {
|
||||
unsigned long long mantissa : 52;
|
||||
unsigned exponent : 11;
|
||||
int sign : 1;
|
||||
};
|
||||
double d;
|
||||
};
|
||||
|
||||
template<>
|
||||
union FloatExtractor<float> {
|
||||
static const int mantissa_bits = 23;
|
||||
static const int exponent_bias = 127;
|
||||
struct {
|
||||
unsigned long long mantissa : 23;
|
||||
unsigned exponent : 8;
|
||||
int sign : 1;
|
||||
};
|
||||
float d;
|
||||
};
|
||||
|
||||
// This is much branchier than it really needs to be
|
||||
template<typename FloatType>
|
||||
static FloatType internal_to_integer(FloatType x, RoundingMode rounding_mode)
|
||||
{
|
||||
if (!isfinite(x))
|
||||
return x;
|
||||
using Extractor = FloatExtractor<decltype(x)>;
|
||||
Extractor extractor;
|
||||
extractor.d = x;
|
||||
auto unbiased_exponent = extractor.exponent - Extractor::exponent_bias;
|
||||
bool round = false;
|
||||
bool guard = false;
|
||||
if (unbiased_exponent < 0) {
|
||||
// it was easier to special case [0..1) as it saves us from
|
||||
// handling subnormals, underflows, etc
|
||||
if (unbiased_exponent == -1) {
|
||||
round = true;
|
||||
}
|
||||
guard = extractor.mantissa != 0;
|
||||
extractor.mantissa = 0;
|
||||
extractor.exponent = 0;
|
||||
} else {
|
||||
if (unbiased_exponent >= Extractor::mantissa_bits)
|
||||
return x;
|
||||
auto dead_bitcount = Extractor::mantissa_bits - unbiased_exponent;
|
||||
auto dead_mask = (1ull << dead_bitcount) - 1;
|
||||
auto dead_bits = extractor.mantissa & dead_mask;
|
||||
extractor.mantissa &= ~dead_mask;
|
||||
|
||||
auto guard_mask = dead_mask >> 1;
|
||||
guard = (dead_bits & guard_mask) != 0;
|
||||
round = (dead_bits & ~guard_mask) != 0;
|
||||
}
|
||||
bool should_round = false;
|
||||
switch (rounding_mode) {
|
||||
case RoundingMode::ToEven:
|
||||
should_round = round;
|
||||
break;
|
||||
case RoundingMode::Up:
|
||||
if (!extractor.sign)
|
||||
should_round = guard || round;
|
||||
break;
|
||||
case RoundingMode::Down:
|
||||
if (extractor.sign)
|
||||
should_round = guard || round;
|
||||
break;
|
||||
case RoundingMode::ToZero:
|
||||
break;
|
||||
}
|
||||
if (should_round) {
|
||||
// We could do this ourselves, but this saves us from manually
|
||||
// handling overflow.
|
||||
if (extractor.sign)
|
||||
extractor.d -= 1.0;
|
||||
else
|
||||
extractor.d += 1.0;
|
||||
}
|
||||
|
||||
return extractor.d;
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
|
||||
double trunc(double x) NOEXCEPT
|
||||
{
|
||||
return (int64_t)x;
|
||||
return internal_to_integer(x, RoundingMode::ToZero);
|
||||
}
|
||||
|
||||
double cos(double angle) NOEXCEPT
|
||||
@ -404,73 +499,48 @@ long double frexpl(long double, int*) NOEXCEPT
|
||||
|
||||
double round(double value) NOEXCEPT
|
||||
{
|
||||
// FIXME: Please fix me. I am naive.
|
||||
if (value >= 0.0)
|
||||
return (double)(int)(value + 0.5);
|
||||
return (double)(int)(value - 0.5);
|
||||
return internal_to_integer(value, RoundingMode::ToEven);
|
||||
}
|
||||
|
||||
float roundf(float value) NOEXCEPT
|
||||
{
|
||||
// FIXME: Please fix me. I am naive.
|
||||
if (value >= 0.0f)
|
||||
return (float)(int)(value + 0.5f);
|
||||
return (float)(int)(value - 0.5f);
|
||||
return internal_to_integer(value, RoundingMode::ToEven);
|
||||
}
|
||||
|
||||
float floorf(float value) NOEXCEPT
|
||||
{
|
||||
if (value >= 0)
|
||||
return (int)value;
|
||||
int intvalue = (int)value;
|
||||
return ((float)intvalue == value) ? intvalue : intvalue - 1;
|
||||
return internal_to_integer(value, RoundingMode::Down);
|
||||
}
|
||||
|
||||
double floor(double value) NOEXCEPT
|
||||
{
|
||||
if (value >= 0)
|
||||
return (int)value;
|
||||
int intvalue = (int)value;
|
||||
return ((double)intvalue == value) ? intvalue : intvalue - 1;
|
||||
return internal_to_integer(value, RoundingMode::Down);
|
||||
}
|
||||
|
||||
double rint(double value) NOEXCEPT
|
||||
{
|
||||
return (int)roundf(value);
|
||||
// This should be the current rounding mode
|
||||
return internal_to_integer(value, RoundingMode::ToEven);
|
||||
}
|
||||
|
||||
float ceilf(float value) NOEXCEPT
|
||||
{
|
||||
// FIXME: Please fix me. I am naive.
|
||||
int as_int = (int)value;
|
||||
if (value == (float)as_int)
|
||||
return as_int;
|
||||
if (value < 0) {
|
||||
if (as_int == 0)
|
||||
return -0;
|
||||
return as_int;
|
||||
}
|
||||
return as_int + 1;
|
||||
return internal_to_integer(value, RoundingMode::Up);
|
||||
}
|
||||
|
||||
double ceil(double value) NOEXCEPT
|
||||
{
|
||||
// FIXME: Please fix me. I am naive.
|
||||
int as_int = (int)value;
|
||||
if (value == (double)as_int)
|
||||
return as_int;
|
||||
if (value < 0) {
|
||||
if (as_int == 0)
|
||||
return -0;
|
||||
return as_int;
|
||||
}
|
||||
return as_int + 1;
|
||||
return internal_to_integer(value, RoundingMode::Up);
|
||||
}
|
||||
|
||||
double modf(double x, double* intpart) NOEXCEPT
|
||||
{
|
||||
*intpart = (double)((int)(x));
|
||||
return x - (int)x;
|
||||
double integer_part = internal_to_integer(x, RoundingMode::ToZero);
|
||||
*intpart = integer_part;
|
||||
auto fraction = x - integer_part;
|
||||
if (signbit(fraction) != signbit(x))
|
||||
fraction = -fraction;
|
||||
return fraction;
|
||||
}
|
||||
|
||||
double gamma(double x) NOEXCEPT
|
||||
|
@ -90,6 +90,8 @@ double ceil(double) NOEXCEPT;
|
||||
float ceilf(float) NOEXCEPT;
|
||||
double floor(double) NOEXCEPT;
|
||||
float floorf(float) NOEXCEPT;
|
||||
double trunc(double) NOEXCEPT;
|
||||
float truncf(float) NOEXCEPT;
|
||||
double round(double) NOEXCEPT;
|
||||
float roundf(float) NOEXCEPT;
|
||||
double fabs(double) NOEXCEPT;
|
||||
|
Loading…
Reference in New Issue
Block a user