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ChanViewer: Fetch the list of boards and allow switching the board
We put the list of boards in a combo box and allow the user to switch boards that way. :^)
This commit is contained in:
parent
6311a617be
commit
7a63277115
Notes:
sideshowbarker
2024-07-19 12:52:04 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/7a632771151
90
Applications/ChanViewer/BoardListModel.cpp
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90
Applications/ChanViewer/BoardListModel.cpp
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@ -0,0 +1,90 @@
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#include "BoardListModel.h"
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#include <AK/JsonArray.h>
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#include <AK/JsonObject.h>
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#include <AK/JsonValue.h>
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#include <LibCore/CHttpRequest.h>
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#include <LibCore/CNetworkJob.h>
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#include <LibCore/CNetworkResponse.h>
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#include <stdio.h>
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BoardListModel::BoardListModel()
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{
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update();
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}
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BoardListModel::~BoardListModel()
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{
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}
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void BoardListModel::update()
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{
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CHttpRequest request;
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request.set_hostname("a.4cdn.org");
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request.set_path("/boards.json");
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auto* job = request.schedule();
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job->on_finish = [job, this](bool success) {
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auto* response = job->response();
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dbg() << "Board list download finished, success=" << success << ", response=" << response;
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if (!success)
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return;
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dbg() << "Board list payload size: " << response->payload().size();
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auto json = JsonValue::from_string(response->payload());
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if (json.is_object()) {
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auto new_boards = json.as_object().get("boards");
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if (new_boards.is_array())
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m_boards = move(new_boards.as_array());
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}
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did_update();
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};
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}
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int BoardListModel::row_count(const GModelIndex&) const
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{
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return m_boards.size();
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}
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String BoardListModel::column_name(int column) const
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{
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switch (column) {
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case Column::Board:
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return "Board";
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default:
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ASSERT_NOT_REACHED();
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}
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}
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GModel::ColumnMetadata BoardListModel::column_metadata([[maybe_unused]] int column) const
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{
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return {};
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}
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GVariant BoardListModel::data(const GModelIndex& index, Role role) const
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{
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auto& board = m_boards.at(index.row()).as_object();
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if (role == Role::Display) {
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switch (index.column()) {
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case Column::Board:
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return String::format("/%s/ - %s",
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board.get("board").to_string().characters(),
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board.get("title").to_string().characters());
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default:
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ASSERT_NOT_REACHED();
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}
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}
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if (role == Role::Custom) {
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switch (index.column()) {
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case Column::Board:
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return board.get("board").to_string();
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default:
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ASSERT_NOT_REACHED();
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}
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}
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return {};
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}
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27
Applications/ChanViewer/BoardListModel.h
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27
Applications/ChanViewer/BoardListModel.h
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@ -0,0 +1,27 @@
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#pragma once
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#include <AK/JsonArray.h>
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#include <LibGUI/GModel.h>
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class BoardListModel final : public GModel {
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public:
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enum Column {
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Board,
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__Count,
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};
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static NonnullRefPtr<BoardListModel> create() { return adopt(*new BoardListModel); }
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virtual ~BoardListModel() override;
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virtual int row_count(const GModelIndex& = GModelIndex()) const override;
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virtual int column_count(const GModelIndex& = GModelIndex()) const override { return Column::__Count; }
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virtual String column_name(int) const override;
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virtual ColumnMetadata column_metadata(int) const override;
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virtual GVariant data(const GModelIndex&, Role = Role::Display) const override;
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virtual void update() override;
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private:
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BoardListModel();
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JsonArray m_boards;
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};
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@ -2,6 +2,7 @@ include ../../Makefile.common
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OBJS = \
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ThreadCatalogModel.o \
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BoardListModel.o \
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main.o
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APP = ChanViewer
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@ -16,11 +16,19 @@ ThreadCatalogModel::~ThreadCatalogModel()
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{
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}
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void ThreadCatalogModel::set_board(const String& board)
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{
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if (m_board == board)
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return;
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m_board = board;
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update();
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}
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void ThreadCatalogModel::update()
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{
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CHttpRequest request;
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request.set_hostname("a.4cdn.org");
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request.set_path("/g/catalog.json");
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request.set_path(String::format("/%s/catalog.json", m_board.characters()));
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auto* job = request.schedule();
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@ -25,8 +25,11 @@ public:
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virtual GVariant data(const GModelIndex&, Role = Role::Display) const override;
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virtual void update() override;
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void set_board(const String&);
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private:
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ThreadCatalogModel();
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String m_board { "g" };
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JsonArray m_catalog;
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};
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@ -1,7 +1,9 @@
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#include "BoardListModel.h"
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#include "ThreadCatalogModel.h"
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#include <LibDraw/PNGLoader.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GBoxLayout.h>
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#include <LibGUI/GComboBox.h>
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#include <LibGUI/GTableView.h>
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#include <LibGUI/GWindow.h>
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@ -16,11 +18,24 @@ int main(int argc, char** argv)
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auto* widget = new GWidget;
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window->set_main_widget(widget);
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widget->set_fill_with_background_color(true);
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widget->set_layout(make<GBoxLayout>(Orientation::Vertical));
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auto* board_combo = new GComboBox(widget);
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board_combo->set_only_allow_values_from_model(true);
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board_combo->set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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board_combo->set_preferred_size(0, 20);
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board_combo->set_model(BoardListModel::create());
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auto* catalog_view = new GTableView(widget);
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catalog_view->set_model(ThreadCatalogModel::create());
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board_combo->on_change = [&] (auto&, const GModelIndex& index) {
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auto selected_board = board_combo->model()->data(index, GModel::Role::Custom);
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ASSERT(selected_board.is_string());
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static_cast<ThreadCatalogModel*>(catalog_view->model())->set_board(selected_board.to_string());
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};
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window->show();
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return app.exec();
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