LibWeb: Add BorderRadiusCornerClipper

This is a helper class for clipping the corners off a element.

This works in a similar way to how (outline) borders are painted.

The steps are:
  1. A small bitmap that fits only the corners is allocated
  2. The corners are painted into the bitmap
  3. The existing pixels (where the corners will be painted)
     are copied using the (inverse) corner bitmap as a mask
     (done before the element is painted)
  4. The element is painted
  5. The areas outside the corner radii are restored

Like with the borders, this only requires allocation on the first
paint.
This commit is contained in:
MacDue 2022-06-15 21:15:29 +01:00 committed by Linus Groh
parent 4dfbbd5965
commit 830632407f
Notes: sideshowbarker 2024-07-17 10:09:23 +09:00
3 changed files with 155 additions and 0 deletions

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@ -289,6 +289,7 @@ set(SOURCES
Page/Page.cpp
Painting/BackgroundPainting.cpp
Painting/BorderPainting.cpp
Painting/BorderRadiusCornerClipper.cpp
Painting/ButtonPaintable.cpp
Painting/CanvasPaintable.cpp
Painting/CheckBoxPaintable.cpp

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@ -0,0 +1,103 @@
/*
* Copyright (c) 2022, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGfx/Bitmap.h>
#include <LibGfx/Painter.h>
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
namespace Web::Painting {
ErrorOr<BorderRadiusCornerClipper> BorderRadiusCornerClipper::create(Gfx::IntRect const& border_rect, BorderRadiiData const& border_radii)
{
VERIFY(border_radii.has_any_radius());
auto top_left = border_radii.top_left.as_corner();
auto top_right = border_radii.top_right.as_corner();
auto bottom_right = border_radii.bottom_right.as_corner();
auto bottom_left = border_radii.bottom_left.as_corner();
Gfx::IntSize corners_bitmap_size {
max(
top_left.horizontal_radius + top_right.horizontal_radius,
bottom_left.horizontal_radius + bottom_right.horizontal_radius),
max(
top_left.vertical_radius + bottom_left.vertical_radius,
top_right.vertical_radius + bottom_right.vertical_radius)
};
auto corner_bitmap = get_cached_corner_bitmap(corners_bitmap_size);
if (!corner_bitmap)
return Error::from_errno(ENOMEM);
CornerData corner_data {
.corner_radii = {
.top_left = top_left,
.top_right = top_right,
.bottom_right = bottom_right,
.bottom_left = bottom_left },
.page_locations = { .top_left = border_rect.top_left(), .top_right = border_rect.top_right().translated(-top_right.horizontal_radius + 1, 0), .bottom_right = border_rect.bottom_right().translated(-bottom_right.horizontal_radius + 1, -bottom_right.vertical_radius + 1), .bottom_left = border_rect.bottom_left().translated(0, -bottom_left.vertical_radius + 1) },
.bitmap_locations = { .top_left = { 0, 0 }, .top_right = { corners_bitmap_size.width() - top_right.horizontal_radius, 0 }, .bottom_right = { corners_bitmap_size.width() - bottom_right.horizontal_radius, corners_bitmap_size.height() - bottom_right.vertical_radius }, .bottom_left = { 0, corners_bitmap_size.height() - bottom_left.vertical_radius } },
.corner_bitmap_size = corners_bitmap_size
};
return BorderRadiusCornerClipper { corner_data, corner_bitmap.release_nonnull() };
}
void BorderRadiusCornerClipper::sample_under_corners(Gfx::Painter& page_painter)
{
// Generate a mask for the corners:
Gfx::Painter corner_painter { *m_corner_bitmap };
Gfx::AntiAliasingPainter corner_aa_painter { corner_painter };
Gfx::IntRect corner_rect { { 0, 0 }, m_data.corner_bitmap_size };
corner_aa_painter.fill_rect_with_rounded_corners(corner_rect, Color::NamedColor::Black,
m_data.corner_radii.top_left, m_data.corner_radii.top_right, m_data.corner_radii.bottom_right, m_data.corner_radii.bottom_left);
auto copy_page_masked = [&](auto const& mask_src, auto const& page_location) {
for (int row = 0; row < mask_src.height(); ++row) {
for (int col = 0; col < mask_src.width(); ++col) {
auto corner_location = mask_src.location().translated(col, row);
auto mask_pixel = m_corner_bitmap->get_pixel(corner_location);
u8 mask_alpha = ~mask_pixel.alpha();
auto final_pixel = Color();
if (mask_alpha > 0) {
auto page_pixel = page_painter.get_pixel(page_location.translated(col, row));
if (page_pixel.has_value())
final_pixel = page_pixel.value().with_alpha(mask_alpha);
}
m_corner_bitmap->set_pixel(corner_location, final_pixel);
}
}
};
// Copy the pixels under the corner mask (using the alpha of the mask):
if (m_data.corner_radii.top_left)
copy_page_masked(m_data.corner_radii.top_left.as_rect().translated(m_data.bitmap_locations.top_left), m_data.page_locations.top_left);
if (m_data.corner_radii.top_right)
copy_page_masked(m_data.corner_radii.top_right.as_rect().translated(m_data.bitmap_locations.top_right), m_data.page_locations.top_right);
if (m_data.corner_radii.bottom_right)
copy_page_masked(m_data.corner_radii.bottom_right.as_rect().translated(m_data.bitmap_locations.bottom_right), m_data.page_locations.bottom_right);
if (m_data.corner_radii.bottom_left)
copy_page_masked(m_data.corner_radii.bottom_left.as_rect().translated(m_data.bitmap_locations.bottom_left), m_data.page_locations.bottom_left);
m_has_sampled = true;
}
void BorderRadiusCornerClipper::blit_corner_clipping(Gfx::Painter& painter)
{
VERIFY(m_has_sampled);
// Restore the corners:
if (m_data.corner_radii.top_left)
painter.blit(m_data.page_locations.top_left, *m_corner_bitmap, m_data.corner_radii.top_left.as_rect().translated(m_data.bitmap_locations.top_left));
if (m_data.corner_radii.top_right)
painter.blit(m_data.page_locations.top_right, *m_corner_bitmap, m_data.corner_radii.top_right.as_rect().translated(m_data.bitmap_locations.top_right));
if (m_data.corner_radii.bottom_right)
painter.blit(m_data.page_locations.bottom_right, *m_corner_bitmap, m_data.corner_radii.bottom_right.as_rect().translated(m_data.bitmap_locations.bottom_right));
if (m_data.corner_radii.bottom_left)
painter.blit(m_data.page_locations.bottom_left, *m_corner_bitmap, m_data.corner_radii.bottom_left.as_rect().translated(m_data.bitmap_locations.bottom_left));
}
}

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@ -0,0 +1,51 @@
/*
* Copyright (c) 2022, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/AntiAliasingPainter.h>
#include <LibWeb/Painting/BorderPainting.h>
namespace Web::Painting {
class BorderRadiusCornerClipper {
public:
static ErrorOr<BorderRadiusCornerClipper> create(Gfx::IntRect const& border_rect, BorderRadiiData const& border_radii);
void sample_under_corners(Gfx::Painter& page_painter);
void blit_corner_clipping(Gfx::Painter& page_painter);
private:
using CornerRadius = Gfx::AntiAliasingPainter::CornerRadius;
struct CornerData {
struct CornerRadii {
CornerRadius top_left;
CornerRadius top_right;
CornerRadius bottom_right;
CornerRadius bottom_left;
} corner_radii;
struct CornerLocations {
Gfx::IntPoint top_left;
Gfx::IntPoint top_right;
Gfx::IntPoint bottom_right;
Gfx::IntPoint bottom_left;
};
CornerLocations page_locations;
CornerLocations bitmap_locations;
Gfx::IntSize corner_bitmap_size;
} m_data;
NonnullRefPtr<Gfx::Bitmap> m_corner_bitmap;
bool m_has_sampled { false };
BorderRadiusCornerClipper(CornerData corner_data, NonnullRefPtr<Gfx::Bitmap> corner_bitmap)
: m_data(move(corner_data))
, m_corner_bitmap(corner_bitmap)
{
}
};
}