UserspaceEmulator: Make Region a top-level class

This commit is contained in:
Andreas Kling 2020-11-16 13:16:38 +01:00
parent de4061ff94
commit 8d9dd4c518
Notes: sideshowbarker 2024-07-19 01:22:17 +09:00
6 changed files with 98 additions and 63 deletions

View File

@ -34,7 +34,7 @@ namespace UserspaceEmulator {
class MallocRegionMetadata; class MallocRegionMetadata;
class MallocTracer; class MallocTracer;
class MmapRegion final : public SoftMMU::Region { class MmapRegion final : public Region {
public: public:
static NonnullOwnPtr<MmapRegion> create_anonymous(u32 base, u32 size, u32 prot); static NonnullOwnPtr<MmapRegion> create_anonymous(u32 base, u32 size, u32 prot);
static NonnullOwnPtr<MmapRegion> create_file_backed(u32 base, u32 size, u32 prot, int flags, int fd, off_t offset); static NonnullOwnPtr<MmapRegion> create_file_backed(u32 base, u32 size, u32 prot, int flags, int fd, off_t offset);

View File

@ -0,0 +1,93 @@
/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ValueWithShadow.h"
#include <AK/Types.h>
namespace UserspaceEmulator {
class Region {
public:
virtual ~Region() { }
u32 base() const { return m_base; }
u32 size() const { return m_size; }
u32 end() const { return m_base + m_size; }
bool contains(u32 address) const { return address >= base() && address < end(); }
virtual void write8(u32 offset, ValueWithShadow<u8>) = 0;
virtual void write16(u32 offset, ValueWithShadow<u16>) = 0;
virtual void write32(u32 offset, ValueWithShadow<u32>) = 0;
virtual void write64(u32 offset, ValueWithShadow<u64>) = 0;
virtual ValueWithShadow<u8> read8(u32 offset) = 0;
virtual ValueWithShadow<u16> read16(u32 offset) = 0;
virtual ValueWithShadow<u32> read32(u32 offset) = 0;
virtual ValueWithShadow<u64> read64(u32 offset) = 0;
virtual u8* cacheable_ptr([[maybe_unused]] u32 offset) { return nullptr; }
virtual bool is_shared_buffer() const { return false; }
virtual bool is_mmap() const { return false; }
bool is_stack() const { return m_stack; }
void set_stack(bool b) { m_stack = b; }
bool is_text() const { return m_text; }
void set_text(bool b) { m_text = b; }
bool is_readable() const { return m_readable; }
bool is_writable() const { return m_writable; }
bool is_executable() const { return m_executable; }
void set_readable(bool b) { m_readable = b; }
void set_writable(bool b) { m_writable = b; }
void set_executable(bool b) { m_executable = b; }
virtual u8* data() = 0;
virtual u8* shadow_data() = 0;
protected:
Region(u32 base, u32 size)
: m_base(base)
, m_size(size)
{
}
private:
u32 m_base { 0 };
u32 m_size { 0 };
bool m_stack { false };
bool m_text { false };
bool m_readable { true };
bool m_writable { true };
bool m_executable { true };
};
}

View File

@ -31,7 +31,7 @@
namespace UserspaceEmulator { namespace UserspaceEmulator {
class SharedBufferRegion final : public SoftMMU::Region { class SharedBufferRegion final : public Region {
public: public:
static NonnullOwnPtr<SharedBufferRegion> create_with_shbuf_id(u32 base, u32 size, int shbuf_id, u8* shbuf_data); static NonnullOwnPtr<SharedBufferRegion> create_with_shbuf_id(u32 base, u32 size, int shbuf_id, u8* shbuf_data);
virtual ~SharedBufferRegion() override; virtual ~SharedBufferRegion() override;

View File

@ -30,7 +30,7 @@
namespace UserspaceEmulator { namespace UserspaceEmulator {
class SimpleRegion final : public SoftMMU::Region { class SimpleRegion final : public Region {
public: public:
SimpleRegion(u32 base, u32 size); SimpleRegion(u32 base, u32 size);
virtual ~SimpleRegion() override; virtual ~SimpleRegion() override;

View File

@ -34,7 +34,7 @@
namespace UserspaceEmulator { namespace UserspaceEmulator {
SoftMMU::Region* SoftMMU::find_region(X86::LogicalAddress address) Region* SoftMMU::find_region(X86::LogicalAddress address)
{ {
if (address.selector() == 0x28) if (address.selector() == 0x28)
return m_tls_region.ptr(); return m_tls_region.ptr();

View File

@ -26,6 +26,7 @@
#pragma once #pragma once
#include "Region.h"
#include "ValueWithShadow.h" #include "ValueWithShadow.h"
#include <AK/HashMap.h> #include <AK/HashMap.h>
#include <AK/NonnullOwnPtrVector.h> #include <AK/NonnullOwnPtrVector.h>
@ -39,65 +40,6 @@ class SharedBufferRegion;
class SoftMMU { class SoftMMU {
public: public:
class Region {
public:
virtual ~Region() { }
u32 base() const { return m_base; }
u32 size() const { return m_size; }
u32 end() const { return m_base + m_size; }
bool contains(u32 address) const { return address >= base() && address < end(); }
virtual void write8(u32 offset, ValueWithShadow<u8>) = 0;
virtual void write16(u32 offset, ValueWithShadow<u16>) = 0;
virtual void write32(u32 offset, ValueWithShadow<u32>) = 0;
virtual void write64(u32 offset, ValueWithShadow<u64>) = 0;
virtual ValueWithShadow<u8> read8(u32 offset) = 0;
virtual ValueWithShadow<u16> read16(u32 offset) = 0;
virtual ValueWithShadow<u32> read32(u32 offset) = 0;
virtual ValueWithShadow<u64> read64(u32 offset) = 0;
virtual u8* cacheable_ptr([[maybe_unused]] u32 offset) { return nullptr; }
virtual bool is_shared_buffer() const { return false; }
virtual bool is_mmap() const { return false; }
bool is_stack() const { return m_stack; }
void set_stack(bool b) { m_stack = b; }
bool is_text() const { return m_text; }
void set_text(bool b) { m_text = b; }
bool is_readable() const { return m_readable; }
bool is_writable() const { return m_writable; }
bool is_executable() const { return m_executable; }
void set_readable(bool b) { m_readable = b; }
void set_writable(bool b) { m_writable = b; }
void set_executable(bool b) { m_executable = b; }
virtual u8* data() = 0;
virtual u8* shadow_data() = 0;
protected:
Region(u32 base, u32 size)
: m_base(base)
, m_size(size)
{
}
private:
u32 m_base { 0 };
u32 m_size { 0 };
bool m_stack { false };
bool m_text { false };
bool m_readable { true };
bool m_writable { true };
bool m_executable { true };
};
ValueWithShadow<u8> read8(X86::LogicalAddress); ValueWithShadow<u8> read8(X86::LogicalAddress);
ValueWithShadow<u16> read16(X86::LogicalAddress); ValueWithShadow<u16> read16(X86::LogicalAddress);
ValueWithShadow<u32> read32(X86::LogicalAddress); ValueWithShadow<u32> read32(X86::LogicalAddress);