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WindowServer: Don't start a drag and drop unless holding Primary mouse
Adds a member to record the last processed mouse buttons. If they do not include MouseButton::Primary, return early before creating a new drag and drop client. This fixes race conditions in which MouseUp events canceling or completing a drop could be swallowed by Overlay creation or postponed by an executing DragOperation, leaving the operation in limbo.
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sideshowbarker
2024-07-17 08:12:16 +09:00
Author: https://github.com/thankyouverycool Commit: https://github.com/SerenityOS/serenity/commit/9bcd7dc0ce Pull-request: https://github.com/SerenityOS/serenity/pull/14888 Issue: https://github.com/SerenityOS/serenity/issues/12650
@ -817,7 +817,7 @@ void ConnectionFromClient::start_window_resize(i32 window_id)
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Messages::WindowServer::StartDragResponse ConnectionFromClient::start_drag(String const& text, HashMap<String, ByteBuffer> const& mime_data, Gfx::ShareableBitmap const& drag_bitmap)
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{
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auto& wm = WindowManager::the();
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if (wm.dnd_client())
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if (wm.dnd_client() || !(wm.last_processed_buttons() & MouseButton::Primary))
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return false;
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wm.start_dnd_drag(*this, text, drag_bitmap.bitmap(), Core::MimeData::construct(mime_data));
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@ -48,7 +48,7 @@ public:
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bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
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};
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enum class MouseButton : u8 {
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enum MouseButton : u8 {
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None = 0,
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Primary = 1,
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Secondary = 2,
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@ -1459,6 +1459,7 @@ void WindowManager::event(Core::Event& event)
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m_previous_event_was_super_keydown = false;
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process_mouse_event(mouse_event);
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m_last_processed_buttons = mouse_event.buttons();
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// TODO: handle transitioning between two stacks
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set_hovered_window(current_window_stack().window_at(mouse_event.position(), WindowStack::IncludeWindowFrame::No));
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return;
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@ -347,6 +347,8 @@ public:
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Window const* automatic_cursor_tracking_window() const { return m_automatic_cursor_tracking_window; }
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void set_automatic_cursor_tracking_window(Window* window) { m_automatic_cursor_tracking_window = window; }
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u8 last_processed_buttons() { return m_last_processed_buttons; }
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private:
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explicit WindowManager(Gfx::PaletteImpl const&);
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@ -469,6 +471,7 @@ private:
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ResizeDirection m_resize_direction { ResizeDirection::None };
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u8 m_keyboard_modifiers { 0 };
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u8 m_last_processed_buttons { MouseButton::None };
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NonnullRefPtr<WindowSwitcher> m_switcher;
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NonnullRefPtr<KeymapSwitcher> m_keymap_switcher;
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