PixelPaint: Add the FastBoxBlurFilter with configurable parameters :^)

The FastBoxBlurFilter has been living in LibGfx for a while and now
it's accessible in PixelPaint. The parameters for the filter are exposed
via the new Filter Gallery.
This commit is contained in:
Tobias Christiansen 2022-01-02 21:57:44 +01:00 committed by Idan Horowitz
parent b0ab979169
commit 9d45e5ac8f
Notes: sideshowbarker 2024-07-17 21:40:50 +09:00
4 changed files with 105 additions and 0 deletions

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@ -20,6 +20,7 @@ set(SOURCES
Filters/BoxBlur3.cpp
Filters/BoxBlur5.cpp
Filters/Filter.cpp
Filters/FastBoxBlur.cpp
Filters/GaussBlur3.cpp
Filters/GaussBlur5.cpp
Filters/Grayscale.cpp

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@ -9,6 +9,7 @@
#include "FilterParams.h"
#include "Filters/BoxBlur3.h"
#include "Filters/BoxBlur5.h"
#include "Filters/FastBoxBlur.h"
#include "Filters/GaussBlur3.h"
#include "Filters/GaussBlur5.h"
#include "Filters/Grayscale.h"
@ -29,6 +30,7 @@ FilterModel::FilterModel(ImageEditor* editor)
auto laplace_diagonal_filter = FilterInfo::create_filter<Filters::LaplaceDiagonal>(editor, edge_detect_category);
auto blur_category = FilterInfo::create_category("Blur & Sharpen", spatial_category);
auto fast_box_filter = FilterInfo::create_filter<Filters::FastBoxBlur>(editor, blur_category);
auto gaussian_blur_filter_3 = FilterInfo::create_filter<Filters::GaussBlur3>(editor, blur_category);
auto gaussian_blur_filter_5 = FilterInfo::create_filter<Filters::GaussBlur5>(editor, blur_category);
auto box_blur_filter_3 = FilterInfo::create_filter<Filters::BoxBlur3>(editor, blur_category);

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@ -0,0 +1,74 @@
/*
* Copyright (c) 2022, Tobias Christiansen <tobyase@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "FastBoxBlur.h"
#include "../FilterParams.h"
#include <LibGUI/Label.h>
#include <LibGUI/ValueSlider.h>
#include <LibGfx/Filters/FastBoxBlurFilter.h>
namespace PixelPaint::Filters {
void FastBoxBlur::apply() const
{
if (!m_editor)
return;
if (auto* layer = m_editor->active_layer()) {
Gfx::FastBoxBlurFilter filter(layer->bitmap());
if (m_approximate_gauss)
filter.apply_three_passes(m_radius);
else
filter.apply_single_pass(m_radius);
layer->did_modify_bitmap(layer->rect());
m_editor->did_complete_action();
}
}
RefPtr<GUI::Widget> FastBoxBlur::get_settings_widget()
{
if (!m_settings_widget) {
m_settings_widget = GUI::Widget::construct();
m_settings_widget->set_layout<GUI::VerticalBoxLayout>();
auto& name_label = m_settings_widget->add<GUI::Label>("Fast Box Blur Filter");
name_label.set_font_weight(Gfx::FontWeight::Bold);
name_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
name_label.set_fixed_height(20);
auto& radius_container = m_settings_widget->add<GUI::Widget>();
radius_container.set_fixed_height(20);
radius_container.set_layout<GUI::HorizontalBoxLayout>();
radius_container.layout()->set_margins({ 4, 0, 4, 0 });
auto& radius_label = radius_container.add<GUI::Label>("Radius:");
radius_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
radius_label.set_fixed_size(50, 20);
auto& radius_slider = radius_container.add<GUI::ValueSlider>(Orientation::Horizontal, "px");
radius_slider.set_range(0, 25);
radius_slider.set_value(m_radius);
radius_slider.on_change = [&](int value) {
m_radius = value;
};
auto& gaussian_container = m_settings_widget->add<GUI::Widget>();
gaussian_container.set_fixed_height(20);
gaussian_container.set_layout<GUI::HorizontalBoxLayout>();
gaussian_container.layout()->set_margins({ 4, 0, 4, 0 });
auto& gaussian_checkbox = gaussian_container.add<GUI::CheckBox>("Approximate Gaussian Blur");
gaussian_checkbox.set_checked(m_approximate_gauss);
gaussian_checkbox.set_tooltip("A real gaussian blur can be approximated by running the box blur multiple times with different weights.");
gaussian_checkbox.on_checked = [this](bool checked) {
m_approximate_gauss = checked;
};
}
return m_settings_widget;
}
}

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@ -0,0 +1,28 @@
/*
* Copyright (c) 2022, Tobias Christiansen <tobyase@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Filter.h"
namespace PixelPaint::Filters {
class FastBoxBlur final : public Filter {
public:
virtual void apply() const override;
virtual RefPtr<GUI::Widget> get_settings_widget() override;
virtual StringView filter_name() override { return "Fast Box Blur (& Gauss)"sv; }
FastBoxBlur(ImageEditor* editor)
: Filter(editor) {};
private:
size_t m_radius { 5 };
bool m_approximate_gauss { false };
};
}