LibWeb: Pause HTMLMediaElement when its document becomes inactive

For example, when navigating to another page, this ensures any media
resource will not continue playing.
This commit is contained in:
Timothy Flynn 2023-05-04 08:50:34 -04:00 committed by Andreas Kling
parent f78eadf00f
commit ac8b892a25
Notes: sideshowbarker 2024-07-17 17:40:13 +09:00
2 changed files with 12 additions and 0 deletions

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@ -10,6 +10,7 @@
#include <LibWeb/Bindings/HTMLMediaElementPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/DocumentObserver.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/Fetch/Fetching/Fetching.h>
#include <LibWeb/Fetch/Infrastructure/FetchAlgorithms.h>
@ -46,6 +47,14 @@ JS::ThrowCompletionOr<void> HTMLMediaElement::initialize(JS::Realm& realm)
set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLMediaElementPrototype>(realm, "HTMLMediaElement"));
m_video_tracks = TRY(realm.heap().allocate<VideoTrackList>(realm, realm));
m_document_observer = TRY(realm.heap().allocate<DOM::DocumentObserver>(realm, realm, document()));
// https://html.spec.whatwg.org/multipage/media.html#playing-the-media-resource:media-element-82
m_document_observer->document_became_inactive = [this]() {
// If the media element's node document stops being a fully active document, then the playback will stop until
// the document is active again.
pause_element().release_value_but_fixme_should_propagate_errors();
};
return {};
}
@ -64,6 +73,7 @@ void HTMLMediaElement::visit_edges(Cell::Visitor& visitor)
visitor.visit(m_error);
visitor.visit(m_fetch_controller);
visitor.visit(m_video_tracks);
visitor.visit(m_document_observer);
}
void HTMLMediaElement::parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value)

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@ -208,6 +208,8 @@ private:
bool m_running_time_update_event_handler { false };
Optional<Time> m_last_time_update_event_time;
JS::GCPtr<DOM::DocumentObserver> m_document_observer;
JS::GCPtr<Fetch::Infrastructure::FetchController> m_fetch_controller;
bool m_seek_in_progress = false;